Bug 1303814 - WebGL 2 isn't Nightly-only. - r=mrbkap
MozReview-Commit-ID: I059mORhrn4
--- a/dom/tests/mochitest/general/test_interfaces.html
+++ b/dom/tests/mochitest/general/test_interfaces.html
@@ -1429,39 +1429,39 @@ var interfaceNamesInGlobalScope =
"WebGLBuffer",
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"WebGLContextEvent",
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"WebGLFramebuffer",
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"WebGLProgram",
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- {name: "WebGLQuery", nightly: true},
+ "WebGLQuery",
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"WebGLRenderbuffer",
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"WebGLRenderingContext",
// IMPORTANT: Do not change this list without review from a DOM peer!
- {name: "WebGL2RenderingContext", nightly: true},
-// IMPORTANT: Do not change this list without review from a DOM peer!
- {name: "WebGLSampler", nightly: true},
+ "WebGL2RenderingContext",
+// IMPORTANT: Do not change this list without review from a DOM peer!
+ "WebGLSampler",
// IMPORTANT: Do not change this list without review from a DOM peer!
"WebGLShader",
// IMPORTANT: Do not change this list without review from a DOM peer!
"WebGLShaderPrecisionFormat",
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- {name: "WebGLSync", nightly: true},
+ "WebGLSync",
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"WebGLTexture",
// IMPORTANT: Do not change this list without review from a DOM peer!
- {name: "WebGLTransformFeedback", nightly: true},
+ "WebGLTransformFeedback",
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"WebGLUniformLocation",
// IMPORTANT: Do not change this list without review from a DOM peer!
- {name: "WebGLVertexArrayObject", nightly: true},
+ "WebGLVertexArrayObject",
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"WebKitCSSMatrix",
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"WebSocket",
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"WheelEvent",
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"Window",