Bug 1273625 - rust: target i686-pc-windows-msvc. r?mshal draft
authorRalph Giles <giles@mozilla.com>
Tue, 17 May 2016 12:47:18 -0700
changeset 367961 2b4e5a40c79899cdc5f45321f7fa05100ac8e272
parent 367960 de7149a98c5f022eb51bc8c761c4394798ee9ea9
child 367962 ba112126678106bb920955b64d97bd047929cd86
push id18396
push userbmo:giles@thaumas.net
push dateTue, 17 May 2016 19:54:14 +0000
reviewersmshal
bugs1273625
milestone49.0a1
Bug 1273625 - rust: target i686-pc-windows-msvc. r?mshal We no longer need to support systems without SSE2, so we can move to the standard i686 target. MozReview-Commit-ID: 6eaPwnYSzrR
build/autoconf/rust.m4
--- a/build/autoconf/rust.m4
+++ b/build/autoconf/rust.m4
@@ -101,17 +101,17 @@ AC_DEFUN([MOZ_RUST_SUPPORT], [
       arm*linux-android*)
           rust_target=arm-linux-androideabi
           ;;
 
       # Windows
       i*86-pc-mingw32)
           # XXX better detection of CXX needed here, to figure out whether
           # we need i686-pc-windows-gnu instead, since mingw32 builds work.
-          rust_target=i586-pc-windows-msvc
+          rust_target=i686-pc-windows-msvc
           ;;
       x86_64-pc-mingw32)
           # XXX and here as well
           rust_target=x86_64-pc-windows-msvc
           ;;
       *)
           # Fall back to implicit (native) target when not cross-compiling
           if test -n "$CROSS_COMPILE"; then