Bug 1290987 - Don't skip shader validation or disable-angle in webgl-mochitest. - r=jrmuizel
MozReview-Commit-ID: FSqr4W5xOak
--- a/dom/canvas/test/webgl-mochitest/webgl-util.js
+++ b/dom/canvas/test/webgl-mochitest/webgl-util.js
@@ -81,18 +81,16 @@ WebGLUtil = (function() {
callback(gl);
onFinished();
};
try {
var prefArrArr = [
['webgl.force-enabled', true],
- ['webgl.disable-angle', true],
- ['webgl.bypass-shader-validation', true],
['webgl.enable-webgl2', true],
];
var prefEnv = {'set': prefArrArr};
SpecialPowers.pushPrefEnv(prefEnv, run);
} catch (e) {
warning('No SpecialPowers, but trying WebGL2 anyway...');
run();
}