--- a/dom/base/nsINode.h
+++ b/dom/base/nsINode.h
@@ -756,19 +756,18 @@ public:
* @param aPropertyName name of property to get.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
- virtual void* GetProperty(uint16_t aCategory,
- nsIAtom *aPropertyName,
- nsresult *aStatus = nullptr) const;
+ void* GetProperty(uint16_t aCategory, nsIAtom *aPropertyName,
+ nsresult *aStatus = nullptr) const;
/**
* Set a property to be associated with this node. This will overwrite an
* existing value if one exists. The existing value is destroyed using the
* destructor function given when that value was set.
*
* @param aPropertyName name of property to set.
* @param aValue new value of property.
@@ -777,18 +776,17 @@ public:
* @param aTransfer if true the property will not be deleted when the
* ownerDocument of the node changes, if false it
* will be deleted.
*
* @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
* was already set
* @throws NS_ERROR_OUT_OF_MEMORY if that occurs
*/
- nsresult SetProperty(nsIAtom *aPropertyName,
- void *aValue,
+ nsresult SetProperty(nsIAtom *aPropertyName, void *aValue,
NSPropertyDtorFunc aDtor = nullptr,
bool aTransfer = false)
{
return SetProperty(0, aPropertyName, aValue, aDtor, aTransfer);
}
/**
* Set a property to be associated with this node. This will overwrite an
@@ -804,22 +802,21 @@ public:
* ownerDocument of the node changes, if false it
* will be deleted.
* @param aOldValue [out] previous value of property.
*
* @return NS_PROPTABLE_PROP_OVERWRITTEN (success value) if the property
* was already set
* @throws NS_ERROR_OUT_OF_MEMORY if that occurs
*/
- virtual nsresult SetProperty(uint16_t aCategory,
- nsIAtom *aPropertyName,
- void *aValue,
- NSPropertyDtorFunc aDtor = nullptr,
- bool aTransfer = false,
- void **aOldValue = nullptr);
+ nsresult SetProperty(uint16_t aCategory,
+ nsIAtom *aPropertyName, void *aValue,
+ NSPropertyDtorFunc aDtor = nullptr,
+ bool aTransfer = false,
+ void **aOldValue = nullptr);
/**
* A generic destructor for property values allocated with new.
*/
template<class T>
static void DeleteProperty(void *, nsIAtom *, void *aPropertyValue, void *)
{
delete static_cast<T *>(aPropertyValue);
@@ -838,17 +835,17 @@ public:
/**
* Destroys a property associated with this node. The value is destroyed
* using the destruction function given when that value was set.
*
* @param aCategory category of property to destroy.
* @param aPropertyName name of property to destroy.
*/
- virtual void DeleteProperty(uint16_t aCategory, nsIAtom *aPropertyName);
+ void DeleteProperty(uint16_t aCategory, nsIAtom *aPropertyName);
/**
* Unset a property associated with this node. The value will not be
* destroyed but rather returned. It is the caller's responsibility to
* destroy the value after that point.
*
* @param aPropertyName name of property to unset.
* @param aStatus out parameter for storing resulting status.
@@ -873,19 +870,18 @@ public:
* @param aPropertyName name of property to unset.
* @param aStatus out parameter for storing resulting status.
* Set to NS_PROPTABLE_PROP_NOT_THERE if the property
* is not set.
* @return the property. Null if the property is not set
* (though a null return value does not imply the
* property was not set, i.e. it can be set to null).
*/
- virtual void* UnsetProperty(uint16_t aCategory,
- nsIAtom *aPropertyName,
- nsresult *aStatus = nullptr);
+ void* UnsetProperty(uint16_t aCategory, nsIAtom *aPropertyName,
+ nsresult *aStatus = nullptr);
bool HasProperties() const
{
return HasFlag(NODE_HAS_PROPERTIES);
}
/**
* Return the principal of this node. This is guaranteed to never be a null