Bug 1279657 - Star to left against type. - r=jrmuizel draft
authorJeff Gilbert <jgilbert@mozilla.com>
Fri, 10 Jun 2016 18:37:07 -0700
changeset 377624 ce1849ec757353cece2df7d4e47adb5a31421bfd
parent 377623 2c6f980f5b19c271a57d379e7bb8fa6ea473a00f
child 377625 1da23762a18600e5b6c99074d032bda35cd9d609
push id20848
push userbmo:jgilbert@mozilla.com
push dateSat, 11 Jun 2016 02:43:47 +0000
reviewersjrmuizel
bugs1279657
milestone50.0a1
Bug 1279657 - Star to left against type. - r=jrmuizel MozReview-Commit-ID: IAuzZp4qcRX
gfx/gl/AndroidNativeWindow.cpp
gfx/gl/GLBlitHelper.cpp
gfx/gl/GLContext.cpp
gfx/gl/GLContext.h
gfx/gl/GLContextCGL.h
gfx/gl/GLContextEGL.h
gfx/gl/GLContextGLX.h
gfx/gl/GLContextProviderCGL.mm
gfx/gl/GLContextProviderEGL.cpp
gfx/gl/GLContextProviderGLX.cpp
gfx/gl/GLContextProviderWGL.cpp
gfx/gl/GLContextSymbols.h
gfx/gl/GLLibraryEGL.cpp
gfx/gl/GLLibraryEGL.h
gfx/gl/GLLibraryLoader.cpp
gfx/gl/GLLibraryLoader.h
gfx/gl/GLScreenBuffer.h
gfx/gl/GLTextureImage.cpp
gfx/gl/GLTextureImage.h
gfx/gl/GLTypes.h
gfx/gl/GLUploadHelpers.cpp
gfx/gl/GLUploadHelpers.h
gfx/gl/GLXLibrary.h
gfx/gl/SharedSurfaceIO.h
gfx/gl/TextureImageCGL.h
gfx/gl/TextureImageCGL.mm
gfx/gl/TextureImageEGL.cpp
gfx/gl/TextureImageEGL.h
gfx/gl/WGLLibrary.h
--- a/gfx/gl/AndroidNativeWindow.cpp
+++ b/gfx/gl/AndroidNativeWindow.cpp
@@ -126,20 +126,20 @@ private:
   pfnANativeWindow_fromSurface fANativeWindow_fromSurface;
 
   typedef void (*pfnANativeWindow_release)(void* window);
   pfnANativeWindow_release fANativeWindow_release;
 
   typedef int32_t (*pfnANativeWindow_setBuffersGeometry)(void* window, int32_t width, int32_t height, int32_t format);
   pfnANativeWindow_setBuffersGeometry fANativeWindow_setBuffersGeometry;
 
-  typedef int32_t (*pfnANativeWindow_lock)(void *window, void *out_buffer, void *in_out_dirtyBounds);
+  typedef int32_t (*pfnANativeWindow_lock)(void* window, void* out_buffer, void* in_out_dirtyBounds);
   pfnANativeWindow_lock fANativeWindow_lock;
 
-  typedef int32_t (*pfnANativeWindow_unlockAndPost)(void *window);
+  typedef int32_t (*pfnANativeWindow_unlockAndPost)(void* window);
   pfnANativeWindow_unlockAndPost fANativeWindow_unlockAndPost;
 
   typedef AndroidWindowFormat (*pfnANativeWindow_getFormat)(void* window);
   pfnANativeWindow_getFormat fANativeWindow_getFormat;
 
   typedef int32_t (*pfnANativeWindow_getWidth)(void* window);
   pfnANativeWindow_getWidth fANativeWindow_getWidth;
 
@@ -242,17 +242,17 @@ AndroidNativeWindow::Lock(void** out_bit
       // The format of the buffer.  One of WINDOW_FORMAT_*
       int32_t format;
 
       // The actual bits.
       void* bits;
 
       // Do not touch.
       uint32_t reserved[6];
-  } ANativeWindow_Buffer; 
+  } ANativeWindow_Buffer;
 
 
   ANativeWindow_Buffer buffer;
 
   if (!sLibrary->ANativeWindow_lock(mWindow, &buffer, nullptr)) {
     ALOG("Failed to lock");
     return false;
   }
--- a/gfx/gl/GLBlitHelper.cpp
+++ b/gfx/gl/GLBlitHelper.cpp
@@ -231,18 +231,18 @@ GLBlitHelper::InitTexQuadProgram(BlitTyp
             gl_FragColor.b = y + cb * 2.01723;                                   \n\
             gl_FragColor.a = 1.0;                                                \n\
         }                                                                        \n\
     ";
 #endif
 
     bool success = false;
 
-    GLuint *programPtr;
-    GLuint *fragShaderPtr;
+    GLuint* programPtr;
+    GLuint* fragShaderPtr;
     const char* fragShaderSource;
     switch (target) {
     case ConvertEGLImage:
     case BlitTex2D:
         programPtr = &mTex2DBlit_Program;
         fragShaderPtr = &mTex2DBlit_FragShader;
         fragShaderSource = kTex2DBlit_FragShaderSource;
         break;
--- a/gfx/gl/GLContext.cpp
+++ b/gfx/gl/GLContext.cpp
@@ -429,17 +429,17 @@ GLContext::GLContext(const SurfaceCaps& 
     mMaxViewportDims[1] = 0;
     mOwningThreadId = PlatformThread::CurrentId();
 }
 
 GLContext::~GLContext() {
     NS_ASSERTION(IsDestroyed(), "GLContext implementation must call MarkDestroyed in destructor!");
 #ifdef MOZ_GL_DEBUG
     if (mSharedContext) {
-        GLContext *tip = mSharedContext;
+        GLContext* tip = mSharedContext;
         while (tip->mSharedContext)
             tip = tip->mSharedContext;
         tip->SharedContextDestroyed(this);
         tip->ReportOutstandingNames();
     } else {
         ReportOutstandingNames();
     }
 #endif
@@ -1518,18 +1518,18 @@ GLContext::LoadMoreSymbols(const char* p
             CORE_SYMBOL(GetInternalformativ),
             END_SYMBOLS
         };
         fnLoadForFeature(symbols, GLFeature::internalformat_query);
     }
 
     if (IsSupported(GLFeature::invalidate_framebuffer)) {
         const SymLoadStruct symbols[] = {
-            { (PRFuncPtr *) &mSymbols.fInvalidateFramebuffer,    { "InvalidateFramebuffer", nullptr } },
-            { (PRFuncPtr *) &mSymbols.fInvalidateSubFramebuffer, { "InvalidateSubFramebuffer", nullptr } },
+            { (PRFuncPtr*) &mSymbols.fInvalidateFramebuffer,    { "InvalidateFramebuffer", nullptr } },
+            { (PRFuncPtr*) &mSymbols.fInvalidateSubFramebuffer, { "InvalidateSubFramebuffer", nullptr } },
             END_SYMBOLS
         };
         fnLoadForFeature(symbols, GLFeature::invalidate_framebuffer);
     }
 
     if (IsExtensionSupported(KHR_debug)) {
         const SymLoadStruct symbols[] = {
             { (PRFuncPtr*) &mSymbols.fDebugMessageControl,  { "DebugMessageControl",  "DebugMessageControlKHR",  nullptr } },
@@ -1796,38 +1796,39 @@ GLContext::InitExtensions()
 void
 GLContext::PlatformStartup()
 {
     RegisterStrongMemoryReporter(new GfxTexturesReporter());
 }
 
 // Common code for checking for both GL extensions and GLX extensions.
 bool
-GLContext::ListHasExtension(const GLubyte *extensions, const char *extension)
+GLContext::ListHasExtension(const GLubyte* extensions, const char* extension)
 {
     // fix bug 612572 - we were crashing as we were calling this function with extensions==null
     if (extensions == nullptr || extension == nullptr)
         return false;
 
-    const GLubyte *start;
-    GLubyte *where, *terminator;
+    const GLubyte* start;
+    GLubyte* where;
+    GLubyte* terminator;
 
     /* Extension names should not have spaces. */
-    where = (GLubyte *) strchr(extension, ' ');
+    where = (GLubyte*) strchr(extension, ' ');
     if (where || *extension == '\0')
         return false;
 
     /*
      * It takes a bit of care to be fool-proof about parsing the
      * OpenGL extensions string. Don't be fooled by sub-strings,
      * etc.
      */
     start = extensions;
     for (;;) {
-        where = (GLubyte *) strstr((const char *) start, extension);
+        where = (GLubyte*) strstr((const char*) start, extension);
         if (!where) {
             break;
         }
         terminator = where + strlen(extension);
         if (where == start || *(where - 1) == ' ') {
             if (*terminator == ' ' || *terminator == '\0') {
                 return true;
             }
@@ -2205,69 +2206,69 @@ GLContext::AssertNotPassingStackBufferTo
   bool isStackAddress = pageDistance <= 1;
   MOZ_ASSERT(!isStackAddress,
              "Please don't pass stack arrays to the GL. "
              "Consider using HeapCopyOfStackArray. "
              "See bug 1005658.");
 }
 
 void
-GLContext::CreatedProgram(GLContext *aOrigin, GLuint aName)
+GLContext::CreatedProgram(GLContext* aOrigin, GLuint aName)
 {
     mTrackedPrograms.AppendElement(NamedResource(aOrigin, aName));
 }
 
 void
-GLContext::CreatedShader(GLContext *aOrigin, GLuint aName)
+GLContext::CreatedShader(GLContext* aOrigin, GLuint aName)
 {
     mTrackedShaders.AppendElement(NamedResource(aOrigin, aName));
 }
 
 void
-GLContext::CreatedBuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames)
+GLContext::CreatedBuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames)
 {
     for (GLsizei i = 0; i < aCount; ++i) {
         mTrackedBuffers.AppendElement(NamedResource(aOrigin, aNames[i]));
     }
 }
 
 void
-GLContext::CreatedQueries(GLContext *aOrigin, GLsizei aCount, GLuint *aNames)
+GLContext::CreatedQueries(GLContext* aOrigin, GLsizei aCount, GLuint* aNames)
 {
     for (GLsizei i = 0; i < aCount; ++i) {
         mTrackedQueries.AppendElement(NamedResource(aOrigin, aNames[i]));
     }
 }
 
 void
-GLContext::CreatedTextures(GLContext *aOrigin, GLsizei aCount, GLuint *aNames)
+GLContext::CreatedTextures(GLContext* aOrigin, GLsizei aCount, GLuint* aNames)
 {
     for (GLsizei i = 0; i < aCount; ++i) {
         mTrackedTextures.AppendElement(NamedResource(aOrigin, aNames[i]));
     }
 }
 
 void
-GLContext::CreatedFramebuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames)
+GLContext::CreatedFramebuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames)
 {
     for (GLsizei i = 0; i < aCount; ++i) {
         mTrackedFramebuffers.AppendElement(NamedResource(aOrigin, aNames[i]));
     }
 }
 
 void
-GLContext::CreatedRenderbuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames)
+GLContext::CreatedRenderbuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames)
 {
     for (GLsizei i = 0; i < aCount; ++i) {
         mTrackedRenderbuffers.AppendElement(NamedResource(aOrigin, aNames[i]));
     }
 }
 
 static void
-RemoveNamesFromArray(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames, nsTArray<GLContext::NamedResource>& aArray)
+RemoveNamesFromArray(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames, nsTArray<GLContext::NamedResource>& aArray)
 {
     for (GLsizei j = 0; j < aCount; ++j) {
         GLuint name = aNames[j];
         // name 0 can be ignored
         if (name == 0)
             continue;
 
         for (uint32_t i = 0; i < aArray.Length(); ++i) {
@@ -2275,90 +2276,90 @@ RemoveNamesFromArray(GLContext *aOrigin,
                 aArray.RemoveElementAt(i);
                 break;
             }
         }
     }
 }
 
 void
-GLContext::DeletedProgram(GLContext *aOrigin, GLuint aName)
+GLContext::DeletedProgram(GLContext* aOrigin, GLuint aName)
 {
     RemoveNamesFromArray(aOrigin, 1, &aName, mTrackedPrograms);
 }
 
 void
-GLContext::DeletedShader(GLContext *aOrigin, GLuint aName)
+GLContext::DeletedShader(GLContext* aOrigin, GLuint aName)
 {
     RemoveNamesFromArray(aOrigin, 1, &aName, mTrackedShaders);
 }
 
 void
-GLContext::DeletedBuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames)
+GLContext::DeletedBuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames)
 {
     RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedBuffers);
 }
 
 void
-GLContext::DeletedQueries(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames)
+GLContext::DeletedQueries(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames)
 {
     RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedQueries);
 }
 
 void
-GLContext::DeletedTextures(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames)
+GLContext::DeletedTextures(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames)
 {
     RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedTextures);
 }
 
 void
-GLContext::DeletedFramebuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames)
+GLContext::DeletedFramebuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames)
 {
     RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedFramebuffers);
 }
 
 void
-GLContext::DeletedRenderbuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames)
+GLContext::DeletedRenderbuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames)
 {
     RemoveNamesFromArray(aOrigin, aCount, aNames, mTrackedRenderbuffers);
 }
 
 static void
-MarkContextDestroyedInArray(GLContext *aContext, nsTArray<GLContext::NamedResource>& aArray)
+MarkContextDestroyedInArray(GLContext* aContext, nsTArray<GLContext::NamedResource>& aArray)
 {
     for (uint32_t i = 0; i < aArray.Length(); ++i) {
         if (aArray[i].origin == aContext)
             aArray[i].originDeleted = true;
     }
 }
 
 void
-GLContext::SharedContextDestroyed(GLContext *aChild)
+GLContext::SharedContextDestroyed(GLContext* aChild)
 {
     MarkContextDestroyedInArray(aChild, mTrackedPrograms);
     MarkContextDestroyedInArray(aChild, mTrackedShaders);
     MarkContextDestroyedInArray(aChild, mTrackedTextures);
     MarkContextDestroyedInArray(aChild, mTrackedFramebuffers);
     MarkContextDestroyedInArray(aChild, mTrackedRenderbuffers);
     MarkContextDestroyedInArray(aChild, mTrackedBuffers);
     MarkContextDestroyedInArray(aChild, mTrackedQueries);
 }
 
 static void
-ReportArrayContents(const char *title, const nsTArray<GLContext::NamedResource>& aArray)
+ReportArrayContents(const char* title, const nsTArray<GLContext::NamedResource>& aArray)
 {
     if (aArray.Length() == 0)
         return;
 
     printf_stderr("%s:\n", title);
 
     nsTArray<GLContext::NamedResource> copy(aArray);
     copy.Sort();
 
-    GLContext *lastContext = nullptr;
+    GLContext* lastContext = nullptr;
     for (uint32_t i = 0; i < copy.Length(); ++i) {
         if (lastContext != copy[i].origin) {
             if (lastContext)
                 printf_stderr("\n");
             printf_stderr("  [%p - %s] ", copy[i].origin, copy[i].originDeleted ? "deleted" : "live");
             lastContext = copy[i].origin;
         }
         printf_stderr("%d ", copy[i].name);
@@ -2502,33 +2503,33 @@ GLContext::FlushIfHeavyGLCallsSinceLastF
 
 /*static*/ bool
 GLContext::ShouldDumpExts()
 {
     return gfxEnv::GlDumpExtensions();
 }
 
 bool
-DoesStringMatch(const char* aString, const char *aWantedString)
+DoesStringMatch(const char* aString, const char* aWantedString)
 {
     if (!aString || !aWantedString)
         return false;
 
-    const char *occurrence = strstr(aString, aWantedString);
+    const char* occurrence = strstr(aString, aWantedString);
 
     // aWanted not found
     if (!occurrence)
         return false;
 
     // aWantedString preceded by alpha character
     if (occurrence != aString && isalpha(*(occurrence-1)))
         return false;
 
     // aWantedVendor followed by alpha character
-    const char *afterOccurrence = occurrence + strlen(aWantedString);
+    const char* afterOccurrence = occurrence + strlen(aWantedString);
     if (isalpha(*afterOccurrence))
         return false;
 
     return true;
 }
 
 /*static*/ bool
 GLContext::ShouldSpew()
--- a/gfx/gl/GLContext.h
+++ b/gfx/gl/GLContext.h
@@ -758,19 +758,19 @@ private:
                               GLErrorToString(err), err);
 
                 if (DebugMode() & DebugAbortOnError)
                     MOZ_CRASH("MOZ_GL_DEBUG_ABORT_ON_ERROR");
             }
         }
     }
 
-    GLContext *TrackingContext()
+    GLContext* TrackingContext()
     {
-        GLContext *tip = this;
+        GLContext* tip = this;
         while (tip->mSharedContext)
             tip = tip->mSharedContext;
         return tip;
     }
 
     static void AssertNotPassingStackBufferToTheGL(const void* ptr);
 
 #ifdef MOZ_WIDGET_ANDROID
@@ -1014,25 +1014,25 @@ public:
     }
 
     void fColorMask(realGLboolean red, realGLboolean green, realGLboolean blue, realGLboolean alpha) {
         BEFORE_GL_CALL;
         mSymbols.fColorMask(red, green, blue, alpha);
         AFTER_GL_CALL;
     }
 
-    void fCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *pixels) {
+    void fCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* pixels) {
         ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels);
         BEFORE_GL_CALL;
         mSymbols.fCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, pixels);
         AFTER_GL_CALL;
         mHeavyGLCallsSinceLastFlush = true;
     }
 
-    void fCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *pixels) {
+    void fCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* pixels) {
         ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels);
         BEFORE_GL_CALL;
         mSymbols.fCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, pixels);
         AFTER_GL_CALL;
         mHeavyGLCallsSinceLastFlush = true;
     }
 
     void fCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x,
@@ -1116,30 +1116,30 @@ public:
 
 private:
     void raw_fDrawArrays(GLenum mode, GLint first, GLsizei count) {
         BEFORE_GL_CALL;
         mSymbols.fDrawArrays(mode, first, count);
         AFTER_GL_CALL;
     }
 
-    void raw_fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) {
+    void raw_fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) {
         BEFORE_GL_CALL;
         mSymbols.fDrawElements(mode, count, type, indices);
         AFTER_GL_CALL;
     }
 
 public:
     void fDrawArrays(GLenum mode, GLint first, GLsizei count) {
         BeforeGLDrawCall();
         raw_fDrawArrays(mode, first, count);
         AfterGLDrawCall();
     }
 
-    void fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) {
+    void fDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) {
         BeforeGLDrawCall();
         raw_fDrawElements(mode, count, type, indices);
         AfterGLDrawCall();
     }
 
     void fEnable(GLenum capability) {
         BEFORE_GL_CALL;
         mSymbols.fEnable(capability);
@@ -1216,17 +1216,17 @@ private:
         mSymbols.fGetIntegerv(pname, params);
         AFTER_GL_CALL;
     }
 
 public:
 
     void fGetIntegerv(GLenum pname, GLint* params);
 
-    void GetUIntegerv(GLenum pname, GLuint *params) {
+    void GetUIntegerv(GLenum pname, GLuint* params) {
         fGetIntegerv(pname, reinterpret_cast<GLint*>(params));
     }
 
     void fGetFloatv(GLenum pname, GLfloat* params) {
         BEFORE_GL_CALL;
         mSymbols.fGetFloatv(pname, params);
         AFTER_GL_CALL;
     }
@@ -1305,29 +1305,29 @@ public:
     void fTexParameterf(GLenum target, GLenum pname, GLfloat param) {
         BEFORE_GL_CALL;
         mSymbols.fTexParameterf(target, pname, param);
         AFTER_GL_CALL;
     }
 
     const GLubyte* fGetString(GLenum name) {
         BEFORE_GL_CALL;
-        const GLubyte *result = mSymbols.fGetString(name);
+        const GLubyte* result = mSymbols.fGetString(name);
         AFTER_GL_CALL;
         return result;
     }
 
-    void fGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *img) {
+    void fGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid* img) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetTexImage);
         mSymbols.fGetTexImage(target, level, format, type, img);
         AFTER_GL_CALL;
     }
 
-    void fGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
+    void fGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetTexLevelParameteriv);
         mSymbols.fGetTexLevelParameteriv(target, level, pname, params);
         AFTER_GL_CALL;
     }
 
     void fGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
@@ -1454,17 +1454,17 @@ public:
     }
 
     void fLoadIdentity() {
         BEFORE_GL_CALL;
         mSymbols.fLoadIdentity();
         AFTER_GL_CALL;
     }
 
-    void fLoadMatrixf(const GLfloat *matrix) {
+    void fLoadMatrixf(const GLfloat* matrix) {
         BEFORE_GL_CALL;
         mSymbols.fLoadMatrixf(matrix);
         AFTER_GL_CALL;
     }
 
     void fMatrixMode(GLenum mode) {
         BEFORE_GL_CALL;
         mSymbols.fMatrixMode(mode);
@@ -1472,17 +1472,17 @@ public:
     }
 
     void fPixelStorei(GLenum pname, GLint param) {
         BEFORE_GL_CALL;
         mSymbols.fPixelStorei(pname, param);
         AFTER_GL_CALL;
     }
 
-    void fTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid *pointer) {
+    void fTextureRangeAPPLE(GLenum target, GLsizei length, GLvoid* pointer) {
         ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pointer);
         BEFORE_GL_CALL;
         mSymbols.fTextureRangeAPPLE(target, length, pointer);
         AFTER_GL_CALL;
     }
 
     void fPointParameterf(GLenum pname, GLfloat param) {
         BEFORE_GL_CALL;
@@ -1511,17 +1511,17 @@ public:
     }
 
     void fReadBuffer(GLenum mode) {
         BEFORE_GL_CALL;
         mSymbols.fReadBuffer(mode);
         AFTER_GL_CALL;
     }
 
-    void raw_fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) {
+    void raw_fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) {
         ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels);
         BEFORE_GL_CALL;
         mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
         AFTER_GL_CALL;
         mHeavyGLCallsSinceLastFlush = true;
     }
 
     void fReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
@@ -1594,33 +1594,33 @@ public:
     }
 
     void fTexGenf(GLenum coord, GLenum pname, GLfloat param) {
         BEFORE_GL_CALL;
         mSymbols.fTexGenf(coord, pname, param);
         AFTER_GL_CALL;
     }
 
-    void fTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) {
+    void fTexGenfv(GLenum coord, GLenum pname, const GLfloat* params) {
         BEFORE_GL_CALL;
         mSymbols.fTexGenfv(coord, pname, params);
         AFTER_GL_CALL;
     }
 
 private:
-    void raw_fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) {
+    void raw_fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
         ASSERT_NOT_PASSING_STACK_BUFFER_TO_GL(pixels);
         BEFORE_GL_CALL;
         mSymbols.fTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
         AFTER_GL_CALL;
         mHeavyGLCallsSinceLastFlush = true;
     }
 
 public:
-    void fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) {
+    void fTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) {
         if (!IsTextureSizeSafeToPassToDriver(target, width, height)) {
             // pass wrong values to cause the GL to generate GL_INVALID_VALUE.
             // See bug 737182 and the comment in IsTextureSizeSafeToPassToDriver.
             level = -1;
             width = -1;
             height = -1;
             border = -1;
         }
@@ -2059,17 +2059,17 @@ public:
         } else {
             raw_fClearDepth(v);
         }
     }
 
     void* fMapBuffer(GLenum target, GLenum access) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fMapBuffer);
-        void *ret = mSymbols.fMapBuffer(target, access);
+        void* ret = mSymbols.fMapBuffer(target, access);
         AFTER_GL_CALL;
         return ret;
     }
 
     realGLboolean fUnmapBuffer(GLenum target) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fUnmapBuffer);
         realGLboolean ret = mSymbols.fUnmapBuffer(target);
@@ -2261,24 +2261,24 @@ public:
 
     void fWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fWaitSync);
         mSymbols.fWaitSync(sync, flags, timeout);
         AFTER_GL_CALL;
     }
 
-    void fGetInteger64v(GLenum pname, GLint64 *params) {
+    void fGetInteger64v(GLenum pname, GLint64* params) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetInteger64v);
         mSymbols.fGetInteger64v(pname, params);
         AFTER_GL_CALL;
     }
 
-    void fGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) {
+    void fGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetSynciv);
         mSymbols.fGetSynciv(sync, pname, bufSize, length, values);
         AFTER_GL_CALL;
     }
 
 
 // -----------------------------------------------------------------------------
@@ -2792,25 +2792,25 @@ public:
     void fBindVertexArray(GLuint array)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fBindVertexArray);
         mSymbols.fBindVertexArray(array);
         AFTER_GL_CALL;
     }
 
-    void fDeleteVertexArrays(GLsizei n, const GLuint *arrays)
+    void fDeleteVertexArrays(GLsizei n, const GLuint* arrays)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fDeleteVertexArrays);
         mSymbols.fDeleteVertexArrays(n, arrays);
         AFTER_GL_CALL;
     }
 
-    void fGenVertexArrays(GLsizei n, GLuint *arrays)
+    void fGenVertexArrays(GLsizei n, GLuint* arrays)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGenVertexArrays);
         mSymbols.fGenVertexArrays(n, arrays);
         AFTER_GL_CALL;
     }
 
     realGLboolean fIsVertexArray(GLuint array)
@@ -2926,25 +2926,25 @@ public:
         mSymbols.fFlushMappedBufferRange(target, offset, length);
         AFTER_GL_CALL;
     }
 
 
 // -----------------------------------------------------------------------------
 // Core GL & Extension ARB_sampler_objects
 public:
-    void fGenSamplers(GLsizei count, GLuint *samplers)
+    void fGenSamplers(GLsizei count, GLuint* samplers)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGenSamplers);
         mSymbols.fGenSamplers(count, samplers);
         AFTER_GL_CALL;
     }
 
-    void fDeleteSamplers(GLsizei count, const GLuint *samplers)
+    void fDeleteSamplers(GLsizei count, const GLuint* samplers)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fDeleteSamplers);
         mSymbols.fDeleteSamplers(count, samplers);
         AFTER_GL_CALL;
     }
 
     realGLboolean fIsSampler(GLuint sampler)
@@ -2967,49 +2967,49 @@ public:
     void fSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fSamplerParameteri);
         mSymbols.fSamplerParameteri(sampler, pname, param);
         AFTER_GL_CALL;
     }
 
-    void fSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)
+    void fSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fSamplerParameteriv);
         mSymbols.fSamplerParameteriv(sampler, pname, param);
         AFTER_GL_CALL;
     }
 
     void fSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fSamplerParameterf);
         mSymbols.fSamplerParameterf(sampler, pname, param);
         AFTER_GL_CALL;
     }
 
-    void fSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)
+    void fSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fSamplerParameterfv);
         mSymbols.fSamplerParameterfv(sampler, pname, param);
         AFTER_GL_CALL;
     }
 
-    void fGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
+    void fGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetSamplerParameteriv);
         mSymbols.fGetSamplerParameteriv(sampler, pname, params);
         AFTER_GL_CALL;
     }
 
-    void fGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
+    void fGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
     {
         BEFORE_GL_CALL;
         ASSERT_SYMBOL_PRESENT(fGetSamplerParameterfv);
         mSymbols.fGetSamplerParameterfv(sampler, pname, params);
         AFTER_GL_CALL;
     }
 
 
@@ -3230,17 +3230,17 @@ public:
 
     virtual void ReleaseSurface() {}
 
     bool IsDestroyed() {
         // MarkDestroyed will mark all these as null.
         return mSymbols.fUseProgram == nullptr;
     }
 
-    GLContext *GetSharedContext() { return mSharedContext; }
+    GLContext* GetSharedContext() { return mSharedContext; }
 
     /**
      * Returns true if the thread on which this context was created is the currently
      * executing thread.
      */
     bool IsOwningThreadCurrent();
 
     static void PlatformStartup();
@@ -3338,18 +3338,18 @@ public:
     void ForceDirtyScreen();
     void CleanDirtyScreen();
 
     virtual GLenum GetPreferredARGB32Format() const { return LOCAL_GL_RGBA; }
 
     virtual bool RenewSurface(nsIWidget* aWidget) { return false; }
 
     // Shared code for GL extensions and GLX extensions.
-    static bool ListHasExtension(const GLubyte *extensions,
-                                 const char *extension);
+    static bool ListHasExtension(const GLubyte* extensions,
+                                 const char* extension);
 
     GLint GetMaxTextureImageSize() { return mMaxTextureImageSize; }
 
 public:
     std::map<GLuint, SharedSurface*> mFBOMapping;
 
     enum {
         DebugEnabled = 1 << 0,
@@ -3569,44 +3569,44 @@ public:
         BEFORE_GL_CALL;
         mSymbols.fViewport(x, y, width, height);
         AFTER_GL_CALL;
     }
 
 #undef ASSERT_SYMBOL_PRESENT
 
 #ifdef MOZ_GL_DEBUG
-    void CreatedProgram(GLContext *aOrigin, GLuint aName);
-    void CreatedShader(GLContext *aOrigin, GLuint aName);
-    void CreatedBuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames);
-    void CreatedQueries(GLContext *aOrigin, GLsizei aCount, GLuint *aNames);
-    void CreatedTextures(GLContext *aOrigin, GLsizei aCount, GLuint *aNames);
-    void CreatedFramebuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames);
-    void CreatedRenderbuffers(GLContext *aOrigin, GLsizei aCount, GLuint *aNames);
-    void DeletedProgram(GLContext *aOrigin, GLuint aName);
-    void DeletedShader(GLContext *aOrigin, GLuint aName);
-    void DeletedBuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames);
-    void DeletedQueries(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames);
-    void DeletedTextures(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames);
-    void DeletedFramebuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames);
-    void DeletedRenderbuffers(GLContext *aOrigin, GLsizei aCount, const GLuint *aNames);
-
-    void SharedContextDestroyed(GLContext *aChild);
+    void CreatedProgram(GLContext* aOrigin, GLuint aName);
+    void CreatedShader(GLContext* aOrigin, GLuint aName);
+    void CreatedBuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames);
+    void CreatedQueries(GLContext* aOrigin, GLsizei aCount, GLuint* aNames);
+    void CreatedTextures(GLContext* aOrigin, GLsizei aCount, GLuint* aNames);
+    void CreatedFramebuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames);
+    void CreatedRenderbuffers(GLContext* aOrigin, GLsizei aCount, GLuint* aNames);
+    void DeletedProgram(GLContext* aOrigin, GLuint aName);
+    void DeletedShader(GLContext* aOrigin, GLuint aName);
+    void DeletedBuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames);
+    void DeletedQueries(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames);
+    void DeletedTextures(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames);
+    void DeletedFramebuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames);
+    void DeletedRenderbuffers(GLContext* aOrigin, GLsizei aCount, const GLuint* aNames);
+
+    void SharedContextDestroyed(GLContext* aChild);
     void ReportOutstandingNames();
 
     struct NamedResource {
         NamedResource()
             : origin(nullptr), name(0), originDeleted(false)
         { }
 
-        NamedResource(GLContext *aOrigin, GLuint aName)
+        NamedResource(GLContext* aOrigin, GLuint aName)
             : origin(aOrigin), name(aName), originDeleted(false)
         { }
 
-        GLContext *origin;
+        GLContext* origin;
         GLuint name;
         bool originDeleted;
 
         // for sorting
         bool operator<(const NamedResource& aOther) const {
             if (intptr_t(origin) < intptr_t(aOther.origin))
                 return true;
             if (name < aOther.name)
@@ -3635,17 +3635,17 @@ protected:
 
 public:
     void FlushIfHeavyGLCallsSinceLastFlush();
     static bool ShouldSpew();
     static bool ShouldDumpExts();
     void Readback(SharedSurface* src, gfx::DataSourceSurface* dest);
 };
 
-bool DoesStringMatch(const char* aString, const char *aWantedString);
+bool DoesStringMatch(const char* aString, const char* aWantedString);
 
 void SplitByChar(const nsACString& str, const char delim,
                  std::vector<nsCString>* const out);
 
 template<size_t N>
 bool
 MarkBitfieldByString(const nsACString& str, const char* const (&markStrList)[N],
                      std::bitset<N>* const out_markList)
--- a/gfx/gl/GLContextCGL.h
+++ b/gfx/gl/GLContextCGL.h
@@ -19,17 +19,17 @@ typedef void NSOpenGLContext;
 
 namespace mozilla {
 namespace gl {
 
 class GLContextCGL : public GLContext
 {
     friend class GLContextProviderCGL;
 
-    NSOpenGLContext *mContext;
+    NSOpenGLContext* mContext;
 
 public:
     MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextCGL, override)
     GLContextCGL(const SurfaceCaps& caps, NSOpenGLContext* context,
                  bool isOffscreen, ContextProfile profile);
 
     ~GLContextCGL();
 
--- a/gfx/gl/GLContextEGL.h
+++ b/gfx/gl/GLContextEGL.h
@@ -15,17 +15,17 @@ namespace gl {
 
 class GLContextEGL : public GLContext
 {
     friend class TextureImageEGL;
 
     static already_AddRefed<GLContextEGL>
     CreateGLContext(CreateContextFlags flags,
                     const SurfaceCaps& caps,
-                    GLContextEGL *shareContext,
+                    GLContextEGL* shareContext,
                     bool isOffscreen,
                     EGLConfig config,
                     EGLSurface surface,
                     nsACString& aFailureId);
 
 public:
     MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEGL, override)
     GLContextEGL(const SurfaceCaps& caps,
@@ -85,28 +85,28 @@ public:
     virtual void ReleaseSurface() override;
 
     virtual bool SetupLookupFunction() override;
 
     virtual bool SwapBuffers() override;
 
     // hold a reference to the given surface
     // for the lifetime of this context.
-    void HoldSurface(gfxASurface *aSurf);
+    void HoldSurface(gfxASurface* aSurf);
 
     EGLSurface GetEGLSurface() const {
         return mSurface;
     }
 
     EGLDisplay GetEGLDisplay() const {
         return sEGLLibrary.Display();
     }
 
-    bool BindTex2DOffscreen(GLContext *aOffscreen);
-    void UnbindTex2DOffscreen(GLContext *aOffscreen);
+    bool BindTex2DOffscreen(GLContext* aOffscreen);
+    void UnbindTex2DOffscreen(GLContext* aOffscreen);
     void BindOffscreenFramebuffer();
 
     static already_AddRefed<GLContextEGL>
     CreateEGLPBufferOffscreenContext(CreateContextFlags flags,
                                      const gfx::IntSize& size,
                                      const SurfaceCaps& minCaps,
                                      nsACString& aFailureId);
 
--- a/gfx/gl/GLContextGLX.h
+++ b/gfx/gl/GLContextGLX.h
@@ -68,26 +68,26 @@ public:
     virtual Maybe<gfx::IntSize> GetTargetSize() override;
 
 private:
     friend class GLContextProviderGLX;
 
     GLContextGLX(const SurfaceCaps& caps,
                  GLContext* shareContext,
                  bool isOffscreen,
-                 Display *aDisplay,
+                 Display* aDisplay,
                  GLXDrawable aDrawable,
                  GLXContext aContext,
                  bool aDeleteDrawable,
                  bool aDoubleBuffered,
-                 gfxXlibSurface *aPixmap,
+                 gfxXlibSurface* aPixmap,
                  ContextProfile profile);
 
     GLXContext mContext;
-    Display *mDisplay;
+    Display* mDisplay;
     GLXDrawable mDrawable;
     bool mDeleteDrawable;
     bool mDoubleBuffered;
 
     GLXLibrary* mGLX;
 
     RefPtr<gfxXlibSurface> mPixmap;
     bool mOwnsContext;
--- a/gfx/gl/GLContextProviderCGL.mm
+++ b/gfx/gl/GLContextProviderCGL.mm
@@ -60,17 +60,17 @@ public:
     bool UseDoubleBufferedWindows() const {
         MOZ_ASSERT(mInitialized);
         return mUseDoubleBufferedWindows;
     }
 
 private:
     bool mInitialized;
     bool mUseDoubleBufferedWindows;
-    PRLibrary *mOGLLibrary;
+    PRLibrary* mOGLLibrary;
 };
 
 CGLLibrary sCGLLibrary;
 
 GLContextCGL::GLContextCGL(const SurfaceCaps& caps, NSOpenGLContext* context,
                            bool isOffscreen, ContextProfile profile)
     : GLContext(caps, nullptr, isOffscreen)
     , mContext(context)
@@ -229,17 +229,17 @@ CreateWithFormat(const NSOpenGLPixelForm
                                 shareContext:nullptr];
 
     [format release];
 
     return context;
 }
 
 already_AddRefed<GLContext>
-GLContextProviderCGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated)
+GLContextProviderCGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated)
 {
     if (!sCGLLibrary.EnsureInitialized()) {
         return nullptr;
     }
 
 #ifdef EMULATE_VM
     if (aForceAccelerated) {
         return nullptr;
--- a/gfx/gl/GLContextProviderEGL.cpp
+++ b/gfx/gl/GLContextProviderEGL.cpp
@@ -447,17 +447,17 @@ GLContextEGL::SwapBuffers()
     } else {
         return false;
     }
 }
 
 // hold a reference to the given surface
 // for the lifetime of this context.
 void
-GLContextEGL::HoldSurface(gfxASurface *aSurf) {
+GLContextEGL::HoldSurface(gfxASurface* aSurf) {
     mThebesSurface = aSurf;
 }
 
 /* static */ EGLSurface
 GLContextEGL::CreateSurfaceForWindow(nsIWidget* aWidget)
 {
     nsCString discardFailureId;
     if (!sEGLLibrary.EnsureInitialized(false, discardFailureId)) {
@@ -485,17 +485,17 @@ GLContextEGL::DestroySurface(EGLSurface 
     if (aSurface != EGL_NO_SURFACE) {
         sEGLLibrary.fDestroySurface(EGL_DISPLAY(), aSurface);
     }
 }
 
 already_AddRefed<GLContextEGL>
 GLContextEGL::CreateGLContext(CreateContextFlags flags,
                 const SurfaceCaps& caps,
-                GLContextEGL *shareContext,
+                GLContextEGL* shareContext,
                 bool isOffscreen,
                 EGLConfig config,
                 EGLSurface surface,
                 nsACString& aFailureId)
 {
     if (sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API) == LOCAL_EGL_FALSE) {
         aFailureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_ES");
         NS_WARNING("Failed to bind API to GLES!");
@@ -767,17 +767,17 @@ GLContextProviderEGL::CreateWrappingExis
 
         return glContext.forget();
     }
 
     return nullptr;
 }
 
 already_AddRefed<GLContext>
-GLContextProviderEGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated)
+GLContextProviderEGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated)
 {
     nsCString discardFailureId;
     if (!sEGLLibrary.EnsureInitialized(false, discardFailureId)) {
         MOZ_CRASH("GFX: Failed to load EGL library 3!\n");
         return nullptr;
     }
 
     bool doubleBuffered = true;
--- a/gfx/gl/GLContextProviderGLX.cpp
+++ b/gfx/gl/GLContextProviderGLX.cpp
@@ -1,17 +1,17 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
 /* This Source Code Form is subject to the terms of the Mozilla Public
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifdef MOZ_WIDGET_GTK
 #include <gdk/gdk.h>
 #include <gdk/gdkx.h>
-#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
+#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow*) aWidget->GetNativeData(NS_NATIVE_WINDOW))
 #elif defined(MOZ_WIDGET_QT)
 #define GET_NATIVE_WINDOW(aWidget) (Window)(aWidget->GetNativeData(NS_NATIVE_SHAREABLE_WINDOW))
 #endif
 
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
 
 #include "mozilla/MathAlgorithms.h"
@@ -175,50 +175,50 @@ GLXLibrary::EnsureInitialized()
       { nullptr, { nullptr } }
     };
 
     if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &symbols[0])) {
         NS_WARNING("Couldn't find required entry point in OpenGL shared library");
         return false;
     }
 
-    Display *display = DefaultXDisplay();
+    Display* display = DefaultXDisplay();
     int screen = DefaultScreen(display);
 
     if (!xQueryVersion(display, &mGLXMajorVersion, &mGLXMinorVersion)) {
         mGLXMajorVersion = 0;
         mGLXMinorVersion = 0;
         return false;
     }
 
     if (!GLXVersionCheck(1, 1))
         // Not possible to query for extensions.
         return false;
 
-    const char *clientVendor = xGetClientString(display, LOCAL_GLX_VENDOR);
-    const char *serverVendor = xQueryServerString(display, screen, LOCAL_GLX_VENDOR);
-    const char *extensionsStr = xQueryExtensionsString(display, screen);
+    const char* clientVendor = xGetClientString(display, LOCAL_GLX_VENDOR);
+    const char* serverVendor = xQueryServerString(display, screen, LOCAL_GLX_VENDOR);
+    const char* extensionsStr = xQueryExtensionsString(display, screen);
 
-    GLLibraryLoader::SymLoadStruct *sym13;
+    GLLibraryLoader::SymLoadStruct* sym13;
     if (!GLXVersionCheck(1, 3)) {
         // Even if we don't have 1.3, we might have equivalent extensions
         // (as on the Intel X server).
         if (!HasExtension(extensionsStr, "GLX_SGIX_fbconfig")) {
             return false;
         }
         sym13 = symbols13_ext;
     } else {
         sym13 = symbols13;
     }
     if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, sym13)) {
         NS_WARNING("Couldn't find required entry point in OpenGL shared library");
         return false;
     }
 
-    GLLibraryLoader::SymLoadStruct *sym14;
+    GLLibraryLoader::SymLoadStruct* sym14;
     if (!GLXVersionCheck(1, 4)) {
         // Even if we don't have 1.4, we might have equivalent extensions
         // (as on the Intel X server).
         if (!HasExtension(extensionsStr, "GLX_ARB_get_proc_address")) {
             return false;
         }
         sym14 = symbols14_ext;
     } else {
@@ -294,18 +294,18 @@ GLXLibrary::SupportsVideoSync()
 
 GLXPixmap
 GLXLibrary::CreatePixmap(gfxASurface* aSurface)
 {
     if (!SupportsTextureFromPixmap(aSurface)) {
         return None;
     }
 
-    gfxXlibSurface *xs = static_cast<gfxXlibSurface*>(aSurface);
-    const XRenderPictFormat *format = xs->XRenderFormat();
+    gfxXlibSurface* xs = static_cast<gfxXlibSurface*>(aSurface);
+    const XRenderPictFormat* format = xs->XRenderFormat();
     if (!format || format->type != PictTypeDirect) {
         return None;
     }
     const XRenderDirectFormat& direct = format->direct;
     int alphaSize = FloorLog2(direct.alphaMask + 1);
     NS_ASSERTION((1 << alphaSize) - 1 == direct.alphaMask,
                  "Unexpected render format with non-adjacent alpha bits");
 
@@ -313,17 +313,17 @@ GLXLibrary::CreatePixmap(gfxASurface* aS
                       LOCAL_GLX_DRAWABLE_TYPE, LOCAL_GLX_PIXMAP_BIT,
                       LOCAL_GLX_ALPHA_SIZE, alphaSize,
                       (alphaSize ? LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT
                        : LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT), True,
                       LOCAL_GLX_RENDER_TYPE, LOCAL_GLX_RGBA_BIT,
                       None };
 
     int numConfigs = 0;
-    Display *display = xs->XDisplay();
+    Display* display = xs->XDisplay();
     int xscreen = DefaultScreen(display);
 
     ScopedXFree<GLXFBConfig> cfgs(xChooseFBConfig(display,
                                                   xscreen,
                                                   attribs,
                                                   &numConfigs));
 
     // Find an fbconfig that matches the pixel format used on the Pixmap.
@@ -336,17 +336,17 @@ GLXLibrary::CreatePixmap(gfxASurface* aS
         static_cast<unsigned long>(direct.blueMask) << direct.blue;
     // This is true if the Pixmap has bits for alpha or unused bits.
     bool haveNonColorBits =
         ~(redMask | greenMask | blueMask) != -1UL << format->depth;
 
     for (int i = 0; i < numConfigs; i++) {
         int id = None;
         sGLXLibrary.xGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID, &id);
-        Visual *visual;
+        Visual* visual;
         int depth;
         FindVisualAndDepth(display, id, &visual, &depth);
         if (!visual ||
             visual->c_class != TrueColor ||
             visual->red_mask != redMask ||
             visual->green_mask != greenMask ||
             visual->blue_mask != blueMask ) {
             continue;
@@ -479,19 +479,19 @@ GLXLibrary::UpdateTexImage(Display* aDis
     }
 
     ReleaseTexImage(aDisplay, aPixmap);
     BindTexImage(aDisplay, aPixmap);
 }
 
 #ifdef DEBUG
 
-static int (*sOldErrorHandler)(Display *, XErrorEvent *);
+static int (*sOldErrorHandler)(Display*, XErrorEvent*);
 ScopedXErrorHandler::ErrorEvent sErrorEvent;
-static int GLXErrorHandler(Display *display, XErrorEvent *ev)
+static int GLXErrorHandler(Display* display, XErrorEvent* ev)
 {
     if (!sErrorEvent.mError.error_code) {
         sErrorEvent.mError = *ev;
     }
     return 0;
 }
 
 void
@@ -561,40 +561,40 @@ GLXLibrary::xGetCurrentContext()
 {
     BEFORE_GLX_CALL;
     GLXContext result = xGetCurrentContextInternal();
     AFTER_GLX_CALL;
     return result;
 }
 
 /* static */ void*
-GLXLibrary::xGetProcAddress(const char *procName)
+GLXLibrary::xGetProcAddress(const char* procName)
 {
     BEFORE_GLX_CALL;
     void* result = sGLXLibrary.xGetProcAddressInternal(procName);
     AFTER_GLX_CALL;
     return result;
 }
 
 GLXFBConfig*
 GLXLibrary::xChooseFBConfig(Display* display,
                             int screen,
-                            const int *attrib_list,
-                            int *nelements)
+                            const int* attrib_list,
+                            int* nelements)
 {
     BEFORE_GLX_CALL;
     GLXFBConfig* result = xChooseFBConfigInternal(display, screen, attrib_list, nelements);
     AFTER_GLX_CALL;
     return result;
 }
 
 GLXFBConfig*
 GLXLibrary::xGetFBConfigs(Display* display,
                           int screen,
-                          int *nelements)
+                          int* nelements)
 {
     BEFORE_GLX_CALL;
     GLXFBConfig* result = xGetFBConfigsInternal(display, screen, nelements);
     AFTER_GLX_CALL;
     return result;
 }
 
 GLXContext
@@ -608,122 +608,122 @@ GLXLibrary::xCreateNewContext(Display* d
     GLXContext result = xCreateNewContextInternal(display, config,
                                                   render_type,
                                                   share_list, direct);
     AFTER_GLX_CALL;
     return result;
 }
 
 int
-GLXLibrary::xGetFBConfigAttrib(Display *display,
+GLXLibrary::xGetFBConfigAttrib(Display* display,
                                GLXFBConfig config,
                                int attribute,
-                               int *value)
+                               int* value)
 {
     BEFORE_GLX_CALL;
     int result = xGetFBConfigAttribInternal(display, config,
                                             attribute, value);
     AFTER_GLX_CALL;
     return result;
 }
 
 void
-GLXLibrary::xSwapBuffers(Display *display, GLXDrawable drawable)
+GLXLibrary::xSwapBuffers(Display* display, GLXDrawable drawable)
 {
     BEFORE_GLX_CALL;
     xSwapBuffersInternal(display, drawable);
     AFTER_GLX_CALL;
 }
 
-const char *
-GLXLibrary::xQueryExtensionsString(Display *display,
+const char*
+GLXLibrary::xQueryExtensionsString(Display* display,
                                    int screen)
 {
     BEFORE_GLX_CALL;
-    const char *result = xQueryExtensionsStringInternal(display, screen);
+    const char* result = xQueryExtensionsStringInternal(display, screen);
     AFTER_GLX_CALL;
     return result;
 }
 
-const char *
-GLXLibrary::xGetClientString(Display *display,
+const char*
+GLXLibrary::xGetClientString(Display* display,
                              int screen)
 {
     BEFORE_GLX_CALL;
-    const char *result = xGetClientStringInternal(display, screen);
+    const char* result = xGetClientStringInternal(display, screen);
     AFTER_GLX_CALL;
     return result;
 }
 
-const char *
-GLXLibrary::xQueryServerString(Display *display,
+const char*
+GLXLibrary::xQueryServerString(Display* display,
                                int screen, int name)
 {
     BEFORE_GLX_CALL;
-    const char *result = xQueryServerStringInternal(display, screen, name);
+    const char* result = xQueryServerStringInternal(display, screen, name);
     AFTER_GLX_CALL;
     return result;
 }
 
 GLXPixmap
-GLXLibrary::xCreatePixmap(Display *display,
+GLXLibrary::xCreatePixmap(Display* display,
                           GLXFBConfig config,
                           Pixmap pixmap,
-                          const int *attrib_list)
+                          const int* attrib_list)
 {
     BEFORE_GLX_CALL;
     GLXPixmap result = xCreatePixmapInternal(display, config,
                                              pixmap, attrib_list);
     AFTER_GLX_CALL;
     return result;
 }
 
 GLXPixmap
-GLXLibrary::xCreateGLXPixmapWithConfig(Display *display,
+GLXLibrary::xCreateGLXPixmapWithConfig(Display* display,
                                        GLXFBConfig config,
                                        Pixmap pixmap)
 {
     BEFORE_GLX_CALL;
     GLXPixmap result = xCreateGLXPixmapWithConfigInternal(display, config, pixmap);
     AFTER_GLX_CALL;
     return result;
 }
 
 void
-GLXLibrary::xDestroyPixmap(Display *display, GLXPixmap pixmap)
+GLXLibrary::xDestroyPixmap(Display* display, GLXPixmap pixmap)
 {
     BEFORE_GLX_CALL;
     xDestroyPixmapInternal(display, pixmap);
     AFTER_GLX_CALL;
 }
 
 Bool
-GLXLibrary::xQueryVersion(Display *display,
-                          int *major,
-                          int *minor)
+GLXLibrary::xQueryVersion(Display* display,
+                          int* major,
+                          int* minor)
 {
     BEFORE_GLX_CALL;
     Bool result = xQueryVersionInternal(display, major, minor);
     AFTER_GLX_CALL;
     return result;
 }
 
 void
-GLXLibrary::xBindTexImage(Display *display,
+GLXLibrary::xBindTexImage(Display* display,
                           GLXDrawable drawable,
                           int buffer,
-                          const int *attrib_list)
+                          const int* attrib_list)
 {
     BEFORE_GLX_CALL;
     xBindTexImageInternal(display, drawable, buffer, attrib_list);
     AFTER_GLX_CALL;
 }
 
 void
-GLXLibrary::xReleaseTexImage(Display *display,
+GLXLibrary::xReleaseTexImage(Display* display,
                              GLXDrawable drawable,
                              int buffer)
 {
     BEFORE_GLX_CALL;
     xReleaseTexImageInternal(display, drawable, buffer);
     AFTER_GLX_CALL;
 }
 
@@ -1004,22 +1004,22 @@ GLContextGLX::RestoreDrawable()
 {
     return mGLX->xMakeCurrent(mDisplay, mDrawable, mContext);
 }
 
 GLContextGLX::GLContextGLX(
                   const SurfaceCaps& caps,
                   GLContext* shareContext,
                   bool isOffscreen,
-                  Display *aDisplay,
+                  Display* aDisplay,
                   GLXDrawable aDrawable,
                   GLXContext aContext,
                   bool aDeleteDrawable,
                   bool aDoubleBuffered,
-                  gfxXlibSurface *aPixmap,
+                  gfxXlibSurface* aPixmap,
                   ContextProfile profile)
     : GLContext(caps, shareContext, isOffscreen),//aDeleteDrawable ? true : false, aShareContext, ),
       mContext(aContext),
       mDisplay(aDisplay),
       mDrawable(aDrawable),
       mDeleteDrawable(aDeleteDrawable),
       mDoubleBuffered(aDoubleBuffered),
       mGLX(&sGLXLibrary),
@@ -1027,24 +1027,24 @@ GLContextGLX::GLContextGLX(
       mOwnsContext(true)
 {
     MOZ_ASSERT(mGLX);
     // See 899855
     SetProfileVersion(profile, 200);
 }
 
 
-static GLContextGLX *
+static GLContextGLX*
 GetGlobalContextGLX()
 {
     return static_cast<GLContextGLX*>(GLContextProviderGLX::GetGlobalContext());
 }
 
 static bool
-AreCompatibleVisuals(Visual *one, Visual *two)
+AreCompatibleVisuals(Visual* one, Visual* two)
 {
     if (one->c_class != two->c_class) {
         return false;
     }
 
     if (one->red_mask != two->red_mask ||
         one->green_mask != two->green_mask ||
         one->blue_mask != two->blue_mask) {
@@ -1085,30 +1085,30 @@ GLContextProviderGLX::CreateWrappingExis
 
         return glContext.forget();
     }
 
     return nullptr;
 }
 
 already_AddRefed<GLContext>
-GLContextProviderGLX::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated)
+GLContextProviderGLX::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated)
 {
     if (!sGLXLibrary.EnsureInitialized()) {
         return nullptr;
     }
 
     // Currently, we take whatever Visual the window already has, and
     // try to create an fbconfig for that visual.  This isn't
     // necessarily what we want in the long run; an fbconfig may not
     // be available for the existing visual, or if it is, the GL
     // performance might be suboptimal.  But using the existing visual
     // is a relatively safe intermediate step.
 
-    Display *display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY);
+    Display* display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY);
     if (!display) {
         NS_ERROR("X Display required for GLX Context provider");
         return nullptr;
     }
 
     int xscreen = DefaultScreen(display);
     Window window = GET_NATIVE_WINDOW(aWidget);
 
@@ -1116,17 +1116,17 @@ GLContextProviderGLX::CreateForWindow(ns
     GLXFBConfig config;
     int visid;
     if (!GLContextGLX::FindFBConfigForWindow(display, xscreen, window, &cfgs,
                                              &config, &visid))
     {
         return nullptr;
     }
 
-    GLContextGLX *shareContext = GetGlobalContextGLX();
+    GLContextGLX* shareContext = GetGlobalContextGLX();
 
     SurfaceCaps caps = SurfaceCaps::Any();
     RefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(caps,
                                                                    shareContext,
                                                                    false,
                                                                    display,
                                                                    window,
                                                                    config,
@@ -1237,17 +1237,17 @@ GLContextGLX::FindFBConfigForWindow(Disp
     for (int i = 0; i < numConfigs; i++) {
         int visid = None;
         sGLXLibrary.xGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID, &visid);
         if (!visid) {
             continue;
         }
         if (sGLXLibrary.IsATI()) {
             int depth;
-            Visual *visual;
+            Visual* visual;
             FindVisualAndDepth(display, visid, &visual, &depth);
             if (depth == windowAttrs.depth &&
                 AreCompatibleVisuals(windowAttrs.visual, visual)) {
                 *out_config = cfgs[i];
                 *out_visid = visid;
                 return true;
             }
         } else {
--- a/gfx/gl/GLContextProviderWGL.cpp
+++ b/gfx/gl/GLContextProviderWGL.cpp
@@ -21,17 +21,17 @@
 namespace mozilla {
 namespace gl {
 
 using namespace mozilla::gfx;
 
 WGLLibrary sWGLLib;
 
 HWND
-WGLLibrary::CreateDummyWindow(HDC *aWindowDC)
+WGLLibrary::CreateDummyWindow(HDC* aWindowDC)
 {
     WNDCLASSW wc;
     if (!GetClassInfoW(GetModuleHandle(nullptr), L"GLContextWGLClass", &wc)) {
         ZeroMemory(&wc, sizeof(WNDCLASSW));
         wc.style = CS_OWNDC;
         wc.hInstance = GetModuleHandle(nullptr);
         wc.lpfnWndProc = DefWindowProc;
         wc.lpszClassName = L"GLContextWGLClass";
@@ -172,34 +172,34 @@ WGLLibrary::EnsureInitialized()
     }
 
     if (!GLLibraryLoader::LoadSymbols(mOGLLibrary, &pixFmtSymbols[0], lookupFunc)) {
         // this isn't an error, just means that we don't have the pixel format extension
         fChoosePixelFormat = nullptr;
     }
 
     GLLibraryLoader::SymLoadStruct extensionsSymbols[] = {
-        { (PRFuncPtr *) &fGetExtensionsString, { "wglGetExtensionsStringARB", nullptr} },
+        { (PRFuncPtr*) &fGetExtensionsString, { "wglGetExtensionsStringARB", nullptr} },
         { nullptr, { nullptr } }
     };
 
     GLLibraryLoader::SymLoadStruct robustnessSymbols[] = {
-        { (PRFuncPtr *) &fCreateContextAttribs, { "wglCreateContextAttribsARB", nullptr} },
+        { (PRFuncPtr*) &fCreateContextAttribs, { "wglCreateContextAttribsARB", nullptr} },
         { nullptr, { nullptr } }
     };
 
     GLLibraryLoader::SymLoadStruct dxInteropSymbols[] = {
-        { (PRFuncPtr *)&fDXSetResourceShareHandle,{ "wglDXSetResourceShareHandleNV", nullptr } },
-        { (PRFuncPtr *)&fDXOpenDevice,            { "wglDXOpenDeviceNV",             nullptr } },
-        { (PRFuncPtr *)&fDXCloseDevice,           { "wglDXCloseDeviceNV",            nullptr } },
-        { (PRFuncPtr *)&fDXRegisterObject,        { "wglDXRegisterObjectNV",         nullptr } },
-        { (PRFuncPtr *)&fDXUnregisterObject,      { "wglDXUnregisterObjectNV",       nullptr } },
-        { (PRFuncPtr *)&fDXObjectAccess,          { "wglDXObjectAccessNV",           nullptr } },
-        { (PRFuncPtr *)&fDXLockObjects,           { "wglDXLockObjectsNV",            nullptr } },
-        { (PRFuncPtr *)&fDXUnlockObjects,         { "wglDXUnlockObjectsNV",          nullptr } },
+        { (PRFuncPtr*)&fDXSetResourceShareHandle,{ "wglDXSetResourceShareHandleNV", nullptr } },
+        { (PRFuncPtr*)&fDXOpenDevice,            { "wglDXOpenDeviceNV",             nullptr } },
+        { (PRFuncPtr*)&fDXCloseDevice,           { "wglDXCloseDeviceNV",            nullptr } },
+        { (PRFuncPtr*)&fDXRegisterObject,        { "wglDXRegisterObjectNV",         nullptr } },
+        { (PRFuncPtr*)&fDXUnregisterObject,      { "wglDXUnregisterObjectNV",       nullptr } },
+        { (PRFuncPtr*)&fDXObjectAccess,          { "wglDXObjectAccessNV",           nullptr } },
+        { (PRFuncPtr*)&fDXLockObjects,           { "wglDXLockObjectsNV",            nullptr } },
+        { (PRFuncPtr*)&fDXUnlockObjects,         { "wglDXUnlockObjectsNV",          nullptr } },
         { nullptr, { nullptr } }
     };
 
     if (GLLibraryLoader::LoadSymbols(mOGLLibrary, &extensionsSymbols[0], lookupFunc))
     {
         const char* extString = fGetExtensionsString(mWindowDC);
         MOZ_ASSERT(extString);
         MOZ_ASSERT(HasExtension(extString, "WGL_ARB_extensions_string"));
@@ -396,17 +396,17 @@ GLContextWGL::SetupLookupFunction()
 }
 
 static bool
 GetMaxSize(HDC hDC, int format, IntSize& size)
 {
     int query[] = {LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB, LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB};
     int result[2];
 
-    // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues)
+    // (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int* piValues)
     if (!sWGLLib.fGetPixelFormatAttribiv(hDC, format, 0, 2, query, result))
         return false;
 
     size.width = result[0];
     size.height = result[1];
     return true;
 }
 
@@ -434,34 +434,34 @@ GetGlobalContextWGL()
 
 already_AddRefed<GLContext>
 GLContextProviderWGL::CreateWrappingExisting(void*, void*)
 {
     return nullptr;
 }
 
 already_AddRefed<GLContext>
-GLContextProviderWGL::CreateForWindow(nsIWidget *aWidget, bool aForceAccelerated)
+GLContextProviderWGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated)
 {
     if (!sWGLLib.EnsureInitialized()) {
         return nullptr;
     }
 
     /**
        * We need to make sure we call SetPixelFormat -after- calling
        * EnsureInitialized, otherwise it can load/unload the dll and
        * wglCreateContext will fail.
        */
 
     HDC dc = (HDC)aWidget->GetNativeData(NS_NATIVE_GRAPHIC);
 
     SetPixelFormat(dc, sWGLLib.GetWindowPixelFormat(), nullptr);
     HGLRC context;
 
-    GLContextWGL *shareContext = GetGlobalContextWGL();
+    GLContextWGL* shareContext = GetGlobalContextWGL();
 
     if (sWGLLib.HasRobustness()) {
         int attribs[] = {
             LOCAL_WGL_CONTEXT_FLAGS_ARB, LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB,
             LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB,
             0
         };
 
@@ -496,17 +496,17 @@ GLContextProviderWGL::CreateForWindow(ns
 
     glContext->SetIsDoubleBuffered(true);
 
     return glContext.forget();
 }
 
 static already_AddRefed<GLContextWGL>
 CreatePBufferOffscreenContext(const IntSize& aSize,
-                              GLContextWGL *aShareContext)
+                              GLContextWGL* aShareContext)
 {
     WGLLibrary& wgl = sWGLLib;
 
 #define A1(_a,_x)  do { _a.AppendElement(_x); } while(0)
 #define A2(_a,_x,_y)  do { _a.AppendElement(_x); _a.AppendElement(_y); } while(0)
 
     nsTArray<int> attrs;
 
@@ -590,17 +590,17 @@ CreatePBufferOffscreenContext(const IntS
 
     return glContext.forget();
 }
 
 static already_AddRefed<GLContextWGL>
 CreateWindowOffscreenContext()
 {
     // CreateWindowOffscreenContext must return a global-shared context
-    GLContextWGL *shareContext = GetGlobalContextWGL();
+    GLContextWGL* shareContext = GetGlobalContextWGL();
     if (!shareContext) {
         return nullptr;
     }
 
     HDC dc;
     HWND win = sWGLLib.CreateDummyWindow(&dc);
     if (!win) {
         return nullptr;
--- a/gfx/gl/GLContextSymbols.h
+++ b/gfx/gl/GLContextSymbols.h
@@ -74,19 +74,19 @@ struct GLContextSymbols
     typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint* value);
     PFNGLCLEARBUFFERUIVPROC fClearBufferuiv;
     typedef void (GLAPIENTRY * PFNGLCLEARCOLORPROC) (GLfloat, GLfloat, GLfloat, GLfloat);
     PFNGLCLEARCOLORPROC fClearColor;
     typedef void (GLAPIENTRY * PFNGLCLEARSTENCILPROC) (GLint);
     PFNGLCLEARSTENCILPROC fClearStencil;
     typedef void (GLAPIENTRY * PFNGLCOLORMASKPROC) (realGLboolean red, realGLboolean green, realGLboolean blue, realGLboolean alpha);
     PFNGLCOLORMASKPROC fColorMask;
-    typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *pixels);
+    typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* pixels);
     PFNGLCOMPRESSEDTEXIMAGE2D fCompressedTexImage2D;
-    typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *pixels);
+    typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* pixels);
     PFNGLCOMPRESSEDTEXSUBIMAGE2D fCompressedTexSubImage2D;
     typedef void (GLAPIENTRY * PFNGLCULLFACEPROC) (GLenum mode);
     PFNGLCULLFACEPROC fCullFace;
     typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
     PFNGLDETACHSHADERPROC fDetachShader;
     typedef void (GLAPIENTRY * PFNGLDEPTHFUNCPROC) (GLenum);
     PFNGLDEPTHFUNCPROC fDepthFunc;
     typedef void (GLAPIENTRY * PFNGLDEPTHMASKPROC) (realGLboolean);
@@ -96,17 +96,17 @@ struct GLContextSymbols
     typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
     PFNGLDISABLEVERTEXATTRIBARRAYPROC fDisableVertexAttribArray;
     typedef void (GLAPIENTRY * PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
     PFNGLDRAWARRAYSPROC fDrawArrays;
     typedef void (GLAPIENTRY * PFNGLDRAWBUFFERPROC) (GLenum mode);
     PFNGLDRAWBUFFERPROC fDrawBuffer;
     typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs);
     PFNGLDRAWBUFFERSPROC fDrawBuffers;
-    typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+    typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
     PFNGLDRAWELEMENTSPROC fDrawElements;
     typedef void (GLAPIENTRY * PFNGLENABLEPROC) (GLenum);
     PFNGLENABLEPROC fEnable;
     typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
     PFNGLENABLEVERTEXATTRIBARRAYPROC fEnableVertexAttribArray;
     typedef void (GLAPIENTRY * PFNGLFINISHPROC) (void);
     PFNGLFINISHPROC fFinish;
     typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target);
@@ -118,21 +118,21 @@ struct GLContextSymbols
     typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
     PFNGLGETACTIVEATTRIBPROC fGetActiveAttrib;
     typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
     PFNGLGETACTIVEUNIFORMPROC fGetActiveUniform;
     typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
     PFNGLGETATTACHEDSHADERSPROC fGetAttachedShaders;
     typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
     PFNGLGETATTRIBLOCATIONPROC fGetAttribLocation;
-    typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
+    typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint* params);
     PFNGLGETINTEGERVPROC fGetIntegerv;
-    typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
+    typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat* params);
     PFNGLGETFLOATVPROC fGetFloatv;
-    typedef void (GLAPIENTRY * PFNGLGETBOOLEANBPROC) (GLenum pname, realGLboolean *params);
+    typedef void (GLAPIENTRY * PFNGLGETBOOLEANBPROC) (GLenum pname, realGLboolean* params);
     PFNGLGETBOOLEANBPROC fGetBooleanv;
     typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
     PFNGLGETBUFFERPARAMETERIVPROC fGetBufferParameteriv;
     typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
     PFNGLGENERATEMIPMAPPROC fGenerateMipmap;
     typedef GLenum (GLAPIENTRY * PFNGLGETERRORPROC) (void);
     PFNGLGETERRORPROC fGetError;
     typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
@@ -156,21 +156,21 @@ struct GLContextSymbols
     typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint* param);
     PFNGLTEXPARAMETERIVPROC fTexParameteriv;
     typedef void (GLAPIENTRY * PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
     PFNGLTEXPARAMETERFPROC fTexParameterf;
     typedef GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum);
     PFNGLGETSTRINGPROC fGetString;
     typedef void (GLAPIENTRY * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* image);
     PFNGLGETTEXIMAGEPROC fGetTexImage;
-    typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+    typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint* params);
     PFNGLGETTEXLEVELPARAMETERIVPROC fGetTexLevelParameteriv;
-    typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+    typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat* params);
     PFNGLGETTEXPARAMETERFVPROC fGetTexParameterfv;
-    typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+    typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
     PFNGLGETTEXPARAMETERIVPROC fGetTexParameteriv;
     typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
     PFNGLGETUNIFORMFVPROC fGetUniformfv;
     typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
     PFNGLGETUNIFORMIVPROC fGetUniformiv;
     typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params);
     PFNGLGETUNIFORMUIVPROC fGetUniformuiv;
     typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
@@ -202,37 +202,37 @@ struct GLContextSymbols
     typedef void (GLAPIENTRY * PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
     PFNGLPIXELSTOREIPROC fPixelStorei;
     typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
     PFNGLPOINTPARAMETERFPROC fPointParameterf;
     typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat bias);
     PFNGLPOLYGONOFFSETPROC fPolygonOffset;
     typedef void (GLAPIENTRY * PFNGLREADBUFFERPROC) (GLenum);
     PFNGLREADBUFFERPROC fReadBuffer;
-    typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+    typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
     PFNGLREADPIXELSPROC fReadPixels;
     typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, realGLboolean invert);
     PFNGLSAMPLECOVERAGEPROC fSampleCoverage;
     typedef void (GLAPIENTRY * PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
     PFNGLSTENCILFUNCPROC fStencilFunc;
     typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
     PFNGLSTENCILFUNCSEPARATEPROC fStencilFuncSeparate;
     typedef void (GLAPIENTRY * PFNGLSTENCILMASKPROC) (GLuint mask);
     PFNGLSTENCILMASKPROC fStencilMask;
     typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint);
     PFNGLSTENCILMASKSEPARATEPROC fStencilMaskSeparate;
     typedef void (GLAPIENTRY * PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
     PFNGLSTENCILOPPROC fStencilOp;
     typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
     PFNGLSTENCILOPSEPARATEPROC fStencilOpSeparate;
-    typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+    typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
     PFNGLTEXIMAGE2DPROC fTexImage2D;
     typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
     PFNGLTEXSUBIMAGE2DPROC fTexSubImage2D;
-    typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+    typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid* pointer);
     PFNGLTEXTURERANGEAPPLEPROC fTextureRangeAPPLE;
     typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
     PFNGLUNIFORM1FPROC fUniform1f;
     typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
     PFNGLUNIFORM1FVPROC fUniform1fv;
     typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
     PFNGLUNIFORM1IPROC fUniform1i;
     typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
@@ -412,17 +412,17 @@ struct GLContextSymbols
     typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
     PFNGLCREATEPROGRAMPROC fCreateProgram;
     typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
     PFNGLCREATESHADERPROC fCreateShader;
     typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
     PFNGLGENBUFFERSPROC fGenBuffers;
     typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* queries);
     PFNGLGENQUERIESPROC fGenQueries;
-    typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
+    typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint* textures);
     PFNGLGENTEXTURESPROC fGenTextures;
     typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERS) (GLsizei n, GLuint* ids);
     PFNGLGENFRAMEBUFFERS fGenFramebuffers;
     typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERS) (GLsizei n, GLuint* ids);
     PFNGLGENRENDERBUFFERS fGenRenderbuffers;
     typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYS) (GLsizei n, GLuint* arrays);
     PFNGLGENVERTEXARRAYS fGenVertexArrays;
 
@@ -463,19 +463,19 @@ struct GLContextSymbols
     typedef realGLboolean (GLAPIENTRY * PFNGLISSYNC) (GLsync sync);
     PFNGLISSYNC fIsSync;
     typedef void (GLAPIENTRY * PFNGLDELETESYNC) (GLsync sync);
     PFNGLDELETESYNC fDeleteSync;
     typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
     PFNGLCLIENTWAITSYNC fClientWaitSync;
     typedef void (GLAPIENTRY * PFNGLWAITSYNC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
     PFNGLWAITSYNC fWaitSync;
-    typedef void (GLAPIENTRY * PFNGLGETINTEGER64V) (GLenum pname, GLint64 *params);
+    typedef void (GLAPIENTRY * PFNGLGETINTEGER64V) (GLenum pname, GLint64* params);
     PFNGLGETINTEGER64V fGetInteger64v;
-    typedef void (GLAPIENTRY * PFNGLGETSYNCIV) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+    typedef void (GLAPIENTRY * PFNGLGETSYNCIV) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
     PFNGLGETSYNCIV fGetSynciv;
 
     // OES_egl_image
     typedef void (GLAPIENTRY * PFNGLEGLIMAGETARGETTEXTURE2D)(GLenum target, GLeglImage image);
     PFNGLEGLIMAGETARGETTEXTURE2D fEGLImageTargetTexture2D;
     typedef void (GLAPIENTRY * PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGE)(GLenum target, GLeglImage image);
     PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGE fEGLImageTargetRenderbufferStorage;
 
@@ -575,35 +575,35 @@ struct GLContextSymbols
 
     // map_buffer_range
     typedef void* (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
     PFNGLMAPBUFFERRANGEPROC fMapBufferRange;
     typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
     PFNGLFLUSHMAPPEDBUFFERRANGEPROC fFlushMappedBufferRange;
 
     // sampler_object
-    typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
+    typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers);
     PFNGLGENSAMPLERSPROC fGenSamplers;
-    typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
+    typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint* samplers);
     PFNGLDELETESAMPLERSPROC fDeleteSamplers;
     typedef realGLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler);
     PFNGLISSAMPLERPROC fIsSampler;
     typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
     PFNGLBINDSAMPLERPROC fBindSampler;
     typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
     PFNGLSAMPLERPARAMETERIPROC fSamplerParameteri;
-    typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
+    typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* param);
     PFNGLSAMPLERPARAMETERIVPROC fSamplerParameteriv;
     typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
     PFNGLSAMPLERPARAMETERFPROC fSamplerParameterf;
-    typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
+    typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* param);
     PFNGLSAMPLERPARAMETERFVPROC fSamplerParameterfv;
-    typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
+    typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params);
     PFNGLGETSAMPLERPARAMETERIVPROC fGetSamplerParameteriv;
-    typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
+    typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params);
     PFNGLGETSAMPLERPARAMETERFVPROC fGetSamplerParameterfv;
 
     // texture_storage
     typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
     PFNGLTEXSTORAGE2DPROC fTexStorage2D;
     typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
     PFNGLTEXSTORAGE3DPROC fTexStorage3D;
 
--- a/gfx/gl/GLLibraryEGL.cpp
+++ b/gfx/gl/GLLibraryEGL.cpp
@@ -30,17 +30,17 @@ namespace gl {
 
 StaticMutex GLLibraryEGL::sMutex;
 GLLibraryEGL sEGLLibrary;
 #ifdef MOZ_B2G
 MOZ_THREAD_LOCAL(EGLContext) GLLibraryEGL::sCurrentContext;
 #endif
 
 // should match the order of EGLExtensions, and be null-terminated.
-static const char *sEGLExtensionNames[] = {
+static const char* sEGLExtensionNames[] = {
     "EGL_KHR_image_base",
     "EGL_KHR_image_pixmap",
     "EGL_KHR_gl_texture_2D_image",
     "EGL_KHR_lock_surface",
     "EGL_ANGLE_surface_d3d_texture_2d_share_handle",
     "EGL_EXT_create_context_robustness",
     "EGL_KHR_image",
     "EGL_KHR_fence_sync",
@@ -124,17 +124,17 @@ GetAndInitWARPDisplay(GLLibraryEGL& egl,
                               LOCAL_EGL_NONE };
     EGLDisplay display = egl.fGetPlatformDisplayEXT(LOCAL_EGL_PLATFORM_ANGLE_ANGLE,
                                                     displayType,
                                                     attrib_list);
 
     if (display == EGL_NO_DISPLAY) {
         const EGLint err = egl.fGetError();
         if (err != LOCAL_EGL_SUCCESS) {
-	    gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
+        gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
             MOZ_CRASH("GFX: Unexpected GL error.");
         }
         return EGL_NO_DISPLAY;
     }
 
     if (!egl.fInitialize(display, nullptr, nullptr))
         return EGL_NO_DISPLAY;
 
@@ -667,17 +667,17 @@ GLLibraryEGL::DumpEGLConfig(EGLConfig cf
 #undef ATTR
 }
 
 void
 GLLibraryEGL::DumpEGLConfigs()
 {
     int nc = 0;
     fGetConfigs(mEGLDisplay, nullptr, 0, &nc);
-    EGLConfig *ec = new EGLConfig[nc];
+    EGLConfig* ec = new EGLConfig[nc];
     fGetConfigs(mEGLDisplay, ec, nc, &nc);
 
     for (int i = 0; i < nc; ++i) {
         printf_stderr ("========= EGL Config %d ========\n", i);
         DumpEGLConfig(ec[i]);
     }
 
     delete [] ec;
--- a/gfx/gl/GLLibraryEGL.h
+++ b/gfx/gl/GLLibraryEGL.h
@@ -246,49 +246,49 @@ public:
     EGLBoolean fDestroyContext(EGLDisplay dpy, EGLContext ctx)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fDestroyContext(dpy, ctx);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLContext fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
+    EGLContext fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLContext ctx = mSymbols.fCreateContext(dpy, config, share_context, attrib_list);
         AFTER_GL_CALL;
         return ctx;
     }
 
     EGLBoolean fDestroySurface(EGLDisplay dpy, EGLSurface surface)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fDestroySurface(dpy, surface);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
+    EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLSurface surf = mSymbols.fCreateWindowSurface(dpy, config, win, attrib_list);
         AFTER_GL_CALL;
         return surf;
     }
 
-    EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
+    EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLSurface surf = mSymbols.fCreatePbufferSurface(dpy, config, attrib_list);
         AFTER_GL_CALL;
         return surf;
     }
 
-    EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
+    EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLSurface surf = mSymbols.fCreatePixmapSurface(dpy, config, pixmap, attrib_list);
         AFTER_GL_CALL;
         return surf;
     }
 
     EGLBoolean fBindAPI(EGLenum api)
@@ -302,57 +302,57 @@ public:
     EGLBoolean fInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fInitialize(dpy, major, minor);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+    EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fChooseConfig(dpy, attrib_list, configs, config_size, num_config);
         AFTER_GL_CALL;
         return b;
     }
 
     EGLint fGetError()
     {
         BEFORE_GL_CALL;
         EGLint i = mSymbols.fGetError();
         AFTER_GL_CALL;
         return i;
     }
 
-    EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
+    EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fGetConfigAttrib(dpy, config, attribute, value);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+    EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fGetConfigs(dpy, configs, config_size, num_config);
         AFTER_GL_CALL;
         return b;
     }
 
     EGLBoolean fWaitNative(EGLint engine)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fWaitNative(engine);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLCastToRelevantPtr fGetProcAddress(const char *procname)
+    EGLCastToRelevantPtr fGetProcAddress(const char* procname)
     {
         BEFORE_GL_CALL;
         EGLCastToRelevantPtr p = mSymbols.fGetProcAddress(procname);
         AFTER_GL_CALL;
         return p;
     }
 
     EGLBoolean fSwapBuffers(EGLDisplay dpy, EGLSurface surface)
@@ -379,17 +379,17 @@ public:
           b = mSymbols.fQueryStringImplementationANDROID(dpy, name);
         } else {
           b = mSymbols.fQueryString(dpy, name);
         }
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
+    EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fQueryContext(dpy, ctx, attribute, value);
         AFTER_GL_CALL;
         return b;
     }
 
     EGLBoolean fBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
@@ -403,66 +403,66 @@ public:
     EGLBoolean fReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fReleaseTexImage(dpy, surface, buffer);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLImage fCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
+    EGLImage fCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint* attrib_list)
     {
          BEFORE_GL_CALL;
          EGLImage i = mSymbols.fCreateImage(dpy, ctx, target, buffer, attrib_list);
          AFTER_GL_CALL;
          return i;
     }
 
     EGLBoolean fDestroyImage(EGLDisplay dpy, EGLImage image)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fDestroyImage(dpy, image);
         AFTER_GL_CALL;
         return b;
     }
 
     // New extension which allow us to lock texture and get raw image pointer
-    EGLBoolean fLockSurface(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list)
+    EGLBoolean fLockSurface(EGLDisplay dpy, EGLSurface surface, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fLockSurface(dpy, surface, attrib_list);
         AFTER_GL_CALL;
         return b;
     }
 
     EGLBoolean fUnlockSurface(EGLDisplay dpy, EGLSurface surface)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fUnlockSurface(dpy, surface);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
+    EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fQuerySurface(dpy, surface, attribute, value);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLBoolean fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
+    EGLBoolean fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fQuerySurfacePointerANGLE(dpy, surface, attribute, value);
         AFTER_GL_CALL;
         return b;
     }
 
-    EGLSync fCreateSync(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
+    EGLSync fCreateSync(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list)
     {
         BEFORE_GL_CALL;
         EGLSync ret = mSymbols.fCreateSync(dpy, type, attrib_list);
         AFTER_GL_CALL;
         return ret;
     }
 
     EGLBoolean fDestroySync(EGLDisplay dpy, EGLSync sync)
@@ -476,17 +476,17 @@ public:
     EGLint fClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout)
     {
         BEFORE_GL_CALL;
         EGLint ret = mSymbols.fClientWaitSync(dpy, sync, flags, timeout);
         AFTER_GL_CALL;
         return ret;
     }
 
-    EGLBoolean fGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *value)
+    EGLBoolean fGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint* value)
     {
         BEFORE_GL_CALL;
         EGLBoolean b = mSymbols.fGetSyncAttrib(dpy, sync, attribute, value);
         AFTER_GL_CALL;
         return b;
     }
 
     EGLint fDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSync sync)
@@ -536,94 +536,94 @@ public:
     bool ReadbackEGLImage(EGLImage image, gfx::DataSourceSurface* out_surface);
 
     bool EnsureInitialized(bool forceAccel, nsACString& aFailureId);
 
     void DumpEGLConfig(EGLConfig cfg);
     void DumpEGLConfigs();
 
     struct {
-        typedef EGLDisplay (GLAPIENTRY * pfnGetDisplay)(void *display_id);
+        typedef EGLDisplay (GLAPIENTRY * pfnGetDisplay)(void* display_id);
         pfnGetDisplay fGetDisplay;
-        typedef EGLDisplay(GLAPIENTRY * pfnGetPlatformDisplayEXT)(EGLenum platform, void *native_display, const EGLint *attrib_list);
+        typedef EGLDisplay(GLAPIENTRY * pfnGetPlatformDisplayEXT)(EGLenum platform, void* native_display, const EGLint* attrib_list);
         pfnGetPlatformDisplayEXT fGetPlatformDisplayEXT;
         typedef EGLBoolean (GLAPIENTRY * pfnTerminate)(EGLDisplay dpy);
         pfnTerminate fTerminate;
         typedef EGLSurface (GLAPIENTRY * pfnGetCurrentSurface)(EGLint);
         pfnGetCurrentSurface fGetCurrentSurface;
         typedef EGLContext (GLAPIENTRY * pfnGetCurrentContext)(void);
         pfnGetCurrentContext fGetCurrentContext;
         typedef EGLBoolean (GLAPIENTRY * pfnMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
         pfnMakeCurrent fMakeCurrent;
         typedef EGLBoolean (GLAPIENTRY * pfnDestroyContext)(EGLDisplay dpy, EGLContext ctx);
         pfnDestroyContext fDestroyContext;
-        typedef EGLContext (GLAPIENTRY * pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
+        typedef EGLContext (GLAPIENTRY * pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list);
         pfnCreateContext fCreateContext;
         typedef EGLBoolean (GLAPIENTRY * pfnDestroySurface)(EGLDisplay dpy, EGLSurface surface);
         pfnDestroySurface fDestroySurface;
-        typedef EGLSurface (GLAPIENTRY * pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
+        typedef EGLSurface (GLAPIENTRY * pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
         pfnCreateWindowSurface fCreateWindowSurface;
-        typedef EGLSurface (GLAPIENTRY * pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+        typedef EGLSurface (GLAPIENTRY * pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
         pfnCreatePbufferSurface fCreatePbufferSurface;
-        typedef EGLSurface (GLAPIENTRY * pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
+        typedef EGLSurface (GLAPIENTRY * pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint* attrib_list);
         pfnCreatePixmapSurface fCreatePixmapSurface;
         typedef EGLBoolean (GLAPIENTRY * pfnBindAPI)(EGLenum api);
         pfnBindAPI fBindAPI;
-        typedef EGLBoolean (GLAPIENTRY * pfnInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor);
+        typedef EGLBoolean (GLAPIENTRY * pfnInitialize)(EGLDisplay dpy, EGLint* major, EGLint* minor);
         pfnInitialize fInitialize;
-        typedef EGLBoolean (GLAPIENTRY * pfnChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+        typedef EGLBoolean (GLAPIENTRY * pfnChooseConfig)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
         pfnChooseConfig fChooseConfig;
         typedef EGLint (GLAPIENTRY * pfnGetError)(void);
         pfnGetError fGetError;
-        typedef EGLBoolean (GLAPIENTRY * pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
+        typedef EGLBoolean (GLAPIENTRY * pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value);
         pfnGetConfigAttrib fGetConfigAttrib;
-        typedef EGLBoolean (GLAPIENTRY * pfnGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+        typedef EGLBoolean (GLAPIENTRY * pfnGetConfigs)(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config);
         pfnGetConfigs fGetConfigs;
         typedef EGLBoolean (GLAPIENTRY * pfnWaitNative)(EGLint engine);
         pfnWaitNative fWaitNative;
-        typedef EGLCastToRelevantPtr (GLAPIENTRY * pfnGetProcAddress)(const char *procname);
+        typedef EGLCastToRelevantPtr (GLAPIENTRY * pfnGetProcAddress)(const char* procname);
         pfnGetProcAddress fGetProcAddress;
         typedef EGLBoolean (GLAPIENTRY * pfnSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
         pfnSwapBuffers fSwapBuffers;
         typedef EGLBoolean (GLAPIENTRY * pfnCopyBuffers)(EGLDisplay dpy, EGLSurface surface,
                                                          EGLNativePixmapType target);
         pfnCopyBuffers fCopyBuffers;
         typedef const GLubyte* (GLAPIENTRY * pfnQueryString)(EGLDisplay, EGLint name);
         pfnQueryString fQueryString;
         pfnQueryString fQueryStringImplementationANDROID;
         typedef EGLBoolean (GLAPIENTRY * pfnQueryContext)(EGLDisplay dpy, EGLContext ctx,
-                                                          EGLint attribute, EGLint *value);
+                                                          EGLint attribute, EGLint* value);
         pfnQueryContext fQueryContext;
         typedef EGLBoolean (GLAPIENTRY * pfnBindTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
         pfnBindTexImage fBindTexImage;
         typedef EGLBoolean (GLAPIENTRY * pfnReleaseTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
         pfnReleaseTexImage fReleaseTexImage;
-        typedef EGLImage (GLAPIENTRY * pfnCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+        typedef EGLImage (GLAPIENTRY * pfnCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint* attrib_list);
         pfnCreateImage fCreateImage;
         typedef EGLBoolean (GLAPIENTRY * pfnDestroyImage)(EGLDisplay dpy, EGLImage image);
         pfnDestroyImage fDestroyImage;
 
         // New extension which allow us to lock texture and get raw image pointer
-        typedef EGLBoolean (GLAPIENTRY * pfnLockSurface)(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
+        typedef EGLBoolean (GLAPIENTRY * pfnLockSurface)(EGLDisplay dpy, EGLSurface surface, const EGLint* attrib_list);
         pfnLockSurface fLockSurface;
         typedef EGLBoolean (GLAPIENTRY * pfnUnlockSurface)(EGLDisplay dpy, EGLSurface surface);
         pfnUnlockSurface fUnlockSurface;
-        typedef EGLBoolean (GLAPIENTRY * pfnQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
+        typedef EGLBoolean (GLAPIENTRY * pfnQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint* value);
         pfnQuerySurface fQuerySurface;
 
-        typedef EGLBoolean (GLAPIENTRY * pfnQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+        typedef EGLBoolean (GLAPIENTRY * pfnQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void** value);
         pfnQuerySurfacePointerANGLE fQuerySurfacePointerANGLE;
 
-        typedef EGLSync (GLAPIENTRY * pfnCreateSync)(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+        typedef EGLSync (GLAPIENTRY * pfnCreateSync)(EGLDisplay dpy, EGLenum type, const EGLint* attrib_list);
         pfnCreateSync fCreateSync;
         typedef EGLBoolean (GLAPIENTRY * pfnDestroySync)(EGLDisplay dpy, EGLSync sync);
         pfnDestroySync fDestroySync;
         typedef EGLint (GLAPIENTRY * pfnClientWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
         pfnClientWaitSync fClientWaitSync;
-        typedef EGLBoolean (GLAPIENTRY * pfnGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *value);
+        typedef EGLBoolean (GLAPIENTRY * pfnGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint* value);
         pfnGetSyncAttrib fGetSyncAttrib;
         typedef EGLint (GLAPIENTRY * pfnDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSync sync);
         pfnDupNativeFenceFDANDROID fDupNativeFenceFDANDROID;
     } mSymbols;
 
 #ifdef DEBUG
     static void BeforeGLCall(const char* glFunction);
     static void AfterGLCall(const char* glFunction);
--- a/gfx/gl/GLLibraryLoader.cpp
+++ b/gfx/gl/GLLibraryLoader.cpp
@@ -5,87 +5,87 @@
 #include "GLLibraryLoader.h"
 
 #include "nsDebug.h"
 
 namespace mozilla {
 namespace gl {
 
 bool
-GLLibraryLoader::OpenLibrary(const char *library)
+GLLibraryLoader::OpenLibrary(const char* library)
 {
     PRLibSpec lspec;
     lspec.type = PR_LibSpec_Pathname;
     lspec.value.pathname = library;
 
     mLibrary = PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
     if (!mLibrary)
         return false;
 
     return true;
 }
 
 bool
-GLLibraryLoader::LoadSymbols(const SymLoadStruct *firstStruct,
+GLLibraryLoader::LoadSymbols(const SymLoadStruct* firstStruct,
                              bool tryplatform,
-                             const char *prefix,
+                             const char* prefix,
                              bool warnOnFailure)
 {
     return LoadSymbols(mLibrary,
                        firstStruct,
                        tryplatform ? mLookupFunc : nullptr,
                        prefix,
                        warnOnFailure);
 }
 
 PRFuncPtr
-GLLibraryLoader::LookupSymbol(PRLibrary *lib,
-                              const char *sym,
+GLLibraryLoader::LookupSymbol(PRLibrary* lib,
+                              const char* sym,
                               PlatformLookupFunction lookupFunction)
 {
     PRFuncPtr res = 0;
 
     // try finding it in the library directly, if we have one
     if (lib) {
         res = PR_FindFunctionSymbol(lib, sym);
     }
 
     // then try looking it up via the lookup symbol
     if (!res && lookupFunction) {
         res = lookupFunction(sym);
     }
 
     // finally just try finding it in the process
     if (!res) {
-        PRLibrary *leakedLibRef;
+        PRLibrary* leakedLibRef;
         res = PR_FindFunctionSymbolAndLibrary(sym, &leakedLibRef);
     }
 
     return res;
 }
 
 bool
-GLLibraryLoader::LoadSymbols(PRLibrary *lib,
-                             const SymLoadStruct *firstStruct,
+GLLibraryLoader::LoadSymbols(PRLibrary* lib,
+                             const SymLoadStruct* firstStruct,
                              PlatformLookupFunction lookupFunction,
-                             const char *prefix,
+                             const char* prefix,
                              bool warnOnFailure)
 {
     char sbuf[MAX_SYMBOL_LENGTH * 2];
     int failCount = 0;
 
-    const SymLoadStruct *ss = firstStruct;
+    const SymLoadStruct* ss = firstStruct;
     while (ss->symPointer) {
         *ss->symPointer = 0;
 
         for (int i = 0; i < MAX_SYMBOL_NAMES; i++) {
             if (ss->symNames[i] == nullptr)
                 break;
 
-            const char *s = ss->symNames[i];
+            const char* s = ss->symNames[i];
             if (prefix && *prefix != 0) {
                 strcpy(sbuf, prefix);
                 strcat(sbuf, ss->symNames[i]);
                 s = sbuf;
             }
 
             PRFuncPtr p = LookupSymbol(lib, s, lookupFunction);
             if (p) {
--- a/gfx/gl/GLLibraryLoader.h
+++ b/gfx/gl/GLLibraryLoader.h
@@ -16,52 +16,52 @@
 #include "prlink.h"
 
 namespace mozilla {
 namespace gl {
 
 class GLLibraryLoader
 {
 public:
-    bool OpenLibrary(const char *library);
+    bool OpenLibrary(const char* library);
 
-    typedef PRFuncPtr (GLAPIENTRY * PlatformLookupFunction) (const char *);
+    typedef PRFuncPtr (GLAPIENTRY * PlatformLookupFunction) (const char*);
 
     enum {
         MAX_SYMBOL_NAMES = 6,
         MAX_SYMBOL_LENGTH = 128
     };
 
     typedef struct {
-        PRFuncPtr *symPointer;
-        const char *symNames[MAX_SYMBOL_NAMES];
+        PRFuncPtr* symPointer;
+        const char* symNames[MAX_SYMBOL_NAMES];
     } SymLoadStruct;
 
-    bool LoadSymbols(const SymLoadStruct *firstStruct,
+    bool LoadSymbols(const SymLoadStruct* firstStruct,
                      bool tryplatform = false,
-                     const char *prefix = nullptr,
+                     const char* prefix = nullptr,
                      bool warnOnFailure = true);
 
     /*
      * Static version of the functions in this class
      */
-    static PRFuncPtr LookupSymbol(PRLibrary *lib,
-                                  const char *symname,
+    static PRFuncPtr LookupSymbol(PRLibrary* lib,
+                                  const char* symname,
                                   PlatformLookupFunction lookupFunction = nullptr);
-    static bool LoadSymbols(PRLibrary *lib,
-                            const SymLoadStruct *firstStruct,
+    static bool LoadSymbols(PRLibrary* lib,
+                            const SymLoadStruct* firstStruct,
                             PlatformLookupFunction lookupFunction = nullptr,
-                            const char *prefix = nullptr,
+                            const char* prefix = nullptr,
                             bool warnOnFailure = true);
 protected:
     GLLibraryLoader() {
         mLibrary = nullptr;
         mLookupFunc = nullptr;
     }
 
-    PRLibrary *mLibrary;
+    PRLibrary* mLibrary;
     PlatformLookupFunction mLookupFunc;
 };
 
 } /* namespace gl */
 } /* namespace mozilla */
 
 #endif /* GLLIBRARYLOADER_H_ */
--- a/gfx/gl/GLScreenBuffer.h
+++ b/gfx/gl/GLScreenBuffer.h
@@ -241,17 +241,17 @@ public:
     /**
      * Attempts to read pixels from the current bound framebuffer, if
      * it is backed by a SharedSurface.
      *
      * Returns true if the pixel data has been read back, false
      * otherwise.
      */
     bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
-                    GLenum format, GLenum type, GLvoid *pixels);
+                    GLenum format, GLenum type, GLvoid* pixels);
 
     // Morph changes the factory used to create surfaces.
     void Morph(UniquePtr<SurfaceFactory> newFactory);
 
 protected:
     // Returns false on error or inability to resize.
     bool Swap(const gfx::IntSize& size);
 
--- a/gfx/gl/GLTextureImage.cpp
+++ b/gfx/gl/GLTextureImage.cpp
@@ -70,17 +70,17 @@ TextureImage::Create(GLContext* gl,
                      TextureImage::ContentType contentType,
                      GLenum wrapMode,
                      TextureImage::Flags flags)
 {
     return CreateTextureImage(gl, size, contentType, wrapMode, flags);
 }
 
 bool
-TextureImage::UpdateFromDataSource(gfx::DataSourceSurface *aSurface,
+TextureImage::UpdateFromDataSource(gfx::DataSourceSurface* aSurface,
                                    const nsIntRegion* aDestRegion,
                                    const gfx::IntPoint* aSrcPoint)
 {
     nsIntRegion destRegion = aDestRegion ? *aDestRegion
                                          : IntRect(0, 0,
                                                      aSurface->GetSize().width,
                                                      aSurface->GetSize().height);
     gfx::IntPoint srcPoint = aSrcPoint ? *aSrcPoint
@@ -103,17 +103,17 @@ TextureImage::UpdateUploadSize(size_t am
         GfxTexturesReporter::UpdateAmount(GfxTexturesReporter::MemoryFreed, mUploadSize);
     }
     mUploadSize = amount;
     GfxTexturesReporter::UpdateAmount(GfxTexturesReporter::MemoryAllocated, mUploadSize);
 }
 
 BasicTextureImage::~BasicTextureImage()
 {
-    GLContext *ctx = mGLContext;
+    GLContext* ctx = mGLContext;
     if (ctx->IsDestroyed() || !ctx->IsOwningThreadCurrent()) {
         ctx = ctx->GetSharedContext();
     }
 
     // If we have a context, then we need to delete the texture;
     // if we don't have a context (either real or shared),
     // then they went away when the contex was deleted, because it
     // was the only one that had access to it.
--- a/gfx/gl/GLTextureImage.h
+++ b/gfx/gl/GLTextureImage.h
@@ -164,17 +164,17 @@ public:
     virtual void MarkValid() {}
 
     /**
      * aSurf - the source surface to update from
      * aRegion - the region in this image to update
      * aFrom - offset in the source to update from
      */
     virtual bool DirectUpdate(gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, const gfx::IntPoint& aFrom = gfx::IntPoint(0,0)) = 0;
-    bool UpdateFromDataSource(gfx::DataSourceSurface *aSurf,
+    bool UpdateFromDataSource(gfx::DataSourceSurface* aSurf,
                               const nsIntRegion* aDstRegion = nullptr,
                               const gfx::IntPoint* aSrcOffset = nullptr);
 
     virtual void BindTexture(GLenum aTextureUnit) = 0;
 
     /**
      * Returns the image format of the texture. Only valid after a matching
      * BeginUpdate/EndUpdate pair have been called.
--- a/gfx/gl/GLTypes.h
+++ b/gfx/gl/GLTypes.h
@@ -69,24 +69,24 @@ typedef void (GLAPIENTRY *GLDEBUGPROC)(G
                                        const GLchar* message,
                                        const GLvoid* userParam);
 
 // EGL types
 typedef void* EGLImage;
 typedef int EGLint;
 typedef unsigned int EGLBoolean;
 typedef unsigned int EGLenum;
-typedef void *EGLConfig;
-typedef void *EGLContext;
-typedef void *EGLDisplay;
-typedef void *EGLSurface;
-typedef void *EGLClientBuffer;
-typedef void *EGLCastToRelevantPtr;
-typedef void *EGLImage;
-typedef void *EGLSync;
+typedef void* EGLConfig;
+typedef void* EGLContext;
+typedef void* EGLDisplay;
+typedef void* EGLSurface;
+typedef void* EGLClientBuffer;
+typedef void* EGLCastToRelevantPtr;
+typedef void* EGLImage;
+typedef void* EGLSync;
 typedef uint64_t EGLTime;
 
 #define EGL_NO_CONTEXT       ((EGLContext)0)
 #define EGL_NO_DISPLAY       ((EGLDisplay)0)
 #define EGL_NO_SURFACE       ((EGLSurface)0)
 #define EGL_NO_CONFIG        ((EGLConfig)nullptr)
 #define EGL_NO_SYNC          ((EGLSync)0)
 #define EGL_NO_IMAGE         ((EGLImage)0)
--- a/gfx/gl/GLUploadHelpers.cpp
+++ b/gfx/gl/GLUploadHelpers.cpp
@@ -76,18 +76,18 @@ static GLint GetAddressAlignment(ptrdiff
 // padding out the edge pixels for filtering if necessary
 static void
 CopyAndPadTextureData(const GLvoid* srcBuffer,
                       GLvoid* dstBuffer,
                       GLsizei srcWidth, GLsizei srcHeight,
                       GLsizei dstWidth, GLsizei dstHeight,
                       GLsizei stride, GLint pixelsize)
 {
-    unsigned char *rowDest = static_cast<unsigned char*>(dstBuffer);
-    const unsigned char *source = static_cast<const unsigned char*>(srcBuffer);
+    unsigned char* rowDest = static_cast<unsigned char*>(dstBuffer);
+    const unsigned char* source = static_cast<const unsigned char*>(srcBuffer);
 
     for (GLsizei h = 0; h < srcHeight; ++h) {
         memcpy(rowDest, source, srcWidth * pixelsize);
         rowDest += dstWidth * pixelsize;
         source += stride;
     }
 
     GLsizei padHeight = srcHeight;
@@ -171,36 +171,36 @@ TexSubImage2DWithUnpackSubimageGLES(GLCo
     gl->fTexSubImage2D(target,
                        level,
                        xoffset,
                        yoffset+height-1,
                        width,
                        1,
                        format,
                        type,
-                       (const unsigned char *)pixels+(height-1)*stride);
+                       (const unsigned char*)pixels+(height-1)*stride);
     gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
 }
 
 static void
 TexSubImage2DWithoutUnpackSubimage(GLContext* gl,
                                    GLenum target, GLint level,
                                    GLint xoffset, GLint yoffset,
                                    GLsizei width, GLsizei height,
                                    GLsizei stride, GLint pixelsize,
                                    GLenum format, GLenum type,
                                    const GLvoid* pixels)
 {
     // Not using the whole row of texture data and GL_UNPACK_ROW_LENGTH
     // isn't supported. We make a copy of the texture data we're using,
     // such that we're using the whole row of data in the copy. This turns
     // out to be more efficient than uploading row-by-row; see bug 698197.
-    unsigned char *newPixels = new unsigned char[width*height*pixelsize];
-    unsigned char *rowDest = newPixels;
-    const unsigned char *rowSource = (const unsigned char *)pixels;
+    unsigned char* newPixels = new unsigned char[width*height*pixelsize];
+    unsigned char* rowDest = newPixels;
+    const unsigned char* rowSource = (const unsigned char*)pixels;
     for (int h = 0; h < height; h++) {
             memcpy(rowDest, rowSource, width*pixelsize);
             rowDest += width*pixelsize;
             rowSource += stride;
     }
 
     stride = width*pixelsize;
     gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT,
@@ -215,17 +215,17 @@ TexSubImage2DWithoutUnpackSubimage(GLCon
                        format,
                        type,
                        newPixels);
     delete [] newPixels;
     gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
 }
 
 static void
-TexSubImage2DHelper(GLContext *gl,
+TexSubImage2DHelper(GLContext* gl,
                     GLenum target, GLint level,
                     GLint xoffset, GLint yoffset,
                     GLsizei width, GLsizei height, GLsizei stride,
                     GLint pixelsize, GLenum format,
                     GLenum type, const GLvoid* pixels)
 {
     if (gl->IsGLES()) {
         if (stride == width * pixelsize) {
@@ -269,21 +269,21 @@ TexSubImage2DHelper(GLContext *gl,
                            type,
                            pixels);
         gl->fPixelStorei(LOCAL_GL_UNPACK_ROW_LENGTH, 0);
         gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
     }
 }
 
 static void
-TexImage2DHelper(GLContext *gl,
+TexImage2DHelper(GLContext* gl,
                  GLenum target, GLint level, GLint internalformat,
                  GLsizei width, GLsizei height, GLsizei stride,
                  GLint pixelsize, GLint border, GLenum format,
-                 GLenum type, const GLvoid *pixels)
+                 GLenum type, const GLvoid* pixels)
 {
     if (gl->IsGLES()) {
 
         NS_ASSERTION(format == (GLenum)internalformat,
                     "format and internalformat not the same for glTexImage2D on GLES2");
 
         if (!CanUploadNonPowerOfTwo(gl)
             && (stride != width * pixelsize
@@ -557,17 +557,17 @@ UploadImageDataToTexture(GLContext* gl,
         *aOutUploadSize = 0;
     }
 
     for (auto iter = paintRegion.RectIter(); !iter.Done(); iter.Next()) {
         const IntRect& rect = iter.Get();
         // The inital data pointer is at the top left point of the region's
         // bounding rectangle. We need to find the offset of this rect
         // within the region and adjust the data pointer accordingly.
-        unsigned char *rectData =
+        unsigned char* rectData =
             aData + DataOffset(rect.TopLeft() - topLeft, aStride, aFormat);
 
         NS_ASSERTION(textureInited || (rect.x == 0 && rect.y == 0),
                      "Must be uploading to the origin when we don't have an existing texture");
 
         if (textureInited && CanUploadSubTextures(gl)) {
             TexSubImage2DHelper(gl,
                                 aTextureTarget,
--- a/gfx/gl/GLUploadHelpers.h
+++ b/gfx/gl/GLUploadHelpers.h
@@ -66,17 +66,17 @@ UploadImageDataToTexture(GLContext* gl,
                          GLenum aTextureUnit = LOCAL_GL_TEXTURE0,
                          GLenum aTextureTarget = LOCAL_GL_TEXTURE_2D);
 
 /**
   * Convenience wrapper around UploadImageDataToTexture for gfx::DataSourceSurface's.
   */
 gfx::SurfaceFormat
 UploadSurfaceToTexture(GLContext* gl,
-                       gfx::DataSourceSurface *aSurface,
+                       gfx::DataSourceSurface* aSurface,
                        const nsIntRegion& aDstRegion,
                        GLuint& aTexture,
                        size_t* aOutUploadSize = nullptr,
                        bool aNeedInit = false,
                        const gfx::IntPoint& aSrcPoint = gfx::IntPoint(0, 0),
                        bool aPixelBuffer = false,
                        GLenum aTextureUnit = LOCAL_GL_TEXTURE0,
                        GLenum aTextureTarget = LOCAL_GL_TEXTURE_2D);
--- a/gfx/gl/GLXLibrary.h
+++ b/gfx/gl/GLXLibrary.h
@@ -6,21 +6,21 @@
 #ifndef GFX_GLXLIBRARY_H
 #define GFX_GLXLIBRARY_H
 
 #include "GLContextTypes.h"
 typedef realGLboolean GLboolean;
 
 // stuff from glx.h
 #include "X11/Xlib.h"
-typedef struct __GLXcontextRec *GLXContext;
+typedef struct __GLXcontextRec* GLXContext;
 typedef XID GLXPixmap;
 typedef XID GLXDrawable;
 /* GLX 1.3 and later */
-typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef struct __GLXFBConfigRec* GLXFBConfig;
 typedef XID GLXFBConfigID;
 typedef XID GLXContextID;
 typedef XID GLXWindow;
 typedef XID GLXPbuffer;
 // end of stuff from glx.h
 #include "prenv.h"
 
 struct PRLibrary;
@@ -62,69 +62,69 @@ public:
     , mHasVideoSync(false)
     , mIsATI(false), mIsNVIDIA(false)
     , mClientIsMesa(false), mGLXMajorVersion(0)
     , mGLXMinorVersion(0)
     , mOGLLibrary(nullptr)
     {}
 
     void xDestroyContext(Display* display, GLXContext context);
-    Bool xMakeCurrent(Display* display, 
-                      GLXDrawable drawable, 
+    Bool xMakeCurrent(Display* display,
+                      GLXDrawable drawable,
                       GLXContext context);
 
     GLXContext xGetCurrentContext();
-    static void* xGetProcAddress(const char *procName);
-    GLXFBConfig* xChooseFBConfig(Display* display, 
-                                 int screen, 
-                                 const int *attrib_list, 
-                                 int *nelements);
-    GLXFBConfig* xGetFBConfigs(Display* display, 
-                               int screen, 
-                               int *nelements);
-    GLXContext xCreateNewContext(Display* display, 
-                                 GLXFBConfig config, 
-                                 int render_type, 
-                                 GLXContext share_list, 
+    static void* xGetProcAddress(const char* procName);
+    GLXFBConfig* xChooseFBConfig(Display* display,
+                                 int screen,
+                                 const int* attrib_list,
+                                 int* nelements);
+    GLXFBConfig* xGetFBConfigs(Display* display,
+                               int screen,
+                               int* nelements);
+    GLXContext xCreateNewContext(Display* display,
+                                 GLXFBConfig config,
+                                 int render_type,
+                                 GLXContext share_list,
                                  Bool direct);
-    int xGetFBConfigAttrib(Display *display,
+    int xGetFBConfigAttrib(Display* display,
                            GLXFBConfig config,
                            int attribute,
-                           int *value);
-    void xSwapBuffers(Display *display, GLXDrawable drawable);
-    const char * xQueryExtensionsString(Display *display,
-                                        int screen);
-    const char * xGetClientString(Display *display,
-                                  int screen);
-    const char * xQueryServerString(Display *display,
-                                    int screen, int name);
-    GLXPixmap xCreatePixmap(Display *display, 
+                           int* value);
+    void xSwapBuffers(Display* display, GLXDrawable drawable);
+    const char* xQueryExtensionsString(Display* display,
+                                       int screen);
+    const char* xGetClientString(Display* display,
+                                 int screen);
+    const char* xQueryServerString(Display* display,
+                                   int screen, int name);
+    GLXPixmap xCreatePixmap(Display* display,
                             GLXFBConfig config,
                             Pixmap pixmap,
-                            const int *attrib_list);
-    GLXPixmap xCreateGLXPixmapWithConfig(Display *display,
+                            const int* attrib_list);
+    GLXPixmap xCreateGLXPixmapWithConfig(Display* display,
                                          GLXFBConfig config,
                                          Pixmap pixmap);
-    void xDestroyPixmap(Display *display, GLXPixmap pixmap);
-    Bool xQueryVersion(Display *display,
-                       int *major,
-                       int *minor);
-    void xBindTexImage(Display *display,
+    void xDestroyPixmap(Display* display, GLXPixmap pixmap);
+    Bool xQueryVersion(Display* display,
+                       int* major,
+                       int* minor);
+    void xBindTexImage(Display* display,
                        GLXDrawable drawable,
                        int buffer,
-                       const int *attrib_list);
-    void xReleaseTexImage(Display *display,
+                       const int* attrib_list);
+    void xReleaseTexImage(Display* display,
                           GLXDrawable drawable,
                           int buffer);
     void xWaitGL();
     void xWaitX();
 
-    GLXContext xCreateContextAttribs(Display* display, 
-                                     GLXFBConfig config, 
-                                     GLXContext share_list, 
+    GLXContext xCreateContextAttribs(Display* display,
+                                     GLXFBConfig config,
+                                     GLXContext share_list,
                                      Bool direct,
                                      const int* attrib_list);
 
     int xGetVideoSync(unsigned int* count);
     int xWaitVideoSync(int divisor, int remainder, unsigned int* count);
 
     bool EnsureInitialized();
 
@@ -138,109 +138,109 @@ public:
     bool HasRobustness() { return mHasRobustness; }
     bool HasCreateContextAttribs() { return mHasCreateContextAttribs; }
     bool SupportsTextureFromPixmap(gfxASurface* aSurface);
     bool SupportsVideoSync();
     bool IsATI() { return mIsATI; }
     bool GLXVersionCheck(int aMajor, int aMinor);
 
 private:
-    
+
     typedef void (GLAPIENTRY * PFNGLXDESTROYCONTEXTPROC) (Display*,
                                                           GLXContext);
     PFNGLXDESTROYCONTEXTPROC xDestroyContextInternal;
     typedef Bool (GLAPIENTRY * PFNGLXMAKECURRENTPROC) (Display*,
                                                        GLXDrawable,
                                                        GLXContext);
     PFNGLXMAKECURRENTPROC xMakeCurrentInternal;
     typedef GLXContext (GLAPIENTRY * PFNGLXGETCURRENTCONTEXT) ();
     PFNGLXGETCURRENTCONTEXT xGetCurrentContextInternal;
-    typedef void* (GLAPIENTRY * PFNGLXGETPROCADDRESSPROC) (const char *);
+    typedef void* (GLAPIENTRY * PFNGLXGETPROCADDRESSPROC) (const char*);
     PFNGLXGETPROCADDRESSPROC xGetProcAddressInternal;
-    typedef GLXFBConfig* (GLAPIENTRY * PFNGLXCHOOSEFBCONFIG) (Display *,
+    typedef GLXFBConfig* (GLAPIENTRY * PFNGLXCHOOSEFBCONFIG) (Display*,
                                                               int,
-                                                              const int *,
-                                                              int *);
+                                                              const int*,
+                                                              int*);
     PFNGLXCHOOSEFBCONFIG xChooseFBConfigInternal;
-    typedef GLXFBConfig* (GLAPIENTRY * PFNGLXGETFBCONFIGS) (Display *,
+    typedef GLXFBConfig* (GLAPIENTRY * PFNGLXGETFBCONFIGS) (Display*,
                                                             int,
-                                                            int *);
+                                                            int*);
     PFNGLXGETFBCONFIGS xGetFBConfigsInternal;
-    typedef GLXContext (GLAPIENTRY * PFNGLXCREATENEWCONTEXT) (Display *,
+    typedef GLXContext (GLAPIENTRY * PFNGLXCREATENEWCONTEXT) (Display*,
                                                               GLXFBConfig,
                                                               int,
                                                               GLXContext,
                                                               Bool);
     PFNGLXCREATENEWCONTEXT xCreateNewContextInternal;
-    typedef int (GLAPIENTRY * PFNGLXGETFBCONFIGATTRIB) (Display *, 
+    typedef int (GLAPIENTRY * PFNGLXGETFBCONFIGATTRIB) (Display*,
                                                         GLXFBConfig,
                                                         int,
-                                                        int *);
+                                                        int*);
     PFNGLXGETFBCONFIGATTRIB xGetFBConfigAttribInternal;
 
-    typedef void (GLAPIENTRY * PFNGLXSWAPBUFFERS) (Display *,
+    typedef void (GLAPIENTRY * PFNGLXSWAPBUFFERS) (Display*,
                                                    GLXDrawable);
     PFNGLXSWAPBUFFERS xSwapBuffersInternal;
-    typedef const char * (GLAPIENTRY * PFNGLXQUERYEXTENSIONSSTRING) (Display *,
-                                                                     int);
+    typedef const char* (GLAPIENTRY * PFNGLXQUERYEXTENSIONSSTRING) (Display*,
+                                                                    int);
     PFNGLXQUERYEXTENSIONSSTRING xQueryExtensionsStringInternal;
-    typedef const char * (GLAPIENTRY * PFNGLXGETCLIENTSTRING) (Display *,
-                                                               int);
+    typedef const char* (GLAPIENTRY * PFNGLXGETCLIENTSTRING) (Display*,
+                                                              int);
     PFNGLXGETCLIENTSTRING xGetClientStringInternal;
-    typedef const char * (GLAPIENTRY * PFNGLXQUERYSERVERSTRING) (Display *,
-                                                                 int,
-                                                                 int);
+    typedef const char* (GLAPIENTRY * PFNGLXQUERYSERVERSTRING) (Display*,
+                                                                int,
+                                                                int);
     PFNGLXQUERYSERVERSTRING xQueryServerStringInternal;
 
-    typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEPIXMAP) (Display *,
+    typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEPIXMAP) (Display*,
                                                          GLXFBConfig,
                                                          Pixmap,
-                                                         const int *);
+                                                         const int*);
     PFNGLXCREATEPIXMAP xCreatePixmapInternal;
     typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEGLXPIXMAPWITHCONFIG)
-                                                        (Display *,
+                                                        (Display*,
                                                          GLXFBConfig,
                                                          Pixmap);
     PFNGLXCREATEGLXPIXMAPWITHCONFIG xCreateGLXPixmapWithConfigInternal;
-    typedef void (GLAPIENTRY * PFNGLXDESTROYPIXMAP) (Display *,
+    typedef void (GLAPIENTRY * PFNGLXDESTROYPIXMAP) (Display*,
                                                      GLXPixmap);
     PFNGLXDESTROYPIXMAP xDestroyPixmapInternal;
-    typedef Bool (GLAPIENTRY * PFNGLXQUERYVERSION) (Display *,
-                                                    int *,
-                                                    int *);
+    typedef Bool (GLAPIENTRY * PFNGLXQUERYVERSION) (Display*,
+                                                    int*,
+                                                    int*);
     PFNGLXQUERYVERSION xQueryVersionInternal;
 
-    typedef void (GLAPIENTRY * PFNGLXBINDTEXIMAGE) (Display *,
+    typedef void (GLAPIENTRY * PFNGLXBINDTEXIMAGE) (Display*,
                                                     GLXDrawable,
                                                     int,
-                                                    const int *);
+                                                    const int*);
     PFNGLXBINDTEXIMAGE xBindTexImageInternal;
 
-    typedef void (GLAPIENTRY * PFNGLXRELEASETEXIMAGE) (Display *,
+    typedef void (GLAPIENTRY * PFNGLXRELEASETEXIMAGE) (Display*,
                                                        GLXDrawable,
                                                        int);
     PFNGLXRELEASETEXIMAGE xReleaseTexImageInternal;
 
     typedef void (GLAPIENTRY * PFNGLXWAITGL) ();
     PFNGLXWAITGL xWaitGLInternal;
-    
+
     typedef void (GLAPIENTRY * PFNGLXWAITX) ();
     PFNGLXWAITGL xWaitXInternal;
 
-    typedef GLXContext (GLAPIENTRY * PFNGLXCREATECONTEXTATTRIBS) (Display *,
+    typedef GLXContext (GLAPIENTRY * PFNGLXCREATECONTEXTATTRIBS) (Display*,
                                                                   GLXFBConfig,
                                                                   GLXContext,
                                                                   Bool,
-                                                                  const int *);
+                                                                  const int*);
     PFNGLXCREATECONTEXTATTRIBS xCreateContextAttribsInternal;
 
-    typedef int (GLAPIENTRY *PFNGLXGETVIDEOSYNCSGI) (unsigned int *count);
+    typedef int (GLAPIENTRY * PFNGLXGETVIDEOSYNCSGI) (unsigned int* count);
     PFNGLXGETVIDEOSYNCSGI xGetVideoSyncInternal;
 
-    typedef int (GLAPIENTRY *PFNGLXWAITVIDEOSYNCSGI) (int divisor, int remainder, unsigned int *count);
+    typedef int (GLAPIENTRY * PFNGLXWAITVIDEOSYNCSGI) (int divisor, int remainder, unsigned int* count);
     PFNGLXWAITVIDEOSYNCSGI xWaitVideoSyncInternal;
 
 #ifdef DEBUG
     void BeforeGLXCall();
     void AfterGLXCall();
 #endif
 
     bool mInitialized;
@@ -250,17 +250,17 @@ private:
     bool mHasRobustness;
     bool mHasCreateContextAttribs;
     bool mHasVideoSync;
     bool mIsATI;
     bool mIsNVIDIA;
     bool mClientIsMesa;
     int mGLXMajorVersion;
     int mGLXMinorVersion;
-    PRLibrary *mOGLLibrary;
+    PRLibrary* mOGLLibrary;
 };
 
 // a global GLXLibrary instance
 extern GLXLibrary sGLXLibrary;
 
 } /* namespace gl */
 } /* namespace mozilla */
 #endif /* GFX_GLXLIBRARY_H */
--- a/gfx/gl/SharedSurfaceIO.h
+++ b/gfx/gl/SharedSurfaceIO.h
@@ -38,27 +38,27 @@ public:
 
     virtual void ProducerAcquireImpl() override {}
     virtual void ProducerReleaseImpl() override;
 
     virtual bool CopyTexImage2D(GLenum target, GLint level, GLenum internalformat,
                                 GLint x, GLint y, GLsizei width, GLsizei height,
                                 GLint border) override;
     virtual bool ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
-                            GLenum format, GLenum type, GLvoid *pixels) override;
+                            GLenum format, GLenum type, GLvoid* pixels) override;
 
     virtual GLuint ProdTexture() override {
         return mProdTex;
     }
 
     virtual GLenum ProdTextureTarget() const override {
         return LOCAL_GL_TEXTURE_RECTANGLE_ARB;
     }
 
-    static SharedSurface_IOSurface* Cast(SharedSurface *surf) {
+    static SharedSurface_IOSurface* Cast(SharedSurface* surf) {
         MOZ_ASSERT(surf->mType == SharedSurfaceType::IOSurface);
         return static_cast<SharedSurface_IOSurface*>(surf);
     }
 
     MacIOSurface* GetIOSurface() const {
         return mIOSurf;
     }
 
--- a/gfx/gl/TextureImageCGL.h
+++ b/gfx/gl/TextureImageCGL.h
@@ -34,25 +34,25 @@ protected:
 
 private:
 
     GLuint mPixelBuffer;
     bool mBoundPixelBuffer;
 };
 
 already_AddRefed<TextureImage>
-CreateTextureImageCGL(GLContext *gl,
+CreateTextureImageCGL(GLContext* gl,
                       const gfx::IntSize& aSize,
                       TextureImage::ContentType aContentType,
                       GLenum aWrapMode,
                       TextureImage::Flags aFlags,
                       TextureImage::ImageFormat aImageFormat);
 
 already_AddRefed<TextureImage>
-TileGenFuncCGL(GLContext *gl,
+TileGenFuncCGL(GLContext* gl,
                const gfx::IntSize& aSize,
                TextureImage::ContentType aContentType,
                TextureImage::Flags aFlags);
 
 } // namespace gl
 } // namespace mozilla
 
 #endif
--- a/gfx/gl/TextureImageCGL.mm
+++ b/gfx/gl/TextureImageCGL.mm
@@ -74,17 +74,17 @@ CreateTextureImageCGL(GLContext* gl,
       return t.forget();
     }
 
     return CreateBasicTextureImage(gl, aSize, aContentType, aWrapMode,
                                    aFlags);
 }
 
 already_AddRefed<TextureImage>
-TileGenFuncCGL(GLContext *gl,
+TileGenFuncCGL(GLContext* gl,
                const IntSize& aSize,
                TextureImage::ContentType aContentType,
                TextureImage::Flags aFlags)
 {
     bool useNearestFilter = aFlags & TextureImage::UseNearestFilter;
     gl->MakeCurrent();
 
     GLuint texture;
--- a/gfx/gl/TextureImageEGL.cpp
+++ b/gfx/gl/TextureImageEGL.cpp
@@ -305,29 +305,29 @@ TextureImageEGL::DestroyEGLSurface(void)
     if (!mSurface)
         return;
 
     sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
     mSurface = nullptr;
 }
 
 already_AddRefed<TextureImage>
-CreateTextureImageEGL(GLContext *gl,
+CreateTextureImageEGL(GLContext* gl,
                       const gfx::IntSize& aSize,
                       TextureImage::ContentType aContentType,
                       GLenum aWrapMode,
                       TextureImage::Flags aFlags,
                       TextureImage::ImageFormat aImageFormat)
 {
     RefPtr<TextureImage> t = new gl::TiledTextureImage(gl, aSize, aContentType, aFlags, aImageFormat);
     return t.forget();
 }
 
 already_AddRefed<TextureImage>
-TileGenFuncEGL(GLContext *gl,
+TileGenFuncEGL(GLContext* gl,
                const gfx::IntSize& aSize,
                TextureImage::ContentType aContentType,
                TextureImage::Flags aFlags,
                TextureImage::ImageFormat aImageFormat)
 {
   gl->MakeCurrent();
 
   GLuint texture;
--- a/gfx/gl/TextureImageEGL.h
+++ b/gfx/gl/TextureImageEGL.h
@@ -73,25 +73,25 @@ protected:
     EGLSurface mSurface;
     EGLConfig mConfig;
     TextureState mTextureState;
 
     bool mBound;
 };
 
 already_AddRefed<TextureImage>
-CreateTextureImageEGL(GLContext *gl,
+CreateTextureImageEGL(GLContext* gl,
                       const gfx::IntSize& aSize,
                       TextureImage::ContentType aContentType,
                       GLenum aWrapMode,
                       TextureImage::Flags aFlags,
                       TextureImage::ImageFormat aImageFormat);
 
 already_AddRefed<TextureImage>
-TileGenFuncEGL(GLContext *gl,
+TileGenFuncEGL(GLContext* gl,
                const gfx::IntSize& aSize,
                TextureImage::ContentType aContentType,
                TextureImage::Flags aFlags,
                TextureImage::ImageFormat aImageFormat);
 
 } // namespace gl
 } // namespace mozilla
 
--- a/gfx/gl/WGLLibrary.h
+++ b/gfx/gl/WGLLibrary.h
@@ -48,76 +48,76 @@ public:
     typedef HDC (WINAPI * PFNWGLGETPBUFFERDCPROC) (HANDLE hPbuffer);
     PFNWGLGETPBUFFERDCPROC fGetPbufferDC;
 
     typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEPROC) (HANDLE hPbuffer, int iBuffer);
     PFNWGLBINDTEXIMAGEPROC fBindTexImage;
     typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEPROC) (HANDLE hPbuffer, int iBuffer);
     PFNWGLRELEASETEXIMAGEPROC fReleaseTexImage;
 
-    typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+    typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATPROC) (HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats);
     PFNWGLCHOOSEPIXELFORMATPROC fChoosePixelFormat;
-    typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
+    typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int* piValues);
     PFNWGLGETPIXELFORMATATTRIBIVPROC fGetPixelFormatAttribiv;
 
-    typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGPROC) (HDC hdc);
+    typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGPROC) (HDC hdc);
     PFNWGLGETEXTENSIONSSTRINGPROC fGetExtensionsString;
 
-    typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSPROC) (HDC hdc, HGLRC hShareContext, const int *attribList);
+    typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSPROC) (HDC hdc, HGLRC hShareContext, const int* attribList);
     PFNWGLCREATECONTEXTATTRIBSPROC fCreateContextAttribs;
 
     // WGL_NV_DX_interop:
-    // BOOL wglDXSetResourceShareHandleNV(void *dxObject, HANDLE shareHandle);
+    // BOOL wglDXSetResourceShareHandleNV(void* dxObject, HANDLE shareHandle);
     typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLEPROC) (void* dxObject, HANDLE shareHandle);
     PFNWGLDXSETRESOURCESHAREHANDLEPROC fDXSetResourceShareHandle;
 
-    // HANDLE wglDXOpenDeviceNV(void *dxDevice);
+    // HANDLE wglDXOpenDeviceNV(void* dxDevice);
     typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICEPROC) (void* dxDevice);
     PFNWGLDXOPENDEVICEPROC fDXOpenDevice;
 
     // BOOL wglDXCloseDeviceNV(HANDLE hDevice);
     typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICEPROC) (HANDLE hDevice);
     PFNWGLDXCLOSEDEVICEPROC fDXCloseDevice;
 
-    // HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
+    // HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
     typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
     PFNWGLDXREGISTEROBJECTPROC fDXRegisterObject;
 
     // BOOL wglDXUnregisterObjectNV(HANDLE hDevice, HANDLE hObject);
     typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECT) (HANDLE hDevice, HANDLE hObject);
     PFNWGLDXUNREGISTEROBJECT fDXUnregisterObject;
 
     // BOOL wglDXObjectAccessNV(HANDLE hObject, GLenum access);
     typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSPROC) (HANDLE hObject, GLenum access);
     PFNWGLDXOBJECTACCESSPROC fDXObjectAccess;
 
-    // BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects);
+    // BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects);
     typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
     PFNWGLDXLOCKOBJECTSPROC fDXLockObjects;
 
-    // BOOL wglDXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects);
+    // BOOL wglDXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE* hObjects);
     typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
     PFNWGLDXUNLOCKOBJECTSPROC fDXUnlockObjects;
 
     bool EnsureInitialized();
-    HWND CreateDummyWindow(HDC *aWindowDC = nullptr);
+    HWND CreateDummyWindow(HDC* aWindowDC = nullptr);
 
     bool HasRobustness() const { return mHasRobustness; }
     bool HasDXInterop() const { return mHasDXInterop; }
     bool HasDXInterop2() const { return mHasDXInterop2; }
     bool IsInitialized() const { return mInitialized; }
     HWND GetWindow() const { return mWindow; }
     HDC GetWindowDC() const {return mWindowDC; }
     HGLRC GetWindowGLContext() const {return mWindowGLContext; }
     int GetWindowPixelFormat() const { return mWindowPixelFormat; }
-    PRLibrary *GetOGLLibrary() { return mOGLLibrary; }
+    PRLibrary* GetOGLLibrary() { return mOGLLibrary; }
 
 private:
     bool mInitialized;
-    PRLibrary *mOGLLibrary;
+    PRLibrary* mOGLLibrary;
     bool mHasRobustness;
     bool mHasDXInterop;
     bool mHasDXInterop2;
 
     HWND mWindow;
     HDC mWindowDC;
     HGLRC mWindowGLContext;
     int mWindowPixelFormat;