Bug 1311460 - Enable MOZ_GAMEPAD on Tier3 platforms by default. r?ted draft
authorJan Beich <jbeich@FreeBSD.org>
Wed, 19 Oct 2016 17:48:27 +0000
changeset 427092 a6b0dca5a940dc9f7055e14b78f49f15628d16f5
parent 427069 f40960c63bfac865d510ec9da42eeed74c384082
child 534372 74b7394bd084e60ed3046464d24b0ae83badbd59
push id32914
push userbmo:jbeich@FreeBSD.org
push dateWed, 19 Oct 2016 17:57:20 +0000
reviewersted
bugs1311460
milestone52.0a1
Bug 1311460 - Enable MOZ_GAMEPAD on Tier3 platforms by default. r?ted MozReview-Commit-ID: AunGjpawK7P
old-configure.in
--- a/old-configure.in
+++ b/old-configure.in
@@ -3514,38 +3514,19 @@ if test -n "$MOZ_ANGLE_RENDERER"; then
 fi # MOZ_ANGLE_RENDERER
 
 fi # COMPILE_ENVIRONMENT
 
 
 dnl ========================================================
 dnl Gamepad support
 dnl ========================================================
-MOZ_GAMEPAD=
+MOZ_GAMEPAD=1
 MOZ_GAMEPAD_BACKEND=stub
 
-# Gamepad DOM is built on supported platforms by default.
-case "$OS_TARGET" in
-     WINNT|Linux)
-       MOZ_GAMEPAD=1
-       ;;
-     Darwin)
-       if test -z "$MOZ_IOS"; then
-         MOZ_GAMEPAD=1
-       fi
-       ;;
-     Android)
-       if test "$MOZ_WIDGET_TOOLKIT" != "gonk"; then
-         MOZ_GAMEPAD=1
-       fi
-       ;;
-     *)
-       ;;
-esac
-
 MOZ_ARG_DISABLE_BOOL(gamepad,
 [  --disable-gamepad   Disable gamepad support],
     MOZ_GAMEPAD=,
     MOZ_GAMEPAD=1)
 
 if test "$MOZ_GAMEPAD"; then
     case "$OS_TARGET" in
     Darwin)