Bug 1273625 - rust: target i686-pc-windows-msvc. r?mshal
We no longer need to support systems without SSE2, so we
can move to the standard i686 target.
MozReview-Commit-ID: 6eaPwnYSzrR
--- a/build/autoconf/rust.m4
+++ b/build/autoconf/rust.m4
@@ -101,17 +101,17 @@ AC_DEFUN([MOZ_RUST_SUPPORT], [
arm*linux-android*)
rust_target=arm-linux-androideabi
;;
# Windows
i*86-pc-mingw32)
# XXX better detection of CXX needed here, to figure out whether
# we need i686-pc-windows-gnu instead, since mingw32 builds work.
- rust_target=i586-pc-windows-msvc
+ rust_target=i686-pc-windows-msvc
;;
x86_64-pc-mingw32)
# XXX and here as well
rust_target=x86_64-pc-windows-msvc
;;
*)
# Fall back to implicit (native) target when not cross-compiling
if test -n "$CROSS_COMPILE"; then