Bug 1307332 - Remove B2G and Mulet annotations from reftest.list: layout/reftests/transform. r?dholbert draft
authorSebastian Hengst <archaeopteryx@coole-files.de>
Sun, 09 Oct 2016 09:51:33 +0200
changeset 422979 0c2e757d5d282e4005c05e289b24050b0a1b9ca0
parent 422978 ac5fdead08b0673c65181182d6cb90c25d10381e
child 422980 d2d94ff1b0c050ae50002b9a77612d86dace55fa
push id31787
push userarchaeopteryx@coole-files.de
push dateSun, 09 Oct 2016 07:52:32 +0000
reviewersdholbert
bugs1307332
milestone52.0a1
Bug 1307332 - Remove B2G and Mulet annotations from reftest.list: layout/reftests/transform. r?dholbert MozReview-Commit-ID: LJxVzQ3wtuB
layout/reftests/transform/reftest.list
--- a/layout/reftests/transform/reftest.list
+++ b/layout/reftests/transform/reftest.list
@@ -6,38 +6,38 @@
 == compound-1a.html compound-1-ref.html
 != compound-1a.html compound-1-fail.html
 == dynamic-inherit-1.html dynamic-inherit-1-ref.html
 == dynamic-addremove-1a.html dynamic-addremove-1-ref.html
 == dynamic-addremove-1b.html dynamic-addremove-1-ref.html
 == dynamic-addremove-1c.html dynamic-addremove-1-ref.html
 == dynamic-addremove-2.html dynamic-addremove-2-ref.html
 # translatex should act like position: relative
-skip-if(B2G||Mulet) == translatex-1a.html translatex-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translatex-1b.html translatex-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translatex-1c.html translatex-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translatex-1d.html translatex-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translatex-1e.html translatex-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translatex-1a.html translatex-1-ref-2.html # Initial mulet triage: parity with B2G/B2G Desktop
+== translatex-1a.html translatex-1-ref.html
+== translatex-1b.html translatex-1-ref.html
+== translatex-1c.html translatex-1-ref.html
+== translatex-1d.html translatex-1-ref.html
+== translatex-1e.html translatex-1-ref.html
+== translatex-1a.html translatex-1-ref-2.html
 # translatey should act like position: relative
 == translatey-1a.html translatey-1-ref.html
 == translatey-1b.html translatey-1-ref.html
 == translatey-1c.html translatey-1-ref.html
 == translatey-1d.html translatey-1-ref.html
 == translatey-1e.html translatey-1-ref.html
 # matrices defined to be translations should act like position: relative
-skip-if(B2G||Mulet) == translatex-2.html translatex-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
+== translatex-2.html translatex-1-ref.html
 == translatey-2.html translatey-1-ref.html
 # translate should act like position: relative
-skip-if(B2G||Mulet) != translate-1a.html translate-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translate-1b.html translate-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translate-1c.html translate-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translate-1d.html translate-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translate-1e.html translate-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) == translate-2a.html translate-2-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
+!= translate-1a.html translate-1-ref.html
+== translate-1b.html translate-1-ref.html
+== translate-1c.html translate-1-ref.html
+== translate-1d.html translate-1-ref.html
+== translate-1e.html translate-1-ref.html
+== translate-2a.html translate-2-ref.html
 # rotate: Several rotations of the same object should be idempotent.  These
 # tests are currently disabled because of subpixel (< 0.00001 gfx units)
 # rounding errors.
 random == rotate-1a.html rotate-1-ref.html
 random == rotate-1b.html rotate-1-ref.html
 random == rotate-1c.html rotate-1-ref.html
 random == rotate-1d.html rotate-1-ref.html
 random == rotate-1e.html rotate-1-ref.html
@@ -96,17 +96,17 @@ fuzzy-if(skiaContent,1,80) == skew-1b.ht
 == matrix-3a.html matrix-3-ref.html
 == matrix-4a.html matrix-4-ref.html
 fuzzy-if(skiaContent,1,120) == matrix-5a.html matrix-5-ref.html
 fuzzy-if(skiaContent,1,110) == matrix-6a.html matrix-6-ref.html
 == matrix-7a.html matrix-7-ref.html
 # ensure matrix 3d does not break us - should do nothing
 == matrix3d-1.html matrix3d-1-ref.html
 # Test that complex transform can be reversed
-skip-if(B2G||Mulet) fuzzy-if(skiaContent,2,5) == stresstest-1.html stresstest-1-ref.html # bug 773482 # Initial mulet triage: parity with B2G/B2G Desktop
+fuzzy-if(skiaContent,2,5) == stresstest-1.html stresstest-1-ref.html
 # Test scale transforms
 == scalex-1.html scalex-1-ref.html
 == scaley-1.html scaley-1-ref.html
 == scale-1a.html scale-1-ref.html
 == scale-1b.html scale-1-ref.html
 == scale-percent-1.html scale-percent-1-ref.html
 # Some simple checks that it obeys selector operations
 == descendant-1.html descendant-1-ref.html