--- a/layout/reftests/border-radius/reftest.list
+++ b/layout/reftests/border-radius/reftest.list
@@ -19,22 +19,22 @@
# percent units
== percent-1.html percent-1-ref.html
fuzzy-if(skiaContent,1,342) == percent-2.html percent-2-ref.html
fuzzy-if(skiaContent,1,343) == percent-3.html percent-3-ref.html
# more serious tests, using SVG reference
== border-circle-2.html border-circle-2-ref.xhtml
-fuzzy-if(gtkWidget,14,280) fuzzy-if(cocoaWidget,4,582) fuzzy-if(Android||B2G,36,264) fuzzy-if(d2d,51,323) fuzzy-if(winWidget&&!d2d,16,377) fuzzy-if(skiaContent,52,377) == curved-stripe-border.html curved-stripe-border-ref.svg # bug 459945
+fuzzy-if(gtkWidget,14,280) fuzzy-if(cocoaWidget,4,582) fuzzy-if(Android,36,264) fuzzy-if(d2d,51,323) fuzzy-if(winWidget&&!d2d,16,377) fuzzy-if(skiaContent,52,377) == curved-stripe-border.html curved-stripe-border-ref.svg # bug 459945
# Corners
== corner-1.html corner-1-ref.svg # bottom corners different radius than top corners
-fuzzy-if(gtkWidget,23,5) fuzzy-if(winWidget&&!d2d,23,5) fuzzy-if(d2d,32,8) fuzzy-if(Android||B2G,10,8) == corner-2.html corner-2-ref.svg # right corners different radius than left corners; see bug 500804
-fuzzy-if(gtkWidget,3,10) fuzzy-if(winWidget&&!d2d,3,10) fuzzy-if(d2d,15,32) fuzzy-if(Android||B2G,3,15) fuzzy-if(skiaContent,3,100) == corner-3.html corner-3-ref.svg
+fuzzy-if(gtkWidget,23,5) fuzzy-if(winWidget&&!d2d,23,5) fuzzy-if(d2d,32,8) fuzzy-if(Android,10,8) == corner-2.html corner-2-ref.svg # right corners different radius than left corners; see bug 500804
+fuzzy-if(gtkWidget,3,10) fuzzy-if(winWidget&&!d2d,3,10) fuzzy-if(d2d,15,32) fuzzy-if(Android,3,15) fuzzy-if(skiaContent,3,100) == corner-3.html corner-3-ref.svg
fuzzy-if(skiaContent,1,2728) == corner-4.html corner-4-ref.svg
# Test that radii too long are reduced
== border-reduce-height.html border-reduce-height-ref.html
# Tests for border clipping
fails == clipping-1.html clipping-1-ref.html # background color should completely fill box; bug 466572
!= clipping-2.html about:blank # background color clipped to inner/outer border, can't get
@@ -62,33 +62,33 @@ fuzzy-if(true,1,33) fuzzy-if(d2d,48,350)
# Inheritance
== inherit-1.html inherit-1-ref.html # border-radius shouldn't inherit
# Table elements
== table-collapse-1.html table-collapse-1-ref.html # border-radius is ignored on internal table elements
# when border-collapse: collapse
-fuzzy-if(azureQuartz,1,3) skip-if(B2G||Mulet) fuzzy-if(skiaContent,1,116) == invalidate-1a.html invalidate-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-fuzzy-if(azureQuartz,1,3) skip-if(B2G||Mulet) fuzzy-if(skiaContent,1,117) == invalidate-1b.html invalidate-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
+fuzzy-if(azureQuartz,1,3) fuzzy-if(skiaContent,1,116) == invalidate-1a.html invalidate-1-ref.html
+fuzzy-if(azureQuartz,1,3) fuzzy-if(skiaContent,1,117) == invalidate-1b.html invalidate-1-ref.html
# test that border-radius is reduced for scrollbars
-skip-if(B2G||Mulet) fails-if(Android) fuzzy-if(asyncPan&&!layersGPUAccelerated,12,12) fuzzy-if(browserIsRemote&&layersGPUAccelerated&&/^Windows\x20NT\x206\.1/.test(http.oscpu),12,12) fuzzy-if(skiaContent&&!Android,1,50) fuzzy-if(gtkWidget&&layersGPUAccelerated,12,12) == scrollbar-clamping-1.html scrollbar-clamping-1-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
-skip-if(B2G||Mulet) fails-if(Android) == scrollbar-clamping-2.html scrollbar-clamping-2-ref.html # Initial mulet triage: parity with B2G/B2G Desktop
+fails-if(Android) fuzzy-if(asyncPan&&!layersGPUAccelerated,12,12) fuzzy-if(browserIsRemote&&layersGPUAccelerated&&/^Windows\x20NT\x206\.1/.test(http.oscpu),12,12) fuzzy-if(skiaContent&&!Android,1,50) fuzzy-if(gtkWidget&&layersGPUAccelerated,12,12) == scrollbar-clamping-1.html scrollbar-clamping-1-ref.html
+fails-if(Android) == scrollbar-clamping-2.html scrollbar-clamping-2-ref.html
# Test for bad corner joins.
fuzzy-if(true,1,1) == corner-joins-1.xhtml corner-joins-1-ref.xhtml
-fuzzy(255,20) skip-if(B2G||Mulet) random-if(winWidget) fuzzy-if(skiaContent,255,610) HTTP(..) == corner-joins-2.xhtml corner-joins-2-ref.xhtml # Initial mulet triage: parity with B2G/B2G Desktop
+fuzzy(255,20) random-if(winWidget) fuzzy-if(skiaContent,255,610) HTTP(..) == corner-joins-2.xhtml corner-joins-2-ref.xhtml
-skip-if(B2G||Mulet) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu)||/^Windows\x20NT\x206\.2/.test(http.oscpu),1,20) fuzzy-if(d2d,64,157) fuzzy-if(Android,166,400) fuzzy-if(skiaContent,64,70) == scroll-1.html scroll-1-ref.html # see bug 732535 #Bug 959166 # Initial mulet triage: parity with B2G/B2G Desktop
+fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu)||/^Windows\x20NT\x206\.2/.test(http.oscpu),1,20) fuzzy-if(d2d,64,157) fuzzy-if(Android,166,400) fuzzy-if(skiaContent,64,70) == scroll-1.html scroll-1-ref.html # see bug 732535 #Bug 959166
== transforms-1.html transforms-1-ref.html
== zero-radius-clip-1.html zero-radius-clip-ref.html
== iframe-1.html iframe-1-ref.html
# Test for antialiasing gaps between background and border
-fuzzy-if(gtkWidget,1,9) fuzzy-if(winWidget&&!d2d,1,9) fuzzy-if(d2d,5,40) fuzzy-if(Android||B2G||skiaContent,1,9) == curved-border-background-nogap.html curved-border-background-nogap-ref.html
+fuzzy-if(gtkWidget,1,9) fuzzy-if(winWidget&&!d2d,1,9) fuzzy-if(d2d,5,40) fuzzy-if(Android||skiaContent,1,9) == curved-border-background-nogap.html curved-border-background-nogap-ref.html
== color-layer-1a.html color-layer-1-ref.html
== corner-split.html corner-split-ref.svg # bug 1185636