Bug 1473513 - separate registerModule behavior from DebuggerServer; r=ochameau draft
authoryulia <ystartsev@mozilla.com>
Fri, 13 Jul 2018 18:03:28 +0200
changeset 823484 7451bc6d162a22932757ccc56a43172571093ee5
parent 823483 fd1412038cfe2518892c6176531465f5109b7a7f
push id117694
push userbmo:ystartsev@mozilla.com
push dateFri, 27 Jul 2018 13:09:11 +0000
reviewersochameau
bugs1473513
milestone63.0a1
Bug 1473513 - separate registerModule behavior from DebuggerServer; r=ochameau MozReview-Commit-ID: 3GsXRxcIKfx
devtools/client/debugger/test/mochitest/browser_dbg_globalactor.js
devtools/client/debugger/test/mochitest/browser_dbg_target-scoped-actor-02.js
devtools/client/debugger/test/mochitest/head.js
devtools/client/shared/test/shared-head.js
devtools/docs/backend/actor-registration.md
devtools/docs/backend/protocol.js.md
devtools/server/actor-registry.js
devtools/server/actors/root.js
devtools/server/actors/targets/browsing-context.js
devtools/server/actors/utils/actor-registry-utils.js
devtools/server/actors/webbrowser.js
devtools/server/main.js
devtools/server/moz.build
devtools/server/tests/browser/browser_actor_error.js
devtools/server/tests/browser/head.js
devtools/server/tests/mochitest/test_connectToFrame.html
devtools/server/tests/unit/head_dbg.js
devtools/server/tests/unit/test_add_actors.js
devtools/server/tests/unit/test_client_request.js
devtools/server/tests/unit/test_registerClient.js
devtools/server/tests/unit/test_register_actor.js
devtools/server/tests/unit/testactors.js
devtools/shared/protocol/lazy-pool.js
devtools/shared/security/tests/unit/testactors.js
devtools/shared/transport/tests/unit/head_dbg.js
devtools/shared/transport/tests/unit/test_bulk_error.js
devtools/shared/transport/tests/unit/test_client_server_bulk.js
devtools/shared/transport/tests/unit/testactors-no-bulk.js
devtools/shared/transport/tests/unit/testactors.js
mobile/android/modules/dbg-browser-actors.js
testing/talos/talos/tests/devtools/addon/content/tests/server/protocol.js
testing/xpcshell/dbg-actors.js
--- a/devtools/client/debugger/test/mochitest/browser_dbg_globalactor.js
+++ b/devtools/client/debugger/test/mochitest/browser_dbg_globalactor.js
@@ -10,17 +10,17 @@
 const ACTORS_URL = CHROME_URL + "testactors.js";
 
 function test() {
   let gClient;
 
   DebuggerServer.init();
   DebuggerServer.registerAllActors();
 
-  DebuggerServer.registerModule(ACTORS_URL, {
+  ActorRegistry.registerModule(ACTORS_URL, {
     prefix: "testOne",
     constructor: "TestActor1",
     type: { global: true },
   });
 
   let transport = DebuggerServer.connectPipe();
   gClient = new DebuggerClient(transport);
   gClient.connect().then(([aType, aTraits]) => {
--- a/devtools/client/debugger/test/mochitest/browser_dbg_target-scoped-actor-02.js
+++ b/devtools/client/debugger/test/mochitest/browser_dbg_target-scoped-actor-02.js
@@ -11,17 +11,17 @@ const ACTORS_URL = CHROME_URL + "testact
 const TAB_URL = EXAMPLE_URL + "doc_empty-tab-01.html";
 
 var gClient;
 
 function test() {
   DebuggerServer.init();
   DebuggerServer.registerAllActors();
 
-  DebuggerServer.registerModule(ACTORS_URL, {
+  ActorRegistry.registerModule(ACTORS_URL, {
     prefix: "testOne",
     constructor: "TestActor1",
     type: { target: true },
   });
 
   let transport = DebuggerServer.connectPipe();
   gClient = new DebuggerClient(transport);
   gClient.connect().then(([aType, aTraits]) => {
--- a/devtools/client/debugger/test/mochitest/head.js
+++ b/devtools/client/debugger/test/mochitest/head.js
@@ -11,16 +11,17 @@ Services.scriptloader.loadSubScript("chr
 // Disable logging for faster test runs. Set this pref to true if you want to
 // debug a test in your try runs. Both the debugger server and frontend will
 // be affected by this pref.
 var gEnableLogging = Services.prefs.getBoolPref("devtools.debugger.log");
 Services.prefs.setBoolPref("devtools.debugger.log", false);
 
 var { BrowserToolboxProcess } = ChromeUtils.import("resource://devtools/client/framework/ToolboxProcess.jsm", {});
 var { DebuggerServer } = require("devtools/server/main");
+var { ActorRegistry } = require("devtools/server/actor-registry");
 var { DebuggerClient } = require("devtools/shared/client/debugger-client");
 var ObjectClient = require("devtools/shared/client/object-client");
 var { AddonManager } = ChromeUtils.import("resource://gre/modules/AddonManager.jsm", {});
 var EventEmitter = require("devtools/shared/event-emitter");
 var { Toolbox } = require("devtools/client/framework/toolbox");
 var { Task } = require("devtools/shared/task");
 
 const chromeRegistry = Cc["@mozilla.org/chrome/chrome-registry;1"].getService(Ci.nsIChromeRegistry);
@@ -667,17 +668,17 @@ AddonDebugger.prototype = {
   _attachConsole: function () {
     let deferred = promise.defer();
     this.client.attachConsole(this.target.form.consoleActor, ["ConsoleAPI"])
       .then(([aResponse, aWebConsoleClient]) => {
         this.webConsole = aWebConsoleClient;
         this.client.addListener("consoleAPICall", this._onConsoleAPICall);
         deferred.resolve();
       }, e => {
-        deferred.reject(e); 
+        deferred.reject(e);
       });
     return deferred.promise;
   },
 
   _onConsoleAPICall: function (aType, aPacket) {
     if (aPacket.from != this.webConsole.actor)
       return;
     this.emit("console", aPacket.message);
--- a/devtools/client/shared/test/shared-head.js
+++ b/devtools/client/shared/test/shared-head.js
@@ -729,17 +729,17 @@ async function injectEventUtilsInContent
 async function enableWebComponents() {
   await pushPref("dom.webcomponents.shadowdom.enabled", true);
   await pushPref("dom.webcomponents.customelements.enabled", true);
 }
 
 /*
  * Register an actor in the content process of the current tab.
  *
- * Calling DebuggerServer.registerModule only registers the actor in the current process.
+ * Calling ActorRegistry.registerModule only registers the actor in the current process.
  * As all test scripts are ran in the parent process, it is only registered here.
  * This function helps register them in the content process used for the current tab.
  *
  * @param {string} url
  *        Actor module URL or absolute require path
  * @param {json} options
  *        Arguments to be passed to DebuggerServer.registerModule
  */
@@ -750,12 +750,12 @@ async function registerActorInContentPro
              .convertChromeURL(Services.io.newURI(uri)).spec;
   }
   // chrome://mochitests URI is registered only in the parent process, so convert these
   // URLs to file:// one in order to work in the content processes
   url = url.startsWith("chrome://mochitests") ? convertChromeToFile(url) : url;
   return ContentTask.spawn(gBrowser.selectedBrowser, { url, options }, args => {
     // eslint-disable-next-line no-shadow
     const { require } = ChromeUtils.import("resource://devtools/shared/Loader.jsm", {});
-    const { DebuggerServer } = require("devtools/server/main");
-    DebuggerServer.registerModule(args.url, args.options);
+    const { ActorRegistry } = require("devtools/server/actor-registry");
+    ActorRegistry.registerModule(args.url, args.options);
   });
 }
--- a/devtools/docs/backend/actor-registration.md
+++ b/devtools/docs/backend/actor-registration.md
@@ -3,37 +3,37 @@
 ## Target-scoped actors vs. global actors
 
 Target-scoped actors are the most common types of actors. That's the type of actors you will most probably be adding.
 
 Target-scoped actors target a document, this could be a tab in Firefox or a remote document in Firefox for Android.
 
 Global actors however are for the rest, for things not related to any particular document but instead for things global to the whole Firefox/Chrome/Safari instance the toolbox is connected to (e.g. the preference actor).
 
-## The DebuggerServer.registerModule function
+## The ActorRegistry.registerModule function
 
 To register a target-scoped actor:
 
 ```
-DebuggerServer.registerModule("devtools/server/actors/webconsole", {
+ActorRegistry.registerModule("devtools/server/actors/webconsole", {
   prefix: "console",
   constructor: "WebConsoleActor",
   type: { target: true }
 });
 ```
 
 To register a global actor:
 
 ```
-DebuggerServer.registerModule("devtools/server/actors/addon/addons", {
+ActorRegistry.registerModule("devtools/server/actors/addon/addons", {
   prefix: "addons",
   constructor: "AddonsActor",
   type: { global: true }
 });
 ```
 
-If you are adding a new built-in actor, you should be registering it using `DebuggerServer.registerModule` in `_addBrowserActors` or `_addTargetScopedActors` in `/devtools/server/main.js`.
+If you are adding a new built-in actor, you should be registering it using `ActorRegistry.registerModule` in `addBrowserActors` or `addTargetScopedActors` in `/devtools/server/actor-registry.js`.
 
 ## A note about lazy registration
 
-The `DebuggerServer` loads and creates all of the actors lazily to keep the initial memory usage down (which is extremely important on lower end devices).
+The `ActorRegistry` loads and creates all of the actors lazily to keep the initial memory usage down (which is extremely important on lower end devices).
 
 It becomes especially important when debugging pages with e10s when there are more than one process, because that's when we need to spawn a `DebuggerServer` per process (it may not be immediately obvious that the server in the main process is mostly only here for piping messages to the actors in the child process).
--- a/devtools/docs/backend/protocol.js.md
+++ b/devtools/docs/backend/protocol.js.md
@@ -46,17 +46,17 @@ The actor implementation would go somewh
       sayHello: function () {
        return "hello";
       },
     });
 
     // You also need to export the actor class in your module for discovery.
     exports.HelloActor = HelloActor;
 
-To activate your actor, register it in the `_addBrowserActors` method in `server/main.js`.
+To activate your actor, register it in the `addBrowserActors` method in `server/actor-registry.js`.
 The registration code would look something like this:
 
     this.registerModule("devtools/server/actors/hello-world", {
       prefix: "hello",
       constructor: "HelloActor",
       type: { global: true }
     });
 
copy from devtools/server/main.js
copy to devtools/server/actor-registry.js
--- a/devtools/server/main.js
+++ b/devtools/server/actor-registry.js
@@ -1,182 +1,23 @@
 /* This Source Code Form is subject to the terms of the Mozilla Public
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 "use strict";
 
-/**
- * Toolkit glue for the remote debugging protocol, loaded into the
- * debugging global.
- */
-var { Ci, Cc } = require("chrome");
 var Services = require("Services");
-var { ActorPool } = require("devtools/server/actors/common");
-var DevToolsUtils = require("devtools/shared/DevToolsUtils");
-var { dumpn } = DevToolsUtils;
-
-loader.lazyRequireGetter(this, "DebuggerSocket", "devtools/shared/security/socket", true);
-loader.lazyRequireGetter(this, "Authentication", "devtools/shared/security/auth");
-loader.lazyRequireGetter(this, "LocalDebuggerTransport", "devtools/shared/transport/local-transport", true);
-loader.lazyRequireGetter(this, "ChildDebuggerTransport", "devtools/shared/transport/child-transport", true);
-loader.lazyRequireGetter(this, "WorkerThreadWorkerDebuggerTransport", "devtools/shared/transport/worker-transport", true);
-loader.lazyRequireGetter(this, "MainThreadWorkerDebuggerTransport", "devtools/shared/transport/worker-transport", true);
-
-loader.lazyGetter(this, "generateUUID", () => {
-  // eslint-disable-next-line no-shadow
-  const { generateUUID } = Cc["@mozilla.org/uuid-generator;1"]
-                           .getService(Ci.nsIUUIDGenerator);
-  return generateUUID;
-});
-
-const CONTENT_PROCESS_SERVER_STARTUP_SCRIPT =
-  "resource://devtools/server/startup/content-process.js";
-
-loader.lazyRequireGetter(this, "EventEmitter", "devtools/shared/event-emitter");
-
+var { Ci } = require("chrome");
 var gRegisteredModules = Object.create(null);
 
-/**
- * Public API
- */
-var DebuggerServer = {
-  _listeners: [],
-  _initialized: false,
-  // Flag to check if the content process server startup script was already loaded.
-  _contentProcessServerStartupScriptLoaded: false,
-  // Map of global actor names to actor constructors.
+const ActorRegistry = {
   globalActorFactories: {},
-  // Map of target-scoped actor names to actor constructors.
   targetScopedActorFactories: {},
-
-  LONG_STRING_LENGTH: 10000,
-  LONG_STRING_INITIAL_LENGTH: 1000,
-  LONG_STRING_READ_LENGTH: 65 * 1024,
-
-  /**
-   * The windowtype of the chrome window to use for actors that use the global
-   * window (i.e the global style editor). Set this to your main window type,
-   * for example "navigator:browser".
-   */
-  chromeWindowType: "navigator:browser",
-
-  /**
-   * Allow debugging chrome of (parent or child) processes.
-   */
-  allowChromeProcess: false,
-
-  /**
-   * We run a special server in child process whose main actor is an instance
-   * of FrameTargetActor, but that isn't a root actor. Instead there is no root
-   * actor registered on DebuggerServer.
-   */
-  get rootlessServer() {
-    return !this.createRootActor;
-  },
-
-  /**
-   * Initialize the debugger server.
-   */
-  init() {
-    if (this.initialized) {
-      return;
-    }
-
-    this._connections = {};
-    this._nextConnID = 0;
-
-    this._initialized = true;
-  },
-
-  get protocol() {
-    return require("devtools/shared/protocol");
-  },
-
-  get initialized() {
-    return this._initialized;
-  },
-
-  /**
-   * Performs cleanup tasks before shutting down the debugger server. Such tasks
-   * include clearing any actor constructors added at runtime. This method
-   * should be called whenever a debugger server is no longer useful, to avoid
-   * memory leaks. After this method returns, the debugger server must be
-   * initialized again before use.
-   */
-  destroy() {
-    if (!this._initialized) {
-      return;
-    }
-
-    for (const connID of Object.getOwnPropertyNames(this._connections)) {
-      this._connections[connID].close();
-    }
-
-    for (const id of Object.getOwnPropertyNames(gRegisteredModules)) {
-      this.unregisterModule(id);
-    }
-    gRegisteredModules = Object.create(null);
-
-    this.closeAllListeners();
-    this.globalActorFactories = {};
-    this.targetScopedActorFactories = {};
-    this._initialized = false;
-
-    dumpn("Debugger server is shut down.");
-  },
-
-  /**
-   * Raises an exception if the server has not been properly initialized.
-   */
-  _checkInit() {
-    if (!this._initialized) {
-      throw new Error("DebuggerServer has not been initialized.");
-    }
-
-    if (!this.rootlessServer && !this.createRootActor) {
-      throw new Error("Use DebuggerServer.setRootActor() to add a root actor " +
-                      "implementation.");
-    }
-  },
-
-  /**
-   * Register different type of actors. Only register the one that are not already
-   * registered.
-   *
-   * @param root boolean
-   *        Registers the root actor from webbrowser module, which is used to
-   *        connect to and fetch any other actor.
-   * @param browser boolean
-   *        Registers all the parent process actors useful for debugging the
-   *        runtime itself, like preferences and addons actors.
-   * @param target boolean
-   *        Registers all the target-scoped actors like console, script, etc.
-   *        for debugging a target context.
-   */
-  registerActors({ root, browser, target }) {
-    if (browser) {
-      this._addBrowserActors();
-    }
-
-    if (root) {
-      const { createRootActor } = require("devtools/server/actors/webbrowser");
-      this.setRootActor(createRootActor);
-    }
-
-    if (target) {
-      this._addTargetScopedActors();
-    }
-  },
-
-  /**
-   * Register all possible actors for this DebuggerServer.
-   */
-  registerAllActors() {
-    this.registerActors({ root: true, browser: true, target: true });
+  init(connections) {
+    this._connections = connections;
   },
 
   /**
    * Register a CommonJS module with the debugger server.
    * @param id string
    *        The ID of a CommonJS module.
    *        The actor is going to be registered immediately, but loaded only
    *        when a client starts sending packets to an actor with the same id.
@@ -205,17 +46,17 @@ var DebuggerServer = {
    *            A new actor will be created for each target, such as a tab.
    */
   registerModule(id, options) {
     if (id in gRegisteredModules) {
       return;
     }
 
     if (!options) {
-      throw new Error("DebuggerServer.registerModule requires an options argument");
+      throw new Error("ActorRegistry.registerModule requires an options argument");
     }
     const {prefix, constructor, type} = options;
     if (typeof (prefix) !== "string") {
       throw new Error(`Lazy actor definition for '${id}' requires a string ` +
                       `'prefix' option.`);
     }
     if (typeof (constructor) !== "string") {
       throw new Error(`Lazy actor definition for '${id}' requires a string ` +
@@ -239,23 +80,16 @@ var DebuggerServer = {
       this.addTargetScopedActor(mod, name);
     }
     if (mod.globalActor) {
       this.addGlobalActor(mod, name);
     }
   },
 
   /**
-   * Returns true if a module id has been registered.
-   */
-  isModuleRegistered(id) {
-    return (id in gRegisteredModules);
-  },
-
-  /**
    * Unregister a previously-loaded CommonJS module from the debugger server.
    */
   unregisterModule(id) {
     const mod = gRegisteredModules[id];
     if (!mod) {
       throw new Error("Tried to unregister a module that was not previously registered.");
     }
 
@@ -271,17 +105,17 @@ var DebuggerServer = {
   },
 
   /**
    * Install Firefox-specific actors.
    *
    * /!\ Be careful when adding a new actor, especially global actors.
    * Any new global actor will be exposed and returned by the root actor.
    */
-  _addBrowserActors() {
+  addBrowserActors() {
     this.registerModule("devtools/server/actors/preference", {
       prefix: "preference",
       constructor: "PreferenceActor",
       type: { global: true }
     });
     this.registerModule("devtools/server/actors/actor-registry", {
       prefix: "actorRegistry",
       constructor: "ActorRegistryActor",
@@ -311,17 +145,17 @@ var DebuggerServer = {
       constructor: "PerfActor",
       type: { global: true }
     });
   },
 
   /**
    * Install target-scoped actors.
    */
-  _addTargetScopedActors() {
+  addTargetScopedActors() {
     this.registerModule("devtools/server/actors/webconsole", {
       prefix: "console",
       constructor: "WebConsoleActor",
       type: { target: true }
     });
     this.registerModule("devtools/server/actors/inspector/inspector", {
       prefix: "inspector",
       constructor: "InspectorActor",
@@ -423,746 +257,16 @@ var DebuggerServer = {
     this.registerModule("devtools/server/actors/accessibility", {
       prefix: "accessibility",
       constructor: "AccessibilityActor",
       type: { target: true }
     });
   },
 
   /**
-   * Passes a set of options to the AddonTargetActors for the given ID.
-   *
-   * @param id string
-   *        The ID of the add-on to pass the options to
-   * @param options object
-   *        The options.
-   * @return a promise that will be resolved when complete.
-   */
-  setAddonOptions(id, options) {
-    if (!this._initialized) {
-      return Promise.resolve();
-    }
-
-    const promises = [];
-
-    // Pass to all connections
-    for (const connID of Object.getOwnPropertyNames(this._connections)) {
-      promises.push(this._connections[connID].setAddonOptions(id, options));
-    }
-
-    return Promise.all(promises);
-  },
-
-  get listeningSockets() {
-    return this._listeners.length;
-  },
-
-  /**
-   * Creates a socket listener for remote debugger connections.
-   *
-   * After calling this, set some socket options, such as the port / path to
-   * listen on, and then call |open| on the listener.
-   *
-   * See SocketListener in devtools/shared/security/socket.js for available
-   * options.
-   *
-   * @return SocketListener
-   *         A SocketListener instance that is waiting to be configured and
-   *         opened is returned.  This single listener can be closed at any
-   *         later time by calling |close| on the SocketListener.  If remote
-   *         connections are disabled, an error is thrown.
-   */
-  createListener() {
-    if (!Services.prefs.getBoolPref("devtools.debugger.remote-enabled")) {
-      throw new Error("Can't create listener, remote debugging disabled");
-    }
-    this._checkInit();
-    return DebuggerSocket.createListener();
-  },
-
-  /**
-   * Add a SocketListener instance to the server's set of active
-   * SocketListeners.  This is called by a SocketListener after it is opened.
-   */
-  _addListener(listener) {
-    this._listeners.push(listener);
-  },
-
-  /**
-   * Remove a SocketListener instance from the server's set of active
-   * SocketListeners.  This is called by a SocketListener after it is closed.
-   */
-  _removeListener(listener) {
-    this._listeners = this._listeners.filter(l => l !== listener);
-  },
-
-  /**
-   * Closes and forgets all previously opened listeners.
-   *
-   * @return boolean
-   *         Whether any listeners were actually closed.
-   */
-  closeAllListeners() {
-    if (!this.listeningSockets) {
-      return false;
-    }
-
-    for (const listener of this._listeners) {
-      listener.close();
-    }
-
-    return true;
-  },
-
-  /**
-   * Creates a new connection to the local debugger speaking over a fake
-   * transport. This connection results in straightforward calls to the onPacket
-   * handlers of each side.
-   *
-   * @param prefix string [optional]
-   *    If given, all actors in this connection will have names starting
-   *    with |prefix + '/'|.
-   * @returns a client-side DebuggerTransport for communicating with
-   *    the newly-created connection.
-   */
-  connectPipe(prefix) {
-    this._checkInit();
-
-    const serverTransport = new LocalDebuggerTransport();
-    const clientTransport = new LocalDebuggerTransport(serverTransport);
-    serverTransport.other = clientTransport;
-    const connection = this._onConnection(serverTransport, prefix);
-
-    // I'm putting this here because I trust you.
-    //
-    // There are times, when using a local connection, when you're going
-    // to be tempted to just get direct access to the server.  Resist that
-    // temptation!  If you succumb to that temptation, you will make the
-    // fine developers that work on Fennec and Firefox OS sad.  They're
-    // professionals, they'll try to act like they understand, but deep
-    // down you'll know that you hurt them.
-    //
-    // This reference allows you to give in to that temptation.  There are
-    // times this makes sense: tests, for example, and while porting a
-    // previously local-only codebase to the remote protocol.
-    //
-    // But every time you use this, you will feel the shame of having
-    // used a property that starts with a '_'.
-    clientTransport._serverConnection = connection;
-
-    return clientTransport;
-  },
-
-  /**
-   * In a content child process, create a new connection that exchanges
-   * nsIMessageSender messages with our parent process.
-   *
-   * @param prefix
-   *    The prefix we should use in our nsIMessageSender message names and
-   *    actor names. This connection will use messages named
-   *    "debug:<prefix>:packet", and all its actors will have names
-   *    beginning with "<prefix>/".
-   */
-  connectToParent(prefix, scopeOrManager) {
-    this._checkInit();
-
-    const transport = isWorker ?
-                    new WorkerThreadWorkerDebuggerTransport(scopeOrManager, prefix) :
-                    new ChildDebuggerTransport(scopeOrManager, prefix);
-
-    return this._onConnection(transport, prefix, true);
-  },
-
-  /**
-   * Start a DevTools server in a content process (representing the entire process, not
-   * just a single frame) and add it as a child server for an active connection.
-   */
-  connectToContentProcess(connection, mm, onDestroy) {
-    return new Promise(resolve => {
-      const prefix = connection.allocID("content-process");
-      let actor, childTransport;
-
-      mm.addMessageListener("debug:content-process-actor", function listener(msg) {
-        // Arbitrarily choose the first content process to reply
-        // XXX: This code needs to be updated if we use more than one content process
-        mm.removeMessageListener("debug:content-process-actor", listener);
-
-        // Pipe Debugger message from/to parent/child via the message manager
-        childTransport = new ChildDebuggerTransport(mm, prefix);
-        childTransport.hooks = {
-          onPacket: connection.send.bind(connection),
-          onClosed() {}
-        };
-        childTransport.ready();
-
-        connection.setForwarding(prefix, childTransport);
-
-        dumpn(`Start forwarding for process with prefix ${prefix}`);
-
-        actor = msg.json.actor;
-
-        resolve(actor);
-      });
-
-      // Load the content process server startup script only once.
-      if (!this._contentProcessServerStartupScriptLoaded) {
-        // Load the process script that will receive the debug:init-content-server message
-        Services.ppmm.loadProcessScript(CONTENT_PROCESS_SERVER_STARTUP_SCRIPT, true);
-        this._contentProcessServerStartupScriptLoaded = true;
-      }
-
-      // Send a message to the content process server startup script to forward it the
-      // prefix.
-      mm.sendAsyncMessage("debug:init-content-server", {
-        prefix: prefix
-      });
-
-      function onClose() {
-        Services.obs.removeObserver(onMessageManagerClose, "message-manager-close");
-        EventEmitter.off(connection, "closed", onClose);
-        if (childTransport) {
-          // If we have a child transport, the actor has already
-          // been created. We need to stop using this message manager.
-          childTransport.close();
-          childTransport = null;
-          connection.cancelForwarding(prefix);
-
-          // ... and notify the child process to clean the target-scoped actors.
-          try {
-            mm.sendAsyncMessage("debug:content-process-destroy");
-          } catch (e) {
-            // Nothing to do
-          }
-        }
-
-        if (onDestroy) {
-          onDestroy(mm);
-        }
-      }
-
-      const onMessageManagerClose =
-        DevToolsUtils.makeInfallible((subject, topic, data) => {
-          if (subject == mm) {
-            onClose();
-            connection.send({ from: actor.actor, type: "tabDetached" });
-          }
-        });
-      Services.obs.addObserver(onMessageManagerClose,
-                               "message-manager-close");
-
-      EventEmitter.on(connection, "closed", onClose);
-    });
-  },
-
-  /**
-   * Start a DevTools server in a worker and add it as a child server for an active
-   * connection.
-   */
-  connectToWorker(connection, dbg, id, options) {
-    return new Promise((resolve, reject) => {
-      // Step 1: Ensure the worker debugger is initialized.
-      if (!dbg.isInitialized) {
-        dbg.initialize("resource://devtools/server/startup/worker.js");
-
-        // Create a listener for rpc requests from the worker debugger. Only do
-        // this once, when the worker debugger is first initialized, rather than
-        // for each connection.
-        const listener = {
-          onClose: () => {
-            dbg.removeListener(listener);
-          },
-
-          onMessage: (message) => {
-            message = JSON.parse(message);
-            if (message.type !== "rpc") {
-              return;
-            }
-
-            Promise.resolve().then(() => {
-              const method = {
-                "fetch": DevToolsUtils.fetch,
-              }[message.method];
-              if (!method) {
-                throw Error("Unknown method: " + message.method);
-              }
-
-              return method.apply(undefined, message.params);
-            }).then((value) => {
-              dbg.postMessage(JSON.stringify({
-                type: "rpc",
-                result: value,
-                error: null,
-                id: message.id
-              }));
-            }, (reason) => {
-              dbg.postMessage(JSON.stringify({
-                type: "rpc",
-                result: null,
-                error: reason,
-                id: message.id
-              }));
-            });
-          }
-        };
-
-        dbg.addListener(listener);
-      }
-
-      // Step 2: Send a connect request to the worker debugger.
-      dbg.postMessage(JSON.stringify({
-        type: "connect",
-        id,
-        options,
-      }));
-
-      // Steps 3-5 are performed on the worker thread (see worker.js).
-
-      // Step 6: Wait for a connection response from the worker debugger.
-      const listener = {
-        onClose: () => {
-          dbg.removeListener(listener);
-
-          reject("closed");
-        },
-
-        onMessage: (message) => {
-          message = JSON.parse(message);
-          if (message.type !== "connected" || message.id !== id) {
-            return;
-          }
-
-          // The initial connection message has been received, don't
-          // need to listen any longer
-          dbg.removeListener(listener);
-
-          // Step 7: Create a transport for the connection to the worker.
-          const transport = new MainThreadWorkerDebuggerTransport(dbg, id);
-          transport.ready();
-          transport.hooks = {
-            onClosed: () => {
-              if (!dbg.isClosed) {
-                // If the worker happens to be shutting down while we are trying
-                // to close the connection, there is a small interval during
-                // which no more runnables can be dispatched to the worker, but
-                // the worker debugger has not yet been closed. In that case,
-                // the call to postMessage below will fail. The onClosed hook on
-                // DebuggerTransport is not supposed to throw exceptions, so we
-                // need to make sure to catch these early.
-                try {
-                  dbg.postMessage(JSON.stringify({
-                    type: "disconnect",
-                    id,
-                  }));
-                } catch (e) {
-                  // We can safely ignore these exceptions. The only time the
-                  // call to postMessage can fail is if the worker is either
-                  // shutting down, or has finished shutting down. In both
-                  // cases, there is nothing to clean up, so we don't care
-                  // whether this message arrives or not.
-                }
-              }
-
-              connection.cancelForwarding(id);
-            },
-
-            onPacket: (packet) => {
-              // Ensure that any packets received from the server on the worker
-              // thread are forwarded to the client on the main thread, as if
-              // they had been sent by the server on the main thread.
-              connection.send(packet);
-            }
-          };
-
-          // Ensure that any packets received from the client on the main thread
-          // to actors on the worker thread are forwarded to the server on the
-          // worker thread.
-          connection.setForwarding(id, transport);
-
-          resolve({
-            threadActor: message.threadActor,
-            consoleActor: message.consoleActor,
-            transport: transport
-          });
-        }
-      };
-      dbg.addListener(listener);
-    });
-  },
-
-  /**
-   * Check if the server is running in the child process.
-   */
-  get isInChildProcess() {
-    return Services.appinfo.processType != Ci.nsIXULRuntime.PROCESS_TYPE_DEFAULT;
-  },
-
-  /**
-   * In a chrome parent process, ask all content child processes
-   * to execute a given module setup helper.
-   *
-   * @param module
-   *        The module to be required
-   * @param setupChild
-   *        The name of the setup helper exported by the above module
-   *        (setup helper signature: function ({mm}) { ... })
-   * @param waitForEval (optional)
-   *        If true, the returned promise only resolves once code in child
-   *        is evaluated
-   */
-  setupInChild({ module, setupChild, args, waitForEval }) {
-    if (this._childMessageManagers.size == 0) {
-      return Promise.resolve();
-    }
-    return new Promise(done => {
-      // If waitForEval is set, pass a unique id and expect child.js to send
-      // a message back once the code in child is evaluated.
-      if (typeof (waitForEval) != "boolean") {
-        waitForEval = false;
-      }
-      let count = this._childMessageManagers.size;
-      const id = waitForEval ? generateUUID().toString() : null;
-
-      this._childMessageManagers.forEach(mm => {
-        if (waitForEval) {
-          // Listen for the end of each child execution
-          const evalListener = msg => {
-            if (msg.data.id !== id) {
-              return;
-            }
-            mm.removeMessageListener("debug:setup-in-child-response", evalListener);
-            if (--count === 0) {
-              done();
-            }
-          };
-          mm.addMessageListener("debug:setup-in-child-response", evalListener);
-        }
-        mm.sendAsyncMessage("debug:setup-in-child", {
-          module: module,
-          setupChild: setupChild,
-          args: args,
-          id: id,
-        });
-      });
-
-      if (!waitForEval) {
-        done();
-      }
-    });
-  },
-
-  /**
-   * Live list of all currenctly attached child's message managers.
-   */
-  _childMessageManagers: new Set(),
-
-  /**
-   * Start a DevTools server in a remote frame's process and add it as a child server for
-   * an active connection.
-   *
-   * @param object connection
-   *        The debugger server connection to use.
-   * @param Element frame
-   *        The frame element with remote content to connect to.
-   * @param function [onDestroy]
-   *        Optional function to invoke when the child process closes or the connection
-   *        shuts down. (Need to forget about the related target actor.)
-   * @return object
-   *         A promise object that is resolved once the connection is established.
-   */
-  connectToFrame(connection, frame, onDestroy, {addonId} = {}) {
-    return new Promise(resolve => {
-      // Get messageManager from XUL browser (which might be a specialized tunnel for RDM)
-      // or else fallback to asking the frameLoader itself.
-      let mm = frame.messageManager || frame.frameLoader.messageManager;
-      mm.loadFrameScript("resource://devtools/server/startup/frame.js", false);
-
-      const trackMessageManager = () => {
-        frame.addEventListener("DevTools:BrowserSwap", onBrowserSwap);
-        mm.addMessageListener("debug:setup-in-parent", onSetupInParent);
-        mm.addMessageListener("debug:spawn-actor-in-parent", onSpawnActorInParent);
-        if (!actor) {
-          mm.addMessageListener("debug:actor", onActorCreated);
-        }
-        DebuggerServer._childMessageManagers.add(mm);
-      };
-
-      const untrackMessageManager = () => {
-        frame.removeEventListener("DevTools:BrowserSwap", onBrowserSwap);
-        mm.removeMessageListener("debug:setup-in-parent", onSetupInParent);
-        mm.removeMessageListener("debug:spawn-actor-in-parent", onSpawnActorInParent);
-        if (!actor) {
-          mm.removeMessageListener("debug:actor", onActorCreated);
-        }
-        DebuggerServer._childMessageManagers.delete(mm);
-      };
-
-      let actor, childTransport;
-      const prefix = connection.allocID("child");
-      // Compute the same prefix that's used by DebuggerServerConnection
-      const connPrefix = prefix + "/";
-
-      // provides hook to actor modules that need to exchange messages
-      // between e10s parent and child processes
-      const parentModules = [];
-      const onSetupInParent = function(msg) {
-        // We may have multiple connectToFrame instance running for the same frame and
-        // need to filter the messages.
-        if (msg.json.prefix != connPrefix) {
-          return false;
-        }
-
-        const { module, setupParent } = msg.json;
-        let m;
-
-        try {
-          m = require(module);
-
-          if (!(setupParent in m)) {
-            dumpn(`ERROR: module '${module}' does not export '${setupParent}'`);
-            return false;
-          }
-
-          parentModules.push(m[setupParent]({ mm, prefix: connPrefix }));
-
-          return true;
-        } catch (e) {
-          const errorMessage =
-            "Exception during actor module setup running in the parent process: ";
-          DevToolsUtils.reportException(errorMessage + e);
-          dumpn(`ERROR: ${errorMessage}\n\t module: '${module}'\n\t ` +
-                `setupParent: '${setupParent}'\n${DevToolsUtils.safeErrorString(e)}`);
-          return false;
-        }
-      };
-
-      const onSpawnActorInParent = function(msg) {
-        // We may have multiple connectToFrame instance running for the same tab
-        // and need to filter the messages.
-        if (msg.json.prefix != connPrefix) {
-          return;
-        }
-
-        const { module, constructor, args, spawnedByActorID } = msg.json;
-        let m;
-
-        try {
-          m = require(module);
-
-          if (!(constructor in m)) {
-            dump(`ERROR: module '${module}' does not export '${constructor}'`);
-            return;
-          }
-
-          const Constructor = m[constructor];
-          // Bind the actor to parent process connection so that these actors
-          // directly communicates with the client as regular actors instanciated from
-          // parent process
-          const instance = new Constructor(connection, ...args, mm);
-          instance.conn = connection;
-          instance.parentID = spawnedByActorID;
-
-          // Manually set the actor ID in order to insert parent actorID as prefix
-          // in order to help identifying actor hiearchy via actor IDs.
-          // Remove `/` as it may confuse message forwarding between processes.
-          const contentPrefix = spawnedByActorID.replace(connection.prefix, "")
-                                                .replace("/", "-");
-          instance.actorID = connection.allocID(contentPrefix + "/" + instance.typeName);
-          connection.addActor(instance);
-
-          mm.sendAsyncMessage("debug:spawn-actor-in-parent:actor", {
-            prefix: connPrefix,
-            actorID: instance.actorID
-          });
-        } catch (e) {
-          const errorMessage =
-            "Exception during actor module setup running in the parent process: ";
-          DevToolsUtils.reportException(errorMessage + e + "\n" + e.stack);
-          dumpn(`ERROR: ${errorMessage}\n\t module: '${module}'\n\t ` +
-                `constructor: '${constructor}'\n${DevToolsUtils.safeErrorString(e)}`);
-        }
-      };
-
-      const onActorCreated = DevToolsUtils.makeInfallible(function(msg) {
-        if (msg.json.prefix != prefix) {
-          return;
-        }
-        mm.removeMessageListener("debug:actor", onActorCreated);
-
-        // Pipe Debugger message from/to parent/child via the message manager
-        childTransport = new ChildDebuggerTransport(mm, prefix);
-        childTransport.hooks = {
-          // Pipe all the messages from content process actors back to the client
-          // through the parent process connection.
-          onPacket: connection.send.bind(connection),
-          onClosed() {}
-        };
-        childTransport.ready();
-
-        connection.setForwarding(prefix, childTransport);
-
-        dumpn(`Start forwarding for frame with prefix ${prefix}`);
-
-        actor = msg.json.actor;
-        resolve(actor);
-      }).bind(this);
-
-      // Listen for browser frame swap
-      const onBrowserSwap = ({ detail: newFrame }) => {
-        // Remove listeners from old frame and mm
-        untrackMessageManager();
-        // Update frame and mm to point to the new browser frame
-        frame = newFrame;
-        // Get messageManager from XUL browser (which might be a specialized tunnel for
-        // RDM) or else fallback to asking the frameLoader itself.
-        mm = frame.messageManager || frame.frameLoader.messageManager;
-        // Add listeners to new frame and mm
-        trackMessageManager();
-
-        // provides hook to actor modules that need to exchange messages
-        // between e10s parent and child processes
-        parentModules.forEach(mod => {
-          if (mod.onBrowserSwap) {
-            mod.onBrowserSwap(mm);
-          }
-        });
-
-        if (childTransport) {
-          childTransport.swapBrowser(mm);
-        }
-      };
-
-      const destroy = DevToolsUtils.makeInfallible(function() {
-        EventEmitter.off(connection, "closed", destroy);
-        Services.obs.removeObserver(onMessageManagerClose, "message-manager-close");
-
-        // provides hook to actor modules that need to exchange messages
-        // between e10s parent and child processes
-        parentModules.forEach(mod => {
-          if (mod.onDisconnected) {
-            mod.onDisconnected();
-          }
-        });
-        // TODO: Remove this deprecated path once it's no longer needed by add-ons.
-        DebuggerServer.emit("disconnected-from-child:" + connPrefix,
-                            { mm, prefix: connPrefix });
-
-        if (childTransport) {
-          // If we have a child transport, the actor has already
-          // been created. We need to stop using this message manager.
-          childTransport.close();
-          childTransport = null;
-          connection.cancelForwarding(prefix);
-
-          // ... and notify the child process to clean the target-scoped actors.
-          try {
-            // Bug 1169643: Ignore any exception as the child process
-            // may already be destroyed by now.
-            mm.sendAsyncMessage("debug:disconnect", { prefix });
-          } catch (e) {
-            // Nothing to do
-          }
-        } else {
-          // Otherwise, the frame has been closed before the actor
-          // had a chance to be created, so we are not able to create
-          // the actor.
-          resolve(null);
-        }
-        if (actor) {
-          // The FrameTargetActor within the child process doesn't necessary
-          // have time to uninitialize itself when the frame is closed/killed.
-          // So ensure telling the client that the related actor is detached.
-          connection.send({ from: actor.actor, type: "tabDetached" });
-          actor = null;
-        }
-
-        if (onDestroy) {
-          onDestroy(mm);
-        }
-
-        // Cleanup all listeners
-        untrackMessageManager();
-      });
-
-      // Listen for various messages and frame events
-      trackMessageManager();
-
-      // Listen for app process exit
-      const onMessageManagerClose = function(subject, topic, data) {
-        if (subject == mm) {
-          destroy();
-        }
-      };
-      Services.obs.addObserver(onMessageManagerClose,
-                               "message-manager-close");
-
-      // Listen for connection close to cleanup things
-      // when user unplug the device or we lose the connection somehow.
-      EventEmitter.on(connection, "closed", destroy);
-
-      mm.sendAsyncMessage("debug:connect", { prefix, addonId });
-    });
-  },
-
-  /**
-   * Create a new debugger connection for the given transport. Called after
-   * connectPipe(), from connectToParent, or from an incoming socket
-   * connection handler.
-   *
-   * If present, |forwardingPrefix| is a forwarding prefix that a parent
-   * server is using to recognizes messages intended for this server. Ensure
-   * that all our actors have names beginning with |forwardingPrefix + '/'|.
-   * In particular, the root actor's name will be |forwardingPrefix + '/root'|.
-   */
-  _onConnection(transport, forwardingPrefix, noRootActor = false) {
-    let connID;
-    if (forwardingPrefix) {
-      connID = forwardingPrefix + "/";
-    } else {
-      // Multiple servers can be started at the same time, and when that's the
-      // case, they are loaded in separate devtools loaders.
-      // So, use the current loader ID to prefix the connection ID and make it
-      // unique.
-      connID = "server" + loader.id + ".conn" + this._nextConnID++ + ".";
-    }
-
-    const conn = new DebuggerServerConnection(connID, transport);
-    this._connections[connID] = conn;
-
-    // Create a root actor for the connection and send the hello packet.
-    if (!noRootActor) {
-      conn.rootActor = this.createRootActor(conn);
-      if (forwardingPrefix) {
-        conn.rootActor.actorID = forwardingPrefix + "/root";
-      } else {
-        conn.rootActor.actorID = "root";
-      }
-      conn.addActor(conn.rootActor);
-      transport.send(conn.rootActor.sayHello());
-    }
-    transport.ready();
-
-    this.emit("connectionchange", "opened", conn);
-    return conn;
-  },
-
-  /**
-   * Remove the connection from the debugging server.
-   */
-  _connectionClosed(connection) {
-    delete this._connections[connection.prefix];
-    this.emit("connectionchange", "closed", connection);
-  },
-
-  // DebuggerServer extension API.
-
-  setRootActor(actorFactory) {
-    this.createRootActor = actorFactory;
-  },
-
-  /**
    * Registers handlers for new target-scoped request types defined dynamically.
    *
    * Note that the name or actorPrefix of the request type is not allowed to clash with
    * existing protocol packet properties, like 'title', 'url' or 'actor', since that would
    * break the protocol.
    *
    * @param options object
    *        - constructorName: (required)
@@ -1177,20 +281,20 @@ var DebuggerServer = {
    */
   addTargetScopedActor(options, name) {
     if (!name) {
       throw Error("addTargetScopedActor requires the `name` argument");
     }
     if (["title", "url", "actor"].includes(name)) {
       throw Error(name + " is not allowed");
     }
-    if (DebuggerServer.targetScopedActorFactories.hasOwnProperty(name)) {
+    if (this.targetScopedActorFactories.hasOwnProperty(name)) {
       throw Error(name + " already exists");
     }
-    DebuggerServer.targetScopedActorFactories[name] = { options, name };
+    this.targetScopedActorFactories[name] = { options, name };
   },
 
   /**
    * Unregisters the handler for the specified target-scoped request type.
    *
    * When unregistering an existing target-scoped actor, we remove the actor factory as
    * well as all existing instances of the actor.
    *
@@ -1201,29 +305,29 @@ var DebuggerServer = {
    *          The `name` string being given to related addTargetScopedActor call.
    */
   removeTargetScopedActor(actorOrName) {
     let name;
     if (typeof actorOrName == "string") {
       name = actorOrName;
     } else {
       const actor = actorOrName;
-      for (const factoryName in DebuggerServer.targetScopedActorFactories) {
-        const handler = DebuggerServer.targetScopedActorFactories[factoryName];
+      for (const factoryName in this.targetScopedActorFactories) {
+        const handler = this.targetScopedActorFactories[factoryName];
         if ((handler.options.constructorName == actor.name) ||
             (handler.options.id == actor.id)) {
           name = factoryName;
           break;
         }
       }
     }
     if (!name) {
       return;
     }
-    delete DebuggerServer.targetScopedActorFactories[name];
+    delete this.targetScopedActorFactories[name];
     for (const connID of Object.getOwnPropertyNames(this._connections)) {
       // DebuggerServerConnection in child process don't have rootActor
       if (this._connections[connID].rootActor) {
         this._connections[connID].rootActor.removeActorByName(name);
       }
     }
   },
 
@@ -1247,20 +351,20 @@ var DebuggerServer = {
    */
   addGlobalActor(options, name) {
     if (!name) {
       throw Error("addGlobalActor requires the `name` argument");
     }
     if (["from", "tabs", "selected"].includes(name)) {
       throw Error(name + " is not allowed");
     }
-    if (DebuggerServer.globalActorFactories.hasOwnProperty(name)) {
+    if (this.globalActorFactories.hasOwnProperty(name)) {
       throw Error(name + " already exists");
     }
-    DebuggerServer.globalActorFactories[name] = { options, name };
+    this.globalActorFactories[name] = { options, name };
   },
 
   /**
    * Unregisters the handler for the specified browser-scoped request type.
    *
    * When unregistering an existing global actor, we remove the actor factory as well as
    * all existing instances of the actor.
    *
@@ -1271,634 +375,41 @@ var DebuggerServer = {
    *          The `name` string being given to related addGlobalActor call.
    */
   removeGlobalActor(actorOrName) {
     let name;
     if (typeof actorOrName == "string") {
       name = actorOrName;
     } else {
       const actor = actorOrName;
-      for (const factoryName in DebuggerServer.globalActorFactories) {
-        const handler = DebuggerServer.globalActorFactories[factoryName];
+      for (const factoryName in this.globalActorFactories) {
+        const handler = this.globalActorFactories[factoryName];
         if ((handler.options.constructorName == actor.name) ||
             (handler.options.id == actor.id)) {
           name = factoryName;
           break;
         }
       }
     }
     if (!name) {
       return;
     }
-    delete DebuggerServer.globalActorFactories[name];
+    delete this.globalActorFactories[name];
     for (const connID of Object.getOwnPropertyNames(this._connections)) {
       // DebuggerServerConnection in child process don't have rootActor
       if (this._connections[connID].rootActor) {
         this._connections[connID].rootActor.removeActorByName(name);
       }
     }
   },
 
-  /**
-   * Called when DevTools are unloaded to remove the contend process server startup script
-   * for the list of scripts loaded for each new content process. Will also remove message
-   * listeners from already loaded scripts.
-   */
-  removeContentServerScript() {
-    Services.ppmm.removeDelayedProcessScript(CONTENT_PROCESS_SERVER_STARTUP_SCRIPT);
-    try {
-      Services.ppmm.broadcastAsyncMessage("debug:close-content-server");
-    } catch (e) {
-      // Nothing to do
+  destroy() {
+    for (const id of Object.getOwnPropertyNames(gRegisteredModules)) {
+      this.unregisterModule(id);
     }
-  },
+    gRegisteredModules = Object.create(null);
 
-  /**
-   * Searches all active connections for an actor matching an ID.
-   *
-   * âš  TO BE USED ONLY FROM SERVER CODE OR TESTING ONLY! âš `
-   *
-   * This is helpful for some tests which depend on reaching into the server to check some
-   * properties of an actor, and it is also used by the actors related to the
-   * DevTools WebExtensions API to be able to interact with the actors created for the
-   * panels natively provided by the DevTools Toolbox.
-   */
-  searchAllConnectionsForActor(actorID) {
-    // NOTE: the actor IDs are generated with the following format:
-    //
-    //   `server${loaderID}.conn${ConnectionID}${ActorPrefix}${ActorID}`
-    //
-    // as an optimization we can come up with a regexp to query only
-    // the right connection via its id.
-    for (const connID of Object.getOwnPropertyNames(this._connections)) {
-      const actor = this._connections[connID].getActor(actorID);
-      if (actor) {
-        return actor;
-      }
-    }
-    return null;
+    this.globalActorFactories = {};
+    this.targetScopedActorFactories = {};
   },
 };
 
-// Expose these to save callers the trouble of importing DebuggerSocket
-DevToolsUtils.defineLazyGetter(DebuggerServer, "Authenticators", () => {
-  return Authentication.Authenticators;
-});
-DevToolsUtils.defineLazyGetter(DebuggerServer, "AuthenticationResult", () => {
-  return Authentication.AuthenticationResult;
-});
-
-EventEmitter.decorate(DebuggerServer);
-
-exports.DebuggerServer = DebuggerServer;
-
-/**
- * Creates a DebuggerServerConnection.
- *
- * Represents a connection to this debugging global from a client.
- * Manages a set of actors and actor pools, allocates actor ids, and
- * handles incoming requests.
- *
- * @param prefix string
- *        All actor IDs created by this connection should be prefixed
- *        with prefix.
- * @param transport transport
- *        Packet transport for the debugging protocol.
- */
-function DebuggerServerConnection(prefix, transport) {
-  this._prefix = prefix;
-  this._transport = transport;
-  this._transport.hooks = this;
-  this._nextID = 1;
-
-  this._actorPool = new ActorPool(this);
-  this._extraPools = [this._actorPool];
-
-  // Responses to a given actor must be returned the the client
-  // in the same order as the requests that they're replying to, but
-  // Implementations might finish serving requests in a different
-  // order.  To keep things in order we generate a promise for each
-  // request, chained to the promise for the request before it.
-  // This map stores the latest request promise in the chain, keyed
-  // by an actor ID string.
-  this._actorResponses = new Map();
-
-  /*
-   * We can forward packets to other servers, if the actors on that server
-   * all use a distinct prefix on their names. This is a map from prefixes
-   * to transports: it maps a prefix P to a transport T if T conveys
-   * packets to the server whose actors' names all begin with P + "/".
-   */
-  this._forwardingPrefixes = new Map();
-}
-exports.DebuggerServerConnection = DebuggerServerConnection;
-
-DebuggerServerConnection.prototype = {
-  _prefix: null,
-  get prefix() {
-    return this._prefix;
-  },
-
-  _transport: null,
-  get transport() {
-    return this._transport;
-  },
-
-  /**
-   * Message manager used to communicate with the parent process,
-   * set by child.js. Is only defined for connections instantiated
-   * within a child process.
-   */
-  parentMessageManager: null,
-
-  close() {
-    if (this._transport) {
-      this._transport.close();
-    }
-  },
-
-  send(packet) {
-    this.transport.send(packet);
-  },
-
-  /**
-   * Used when sending a bulk reply from an actor.
-   * @see DebuggerTransport.prototype.startBulkSend
-   */
-  startBulkSend(header) {
-    return this.transport.startBulkSend(header);
-  },
-
-  allocID(prefix) {
-    return this.prefix + (prefix || "") + this._nextID++;
-  },
-
-  /**
-   * Add a map of actor IDs to the connection.
-   */
-  addActorPool(actorPool) {
-    this._extraPools.push(actorPool);
-  },
-
-  /**
-   * Remove a previously-added pool of actors to the connection.
-   *
-   * @param ActorPool actorPool
-   *        The ActorPool instance you want to remove.
-   * @param boolean noCleanup [optional]
-   *        True if you don't want to destroy each actor from the pool, false
-   *        otherwise.
-   */
-  removeActorPool(actorPool, noCleanup) {
-    // When a connection is closed, it removes each of its actor pools. When an
-    // actor pool is removed, it calls the destroy method on each of its
-    // actors. Some actors, such as ThreadActor, manage their own actor pools.
-    // When the destroy method is called on these actors, they manually
-    // remove their actor pools. Consequently, this method is reentrant.
-    //
-    // In addition, some actors, such as ThreadActor, perform asynchronous work
-    // (in the case of ThreadActor, because they need to resume), before they
-    // remove each of their actor pools. Since we don't wait for this work to
-    // be completed, we can end up in this function recursively after the
-    // connection already set this._extraPools to null.
-    //
-    // This is a bug: if the destroy method can perform asynchronous work,
-    // then we should wait for that work to be completed before setting this.
-    // _extraPools to null. As a temporary solution, it should be acceptable
-    // to just return early (if this._extraPools has been set to null, all
-    // actors pools for this connection should already have been removed).
-    if (this._extraPools === null) {
-      return;
-    }
-    const index = this._extraPools.lastIndexOf(actorPool);
-    if (index > -1) {
-      const pool = this._extraPools.splice(index, 1);
-      if (!noCleanup) {
-        pool.forEach(p => p.destroy());
-      }
-    }
-  },
-
-  /**
-   * Add an actor to the default actor pool for this connection.
-   */
-  addActor(actor) {
-    this._actorPool.addActor(actor);
-  },
-
-  /**
-   * Remove an actor to the default actor pool for this connection.
-   */
-  removeActor(actor) {
-    this._actorPool.removeActor(actor);
-  },
-
-  /**
-   * Match the api expected by the protocol library.
-   */
-  unmanage(actor) {
-    return this.removeActor(actor);
-  },
-
-  /**
-   * Look up an actor implementation for an actorID.  Will search
-   * all the actor pools registered with the connection.
-   *
-   * @param actorID string
-   *        Actor ID to look up.
-   */
-  getActor(actorID) {
-    const pool = this.poolFor(actorID);
-    if (pool) {
-      return pool.get(actorID);
-    }
-
-    if (actorID === "root") {
-      return this.rootActor;
-    }
-
-    return null;
-  },
-
-  _getOrCreateActor(actorID) {
-    try {
-      const actor = this.getActor(actorID);
-      if (!actor) {
-        this.transport.send({ from: actorID ? actorID : "root",
-                              error: "noSuchActor",
-                              message: "No such actor for ID: " + actorID });
-        return null;
-      }
-
-      if (typeof (actor) !== "object") {
-        // ActorPools should now contain only actor instances (i.e. objects)
-        throw new Error("Unexpected actor constructor/function in ActorPool " +
-                        "for actorID=" + actorID + ".");
-      }
-
-      return actor;
-    } catch (error) {
-      const prefix = `Error occurred while creating actor' ${actorID}`;
-      this.transport.send(this._unknownError(actorID, prefix, error));
-    }
-    return null;
-  },
-
-  poolFor(actorID) {
-    for (const pool of this._extraPools) {
-      if (pool.has(actorID)) {
-        return pool;
-      }
-    }
-    return null;
-  },
-
-  _unknownError(from, prefix, error) {
-    const errorString = prefix + ": " + DevToolsUtils.safeErrorString(error);
-    reportError(errorString);
-    dumpn(errorString);
-    return {
-      from,
-      error: "unknownError",
-      message: errorString
-    };
-  },
-
-  _queueResponse: function(from, type, responseOrPromise) {
-    const pendingResponse = this._actorResponses.get(from) || Promise.resolve(null);
-    const responsePromise = pendingResponse.then(() => {
-      return responseOrPromise;
-    }).then(response => {
-      if (!this.transport) {
-        throw new Error(`Connection closed, pending response from ${from}, ` +
-                        `type ${type} failed`);
-      }
-      if (!response.from) {
-        response.from = from;
-      }
-      this.transport.send(response);
-    }).catch((error) => {
-      if (!this.transport) {
-        throw new Error(`Connection closed, pending error from ${from}, ` +
-                        `type ${type} failed`);
-      }
-
-      const prefix = "error occurred while processing '" + type;
-      this.transport.send(this._unknownError(from, prefix, error));
-    });
-
-    this._actorResponses.set(from, responsePromise);
-  },
-
-  /**
-   * Passes a set of options to the AddonTargetActors for the given ID.
-   *
-   * @param id string
-   *        The ID of the add-on to pass the options to
-   * @param options object
-   *        The options.
-   * @return a promise that will be resolved when complete.
-   */
-  setAddonOptions(id, options) {
-    const addonList = this.rootActor._parameters.addonList;
-    if (!addonList) {
-      return Promise.resolve();
-    }
-    return addonList.getList().then((addonTargetActors) => {
-      for (const actor of addonTargetActors) {
-        if (actor.id != id) {
-          continue;
-        }
-        actor.setOptions(options);
-        return;
-      }
-    });
-  },
-
-  /* Forwarding packets to other transports based on actor name prefixes. */
-
-  /*
-   * Arrange to forward packets to another server. This is how we
-   * forward debugging connections to child processes.
-   *
-   * If we receive a packet for an actor whose name begins with |prefix|
-   * followed by '/', then we will forward that packet to |transport|.
-   *
-   * This overrides any prior forwarding for |prefix|.
-   *
-   * @param prefix string
-   *    The actor name prefix, not including the '/'.
-   * @param transport object
-   *    A packet transport to which we should forward packets to actors
-   *    whose names begin with |(prefix + '/').|
-   */
-  setForwarding(prefix, transport) {
-    this._forwardingPrefixes.set(prefix, transport);
-  },
-
-  /*
-   * Stop forwarding messages to actors whose names begin with
-   * |prefix+'/'|. Such messages will now elicit 'noSuchActor' errors.
-   */
-  cancelForwarding(prefix) {
-    this._forwardingPrefixes.delete(prefix);
-
-    // Notify the client that forwarding in now cancelled for this prefix.
-    // There could be requests in progress that the client should abort rather leaving
-    // handing indefinitely.
-    if (this.rootActor) {
-      this.send(this.rootActor.forwardingCancelled(prefix));
-    }
-  },
-
-  sendActorEvent(actorID, eventName, event = {}) {
-    event.from = actorID;
-    event.type = eventName;
-    this.send(event);
-  },
-
-  // Transport hooks.
-
-  /**
-   * Called by DebuggerTransport to dispatch incoming packets as appropriate.
-   *
-   * @param packet object
-   *        The incoming packet.
-   */
-  onPacket(packet) {
-    // If the actor's name begins with a prefix we've been asked to
-    // forward, do so.
-    //
-    // Note that the presence of a prefix alone doesn't indicate that
-    // forwarding is needed: in DebuggerServerConnection instances in child
-    // processes, every actor has a prefixed name.
-    if (this._forwardingPrefixes.size > 0) {
-      let to = packet.to;
-      let separator = to.lastIndexOf("/");
-      while (separator >= 0) {
-        to = to.substring(0, separator);
-        const forwardTo = this._forwardingPrefixes.get(packet.to.substring(0, separator));
-        if (forwardTo) {
-          forwardTo.send(packet);
-          return;
-        }
-        separator = to.lastIndexOf("/");
-      }
-    }
-
-    const actor = this._getOrCreateActor(packet.to);
-    if (!actor) {
-      return;
-    }
-
-    let ret = null;
-
-    // handle "requestTypes" RDP request.
-    if (packet.type == "requestTypes") {
-      ret = { from: actor.actorID, requestTypes: Object.keys(actor.requestTypes) };
-    } else if (actor.requestTypes && actor.requestTypes[packet.type]) {
-      // Dispatch the request to the actor.
-      try {
-        this.currentPacket = packet;
-        ret = actor.requestTypes[packet.type].bind(actor)(packet, this);
-      } catch (error) {
-        const prefix = "error occurred while processing '" + packet.type;
-        this.transport.send(this._unknownError(actor.actorID, prefix, error));
-      } finally {
-        this.currentPacket = undefined;
-      }
-    } else {
-      ret = { error: "unrecognizedPacketType",
-              message: ("Actor " + actor.actorID +
-                        " does not recognize the packet type " +
-                        packet.type) };
-    }
-
-    // There will not be a return value if a bulk reply is sent.
-    if (ret) {
-      this._queueResponse(packet.to, packet.type, ret);
-    }
-  },
-
-  /**
-   * Called by the DebuggerTransport to dispatch incoming bulk packets as
-   * appropriate.
-   *
-   * @param packet object
-   *        The incoming packet, which contains:
-   *        * actor:  Name of actor that will receive the packet
-   *        * type:   Name of actor's method that should be called on receipt
-   *        * length: Size of the data to be read
-   *        * stream: This input stream should only be used directly if you can
-   *                  ensure that you will read exactly |length| bytes and will
-   *                  not close the stream when reading is complete
-   *        * done:   If you use the stream directly (instead of |copyTo|
-   *                  below), you must signal completion by resolving /
-   *                  rejecting this deferred.  If it's rejected, the transport
-   *                  will be closed.  If an Error is supplied as a rejection
-   *                  value, it will be logged via |dumpn|.  If you do use
-   *                  |copyTo|, resolving is taken care of for you when copying
-   *                  completes.
-   *        * copyTo: A helper function for getting your data out of the stream
-   *                  that meets the stream handling requirements above, and has
-   *                  the following signature:
-   *          @param  output nsIAsyncOutputStream
-   *                  The stream to copy to.
-   *          @return Promise
-   *                  The promise is resolved when copying completes or rejected
-   *                  if any (unexpected) errors occur.
-   *                  This object also emits "progress" events for each chunk
-   *                  that is copied.  See stream-utils.js.
-   */
-  onBulkPacket(packet) {
-    const { actor: actorKey, type } = packet;
-
-    const actor = this._getOrCreateActor(actorKey);
-    if (!actor) {
-      return;
-    }
-
-    // Dispatch the request to the actor.
-    let ret;
-    if (actor.requestTypes && actor.requestTypes[type]) {
-      try {
-        ret = actor.requestTypes[type].call(actor, packet);
-      } catch (error) {
-        const prefix = "error occurred while processing bulk packet '" + type;
-        this.transport.send(this._unknownError(actorKey, prefix, error));
-        packet.done.reject(error);
-      }
-    } else {
-      const message = "Actor " + actorKey +
-                    " does not recognize the bulk packet type " + type;
-      ret = { error: "unrecognizedPacketType",
-              message: message };
-      packet.done.reject(new Error(message));
-    }
-
-    // If there is a JSON response, queue it for sending back to the client.
-    if (ret) {
-      this._queueResponse(actorKey, type, ret);
-    }
-  },
-
-  /**
-   * Called by DebuggerTransport when the underlying stream is closed.
-   *
-   * @param status nsresult
-   *        The status code that corresponds to the reason for closing
-   *        the stream.
-   */
-  onClosed(status) {
-    dumpn("Cleaning up connection.");
-    if (!this._actorPool) {
-      // Ignore this call if the connection is already closed.
-      return;
-    }
-    this._actorPool = null;
-
-    EventEmitter.emit(this, "closed", status);
-
-    this._extraPools.forEach(p => p.destroy());
-    this._extraPools = null;
-
-    this.rootActor = null;
-    this._transport = null;
-    DebuggerServer._connectionClosed(this);
-  },
-
-  /*
-   * Debugging helper for inspecting the state of the actor pools.
-   */
-  _dumpPools() {
-    dumpn("/-------------------- dumping pools:");
-    if (this._actorPool) {
-      dumpn("--------------------- actorPool actors: " +
-            uneval(Object.keys(this._actorPool._actors)));
-    }
-    for (const pool of this._extraPools) {
-      if (pool !== this._actorPool) {
-        dumpn("--------------------- extraPool actors: " +
-              uneval(Object.keys(pool._actors)));
-      }
-    }
-  },
-
-  /*
-   * Debugging helper for inspecting the state of an actor pool.
-   */
-  _dumpPool(pool) {
-    dumpn("/-------------------- dumping pool:");
-    dumpn("--------------------- actorPool actors: " +
-          uneval(Object.keys(pool._actors)));
-  },
-
-  /**
-   * In a content child process, ask the DebuggerServer in the parent process
-   * to execute a given module setup helper.
-   *
-   * @param module
-   *        The module to be required
-   * @param setupParent
-   *        The name of the setup helper exported by the above module
-   *        (setup helper signature: function ({mm}) { ... })
-   * @return boolean
-   *         true if the setup helper returned successfully
-   */
-  setupInParent({ module, setupParent }) {
-    if (!this.parentMessageManager) {
-      return false;
-    }
-
-    const { sendSyncMessage } = this.parentMessageManager;
-
-    return sendSyncMessage("debug:setup-in-parent", {
-      prefix: this.prefix,
-      module: module,
-      setupParent: setupParent
-    });
-  },
-
-  /**
-   * Instanciates a protocol.js actor in the parent process, from the content process
-   * module is the absolute path to protocol.js actor module
-   *
-   * @param spawnByActorID string
-   *        The actor ID of the actor that is requesting an actor to be created.
-   *        This is used as a prefix to compute the actor id of the actor created
-   *        in the parent process.
-   * @param module string
-   *        Absolute path for the actor module to load.
-   * @param constructor string
-   *        The symbol exported by this module that implements Actor.
-   * @param args array
-   *        Arguments to pass to its constructor
-   */
-  spawnActorInParentProcess(spawnedByActorID, { module, constructor, args }) {
-    if (!this.parentMessageManager) {
-      return null;
-    }
-
-    const { addMessageListener, removeMessageListener, sendAsyncMessage } =
-      this.parentMessageManager;
-
-    const onResponse = new Promise(done => {
-      const listener = msg => {
-        if (msg.json.prefix != this.prefix) {
-          return;
-        }
-        removeMessageListener("debug:spawn-actor-in-parent:actor", listener);
-        done(msg.json.actorID);
-      };
-      addMessageListener("debug:spawn-actor-in-parent:actor", listener);
-    });
-
-    sendAsyncMessage("debug:spawn-actor-in-parent", {
-      prefix: this.prefix,
-      module,
-      constructor,
-      args,
-      spawnedByActorID,
-    });
-
-    return onResponse;
-  }
-};
+exports.ActorRegistry = ActorRegistry;
--- a/devtools/server/actors/root.js
+++ b/devtools/server/actors/root.js
@@ -37,17 +37,17 @@ loader.lazyRequireGetter(this, "ChromeWi
  *
  *     - addonList: a live list (see below) of addon actors. If present, the
  *       new root actor supports the 'listAddons' request, providing the live
  *       list's elements as its addon actors, and sending 'addonListchanged'
  *       notifications when the live list's contents change.
  *
  *     - globalActorFactories: an object |A| describing further actors to
  *       attach to the 'listTabs' reply. This is the type accumulated by
- *       DebuggerServer.addGlobalActor. For each own property |P| of |A|,
+ *       ActorRegistry.addGlobalActor. For each own property |P| of |A|,
  *       the root actor adds a property named |P| to the 'listTabs'
  *       reply whose value is the name of an actor constructed by
  *       |A[P]|.
  *
  *     - onShutdown: a function to call when the root actor is destroyed.
  *
  * Instance properties:
  *
@@ -552,18 +552,18 @@ RootActor.prototype = {
     return Cu.cloneInto(request, {});
   },
 
   onProtocolDescription: function() {
     return require("devtools/shared/protocol").dumpProtocolSpec();
   },
 
   /**
-   * Remove the extra actor (added by DebuggerServer.addGlobalActor or
-   * DebuggerServer.addTargetScopedActor) name |name|.
+   * Remove the extra actor (added by ActorRegistry.addGlobalActor or
+   * ActorRegistry.addTargetScopedActor) name |name|.
    */
   removeActorByName: function(name) {
     if (name in this._extraActors) {
       const actor = this._extraActors[name];
       if (this._globalActorPool.has(actor.actorID)) {
         actor.destroy();
       }
       if (this._tabTargetActorPool) {
--- a/devtools/server/actors/targets/browsing-context.js
+++ b/devtools/server/actors/targets/browsing-context.js
@@ -18,17 +18,17 @@
  * For performance matters, this file should only be loaded in the targeted context's
  * process. For example, it shouldn't be evaluated in the parent process until we try to
  * debug a document living in the parent process.
  */
 
 var { Ci, Cu, Cr, Cc } = require("chrome");
 var Services = require("Services");
 const ChromeUtils = require("ChromeUtils");
-var { DebuggerServer } = require("devtools/server/main");
+var { ActorRegistry } = require("devtools/server/actor-registry");
 var DevToolsUtils = require("devtools/shared/DevToolsUtils");
 var { assert } = DevToolsUtils;
 var { TabSources } = require("devtools/server/actors/utils/TabSources");
 var makeDebugger = require("devtools/server/actors/utils/make-debugger");
 const Debugger = require("Debugger");
 const ReplayDebugger = require("devtools/server/actors/replay/debugger");
 const InspectorUtils = require("InspectorUtils");
 
@@ -100,17 +100,17 @@ const browsingContextTargetPrototype = {
   /**
    * BrowsingContextTargetActor is an abstract class used by target actors that
    * hold documents, such as frames, chrome windows, etc.  The term "browsing
    * context" is defined in the HTML spec as "an environment in which `Document`
    * objects are presented to the user".  In Gecko, this means a browsing context
    * is a `docShell`.
    *
    * The main goal of this class is to expose the target-scoped actors being registered
-   * via `DebuggerServer.registerModule` and manage their lifetimes. In addition, this
+   * via `ActorRegistry.registerModule` and manage their lifetimes. In addition, this
    * class also tracks the lifetime of the targeted browsing context.
    *
    * ### Main requests:
    *
    * `attach`/`detach` requests:
    *  - start/stop document watching:
    *    Starts watching for new documents and emits `tabNavigated` and
    *    `frameUpdate` over RDP.
@@ -485,23 +485,23 @@ const browsingContextTargetPrototype = {
     // Always use the same ActorPool, so existing actor instances
     // (created in createExtraActors) are not lost.
     if (!this._targetScopedActorPool) {
       this._targetScopedActorPool = new LazyPool(this.conn);
     }
 
     // Walk over target-scoped actor factories and make sure they are all
     // instantiated and added into the ActorPool.
-    const addedActors = createExtraActors(
-      DebuggerServer.targetScopedActorFactories,
+    const actors = createExtraActors(
+      ActorRegistry.targetScopedActorFactories,
       this._targetScopedActorPool,
       this
     );
 
-    Object.assign(response, addedActors);
+    Object.assign(response, actors);
     return response;
   },
 
   /**
    * Called when the actor is removed from the connection.
    */
   destroy() {
     Actor.prototype.destroy.call(this);
--- a/devtools/server/actors/utils/actor-registry-utils.js
+++ b/devtools/server/actors/utils/actor-registry-utils.js
@@ -2,16 +2,17 @@
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 "use strict";
 
 const { Cu, CC } = require("chrome");
 
 const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 
 /**
  * Support for actor registration. Main used by ActorRegistryActor
  * for dynamic registration of new actors.
  *
  * @param sourceText {String} Source of the actor implementation
  * @param fileName {String} URL of the actor module (for proper stack traces)
  * @param options {Object} Configuration object
@@ -33,25 +34,25 @@ exports.registerActorInCurrentProcess = 
   const sandbox = Cu.Sandbox(principal);
   sandbox.exports = {};
   sandbox.require = require;
 
   Cu.evalInSandbox(sourceText, sandbox, "1.8", fileName, 1);
 
   const { prefix, constructor, type } = options;
 
-  if (type.global && !DebuggerServer.globalActorFactories.hasOwnProperty(prefix)) {
-    DebuggerServer.addGlobalActor({
+  if (type.global && !ActorRegistry.globalActorFactories.hasOwnProperty(prefix)) {
+    ActorRegistry.addGlobalActor({
       constructorName: constructor,
       constructorFun: sandbox[constructor]
     }, prefix);
   }
 
-  if (type.target && !DebuggerServer.targetScopedActorFactories.hasOwnProperty(prefix)) {
-    DebuggerServer.addTargetScopedActor({
+  if (type.target && !ActorRegistry.targetScopedActorFactories.hasOwnProperty(prefix)) {
+    ActorRegistry.addTargetScopedActor({
       constructorName: constructor,
       constructorFun: sandbox[constructor]
     }, prefix);
   }
 };
 
 exports.unregisterActor = function(options) {
   // Unregister in the current process
@@ -61,15 +62,15 @@ exports.unregisterActor = function(optio
     module: "devtools/server/actors/utils/actor-registry-utils",
     setupChild: "unregisterActorInCurrentProcess",
     args: [options]
   });
 };
 
 exports.unregisterActorInCurrentProcess = function(options) {
   if (options.target) {
-    DebuggerServer.removeTargetScopedActor(options);
+    ActorRegistry.removeTargetScopedActor(options);
   }
 
   if (options.global) {
-    DebuggerServer.removeGlobalActor(options);
+    ActorRegistry.removeGlobalActor(options);
   }
 };
--- a/devtools/server/actors/webbrowser.js
+++ b/devtools/server/actors/webbrowser.js
@@ -4,16 +4,17 @@
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 "use strict";
 
 var { Ci } = require("chrome");
 var Services = require("Services");
 var { DebuggerServer } = require("devtools/server/main");
+var { ActorRegistry } = require("devtools/server/actor-registry");
 var DevToolsUtils = require("devtools/shared/DevToolsUtils");
 
 loader.lazyRequireGetter(this, "RootActor", "devtools/server/actors/root", true);
 loader.lazyRequireGetter(this, "FrameTargetActorProxy", "devtools/server/actors/targets/frame-proxy", true);
 loader.lazyRequireGetter(this, "AddonTargetActor", "devtools/server/actors/targets/addon", true);
 loader.lazyRequireGetter(this, "WebExtensionActor", "devtools/server/actors/addon/webextension", true);
 loader.lazyRequireGetter(this, "WorkerTargetActorList", "devtools/server/actors/worker/worker-list", true);
 loader.lazyRequireGetter(this, "ServiceWorkerRegistrationActorList", "devtools/server/actors/worker/worker-list", true);
@@ -57,33 +58,33 @@ function sendShutdownEvent() {
   }
 }
 
 exports.sendShutdownEvent = sendShutdownEvent;
 
 /**
  * Construct a root actor appropriate for use in a server running in a
  * browser. The returned root actor:
- * - respects the factories registered with DebuggerServer.addGlobalActor,
+ * - respects the factories registered with ActorRegistry.addGlobalActor,
  * - uses a BrowserTabList to supply target actors for tabs,
  * - sends all navigator:browser window documents a Debugger:Shutdown event
  *   when it exits.
  *
  * * @param connection DebuggerServerConnection
  *          The conection to the client.
  */
 exports.createRootActor = function createRootActor(connection) {
   return new RootActor(connection, {
     tabList: new BrowserTabList(connection),
     addonList: new BrowserAddonList(connection),
     workerList: new WorkerTargetActorList(connection, {}),
     serviceWorkerRegistrationList:
       new ServiceWorkerRegistrationActorList(connection),
     processList: new ProcessActorList(),
-    globalActorFactories: DebuggerServer.globalActorFactories,
+    globalActorFactories: ActorRegistry.globalActorFactories,
     onShutdown: sendShutdownEvent
   });
 };
 
 /**
  * A live list of FrameTargetActorProxys representing the current browser tabs,
  * to be provided to the root actor to answer 'listTabs' requests.
  *
--- a/devtools/server/main.js
+++ b/devtools/server/main.js
@@ -6,16 +6,17 @@
 
 /**
  * Toolkit glue for the remote debugging protocol, loaded into the
  * debugging global.
  */
 var { Ci, Cc } = require("chrome");
 var Services = require("Services");
 var { ActorPool } = require("devtools/server/actors/common");
+var { ActorRegistry } = require("devtools/server/actor-registry");
 var DevToolsUtils = require("devtools/shared/DevToolsUtils");
 var { dumpn } = DevToolsUtils;
 
 loader.lazyRequireGetter(this, "DebuggerSocket", "devtools/shared/security/socket", true);
 loader.lazyRequireGetter(this, "Authentication", "devtools/shared/security/auth");
 loader.lazyRequireGetter(this, "LocalDebuggerTransport", "devtools/shared/transport/local-transport", true);
 loader.lazyRequireGetter(this, "ChildDebuggerTransport", "devtools/shared/transport/child-transport", true);
 loader.lazyRequireGetter(this, "WorkerThreadWorkerDebuggerTransport", "devtools/shared/transport/worker-transport", true);
@@ -28,18 +29,16 @@ loader.lazyGetter(this, "generateUUID", 
   return generateUUID;
 });
 
 const CONTENT_PROCESS_SERVER_STARTUP_SCRIPT =
   "resource://devtools/server/startup/content-process.js";
 
 loader.lazyRequireGetter(this, "EventEmitter", "devtools/shared/event-emitter");
 
-var gRegisteredModules = Object.create(null);
-
 /**
  * Public API
  */
 var DebuggerServer = {
   _listeners: [],
   _initialized: false,
   // Flag to check if the content process server startup script was already loaded.
   _contentProcessServerStartupScriptLoaded: false,
@@ -77,16 +76,17 @@ var DebuggerServer = {
    * Initialize the debugger server.
    */
   init() {
     if (this.initialized) {
       return;
     }
 
     this._connections = {};
+    ActorRegistry.init(this._connections);
     this._nextConnID = 0;
 
     this._initialized = true;
   },
 
   get protocol() {
     return require("devtools/shared/protocol");
   },
@@ -106,24 +106,19 @@ var DebuggerServer = {
     if (!this._initialized) {
       return;
     }
 
     for (const connID of Object.getOwnPropertyNames(this._connections)) {
       this._connections[connID].close();
     }
 
-    for (const id of Object.getOwnPropertyNames(gRegisteredModules)) {
-      this.unregisterModule(id);
-    }
-    gRegisteredModules = Object.create(null);
+    ActorRegistry.destroy();
 
     this.closeAllListeners();
-    this.globalActorFactories = {};
-    this.targetScopedActorFactories = {};
     this._initialized = false;
 
     dumpn("Debugger server is shut down.");
   },
 
   /**
    * Raises an exception if the server has not been properly initialized.
    */
@@ -149,290 +144,37 @@ var DebuggerServer = {
    *        Registers all the parent process actors useful for debugging the
    *        runtime itself, like preferences and addons actors.
    * @param target boolean
    *        Registers all the target-scoped actors like console, script, etc.
    *        for debugging a target context.
    */
   registerActors({ root, browser, target }) {
     if (browser) {
-      this._addBrowserActors();
+      ActorRegistry.addBrowserActors();
     }
 
     if (root) {
       const { createRootActor } = require("devtools/server/actors/webbrowser");
       this.setRootActor(createRootActor);
     }
 
     if (target) {
-      this._addTargetScopedActors();
+      ActorRegistry.addTargetScopedActors();
     }
   },
 
   /**
    * Register all possible actors for this DebuggerServer.
    */
   registerAllActors() {
     this.registerActors({ root: true, browser: true, target: true });
   },
 
   /**
-   * Register a CommonJS module with the debugger server.
-   * @param id string
-   *        The ID of a CommonJS module.
-   *        The actor is going to be registered immediately, but loaded only
-   *        when a client starts sending packets to an actor with the same id.
-   *
-   * @param options object
-   *        An object with 3 mandatory attributes:
-   *        - prefix (string):
-   *          The prefix of an actor is used to compute:
-   *          - the `actorID` of each new actor instance (ex: prefix1).
-   *            (See ActorPool.addActor)
-   *          - the actor name in the listTabs request. Sending a listTabs
-   *            request to the root actor returns actor IDs. IDs are in
-   *            dictionaries, with actor names as keys and actor IDs as values.
-   *            The actor name is the prefix to which the "Actor" string is
-   *            appended. So for an actor with the `console` prefix, the actor
-   *            name will be `consoleActor`.
-   *        - constructor (string):
-   *          the name of the exported symbol to be used as the actor
-   *          constructor.
-   *        - type (a dictionary of booleans with following attribute names):
-   *          - "global"
-   *            registers a global actor instance, if true.
-   *            A global actor has the root actor as its parent.
-   *          - "target"
-   *            registers a target-scoped actor instance, if true.
-   *            A new actor will be created for each target, such as a tab.
-   */
-  registerModule(id, options) {
-    if (id in gRegisteredModules) {
-      return;
-    }
-
-    if (!options) {
-      throw new Error("DebuggerServer.registerModule requires an options argument");
-    }
-    const {prefix, constructor, type} = options;
-    if (typeof (prefix) !== "string") {
-      throw new Error(`Lazy actor definition for '${id}' requires a string ` +
-                      `'prefix' option.`);
-    }
-    if (typeof (constructor) !== "string") {
-      throw new Error(`Lazy actor definition for '${id}' requires a string ` +
-                      `'constructor' option.`);
-    }
-    if (!("global" in type) && !("target" in type)) {
-      throw new Error(`Lazy actor definition for '${id}' requires a dictionary ` +
-                      `'type' option whose attributes can be 'global' or 'target'.`);
-    }
-    const name = prefix + "Actor";
-    const mod = {
-      id,
-      prefix,
-      constructorName: constructor,
-      type,
-      globalActor: type.global,
-      targetScopedActor: type.target
-    };
-    gRegisteredModules[id] = mod;
-    if (mod.targetScopedActor) {
-      this.addTargetScopedActor(mod, name);
-    }
-    if (mod.globalActor) {
-      this.addGlobalActor(mod, name);
-    }
-  },
-
-  /**
-   * Returns true if a module id has been registered.
-   */
-  isModuleRegistered(id) {
-    return (id in gRegisteredModules);
-  },
-
-  /**
-   * Unregister a previously-loaded CommonJS module from the debugger server.
-   */
-  unregisterModule(id) {
-    const mod = gRegisteredModules[id];
-    if (!mod) {
-      throw new Error("Tried to unregister a module that was not previously registered.");
-    }
-
-    // Lazy actors
-    if (mod.targetScopedActor) {
-      this.removeTargetScopedActor(mod);
-    }
-    if (mod.globalActor) {
-      this.removeGlobalActor(mod);
-    }
-
-    delete gRegisteredModules[id];
-  },
-
-  /**
-   * Install Firefox-specific actors.
-   *
-   * /!\ Be careful when adding a new actor, especially global actors.
-   * Any new global actor will be exposed and returned by the root actor.
-   */
-  _addBrowserActors() {
-    this.registerModule("devtools/server/actors/preference", {
-      prefix: "preference",
-      constructor: "PreferenceActor",
-      type: { global: true }
-    });
-    this.registerModule("devtools/server/actors/actor-registry", {
-      prefix: "actorRegistry",
-      constructor: "ActorRegistryActor",
-      type: { global: true }
-    });
-    this.registerModule("devtools/server/actors/addon/addons", {
-      prefix: "addons",
-      constructor: "AddonsActor",
-      type: { global: true }
-    });
-    this.registerModule("devtools/server/actors/device", {
-      prefix: "device",
-      constructor: "DeviceActor",
-      type: { global: true }
-    });
-    this.registerModule("devtools/server/actors/heap-snapshot-file", {
-      prefix: "heapSnapshotFile",
-      constructor: "HeapSnapshotFileActor",
-      type: { global: true }
-    });
-    // Always register this as a global module, even while there is a pref turning
-    // on and off the other performance actor. This actor shouldn't conflict with
-    // the other one. These are also lazily loaded so there shouldn't be a performance
-    // impact.
-    this.registerModule("devtools/server/actors/perf", {
-      prefix: "perf",
-      constructor: "PerfActor",
-      type: { global: true }
-    });
-  },
-
-  /**
-   * Install target-scoped actors.
-   */
-  _addTargetScopedActors() {
-    this.registerModule("devtools/server/actors/webconsole", {
-      prefix: "console",
-      constructor: "WebConsoleActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/inspector/inspector", {
-      prefix: "inspector",
-      constructor: "InspectorActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/call-watcher", {
-      prefix: "callWatcher",
-      constructor: "CallWatcherActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/canvas", {
-      prefix: "canvas",
-      constructor: "CanvasActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/webgl", {
-      prefix: "webgl",
-      constructor: "WebGLActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/webaudio", {
-      prefix: "webaudio",
-      constructor: "WebAudioActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/stylesheets", {
-      prefix: "styleSheets",
-      constructor: "StyleSheetsActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/storage", {
-      prefix: "storage",
-      constructor: "StorageActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/gcli", {
-      prefix: "gcli",
-      constructor: "GcliActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/memory", {
-      prefix: "memory",
-      constructor: "MemoryActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/framerate", {
-      prefix: "framerate",
-      constructor: "FramerateActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/reflow", {
-      prefix: "reflow",
-      constructor: "ReflowActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/css-properties", {
-      prefix: "cssProperties",
-      constructor: "CssPropertiesActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/csscoverage", {
-      prefix: "cssUsage",
-      constructor: "CSSUsageActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/timeline", {
-      prefix: "timeline",
-      constructor: "TimelineActor",
-      type: { target: true }
-    });
-    if ("nsIProfiler" in Ci &&
-        !Services.prefs.getBoolPref("devtools.performance.new-panel-enabled", false)) {
-      this.registerModule("devtools/server/actors/performance", {
-        prefix: "performance",
-        constructor: "PerformanceActor",
-        type: { target: true }
-      });
-    }
-    this.registerModule("devtools/server/actors/animation", {
-      prefix: "animations",
-      constructor: "AnimationsActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/promises", {
-      prefix: "promises",
-      constructor: "PromisesActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/emulation", {
-      prefix: "emulation",
-      constructor: "EmulationActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/addon/webextension-inspected-window", {
-      prefix: "webExtensionInspectedWindow",
-      constructor: "WebExtensionInspectedWindowActor",
-      type: { target: true }
-    });
-    this.registerModule("devtools/server/actors/accessibility", {
-      prefix: "accessibility",
-      constructor: "AccessibilityActor",
-      type: { target: true }
-    });
-  },
-
-  /**
    * Passes a set of options to the AddonTargetActors for the given ID.
    *
    * @param id string
    *        The ID of the add-on to pass the options to
    * @param options object
    *        The options.
    * @return a promise that will be resolved when complete.
    */
@@ -1153,156 +895,16 @@ var DebuggerServer = {
 
   // DebuggerServer extension API.
 
   setRootActor(actorFactory) {
     this.createRootActor = actorFactory;
   },
 
   /**
-   * Registers handlers for new target-scoped request types defined dynamically.
-   *
-   * Note that the name or actorPrefix of the request type is not allowed to clash with
-   * existing protocol packet properties, like 'title', 'url' or 'actor', since that would
-   * break the protocol.
-   *
-   * @param options object
-   *        - constructorName: (required)
-   *          name of actor constructor, which is also used when removing the actor.
-   *        One of the following:
-   *          - id:
-   *            module ID that contains the actor
-   *          - constructorFun:
-   *            a function to construct the actor
-   * @param name string
-   *        The name of the new request type.
-   */
-  addTargetScopedActor(options, name) {
-    if (!name) {
-      throw Error("addTargetScopedActor requires the `name` argument");
-    }
-    if (["title", "url", "actor"].includes(name)) {
-      throw Error(name + " is not allowed");
-    }
-    if (DebuggerServer.targetScopedActorFactories.hasOwnProperty(name)) {
-      throw Error(name + " already exists");
-    }
-    DebuggerServer.targetScopedActorFactories[name] = { options, name };
-  },
-
-  /**
-   * Unregisters the handler for the specified target-scoped request type.
-   *
-   * When unregistering an existing target-scoped actor, we remove the actor factory as
-   * well as all existing instances of the actor.
-   *
-   * @param actor object, string
-   *        In case of object:
-   *          The `actor` object being given to related addTargetScopedActor call.
-   *        In case of string:
-   *          The `name` string being given to related addTargetScopedActor call.
-   */
-  removeTargetScopedActor(actorOrName) {
-    let name;
-    if (typeof actorOrName == "string") {
-      name = actorOrName;
-    } else {
-      const actor = actorOrName;
-      for (const factoryName in DebuggerServer.targetScopedActorFactories) {
-        const handler = DebuggerServer.targetScopedActorFactories[factoryName];
-        if ((handler.options.constructorName == actor.name) ||
-            (handler.options.id == actor.id)) {
-          name = factoryName;
-          break;
-        }
-      }
-    }
-    if (!name) {
-      return;
-    }
-    delete DebuggerServer.targetScopedActorFactories[name];
-    for (const connID of Object.getOwnPropertyNames(this._connections)) {
-      // DebuggerServerConnection in child process don't have rootActor
-      if (this._connections[connID].rootActor) {
-        this._connections[connID].rootActor.removeActorByName(name);
-      }
-    }
-  },
-
-  /**
-   * Registers handlers for new browser-scoped request types defined dynamically.
-   *
-   * Note that the name or actorPrefix of the request type is not allowed to clash with
-   * existing protocol packet properties, like 'from', 'tabs' or 'selected', since that
-   * would break the protocol.
-   *
-   * @param options object
-   *        - constructorName: (required)
-   *          name of actor constructor, which is also used when removing the actor.
-   *        One of the following:
-   *          - id:
-   *            module ID that contains the actor
-   *          - constructorFun:
-   *            a function to construct the actor
-   * @param name string
-   *        The name of the new request type.
-   */
-  addGlobalActor(options, name) {
-    if (!name) {
-      throw Error("addGlobalActor requires the `name` argument");
-    }
-    if (["from", "tabs", "selected"].includes(name)) {
-      throw Error(name + " is not allowed");
-    }
-    if (DebuggerServer.globalActorFactories.hasOwnProperty(name)) {
-      throw Error(name + " already exists");
-    }
-    DebuggerServer.globalActorFactories[name] = { options, name };
-  },
-
-  /**
-   * Unregisters the handler for the specified browser-scoped request type.
-   *
-   * When unregistering an existing global actor, we remove the actor factory as well as
-   * all existing instances of the actor.
-   *
-   * @param actor object, string
-   *        In case of object:
-   *          The `actor` object being given to related addGlobalActor call.
-   *        In case of string:
-   *          The `name` string being given to related addGlobalActor call.
-   */
-  removeGlobalActor(actorOrName) {
-    let name;
-    if (typeof actorOrName == "string") {
-      name = actorOrName;
-    } else {
-      const actor = actorOrName;
-      for (const factoryName in DebuggerServer.globalActorFactories) {
-        const handler = DebuggerServer.globalActorFactories[factoryName];
-        if ((handler.options.constructorName == actor.name) ||
-            (handler.options.id == actor.id)) {
-          name = factoryName;
-          break;
-        }
-      }
-    }
-    if (!name) {
-      return;
-    }
-    delete DebuggerServer.globalActorFactories[name];
-    for (const connID of Object.getOwnPropertyNames(this._connections)) {
-      // DebuggerServerConnection in child process don't have rootActor
-      if (this._connections[connID].rootActor) {
-        this._connections[connID].rootActor.removeActorByName(name);
-      }
-    }
-  },
-
-  /**
    * Called when DevTools are unloaded to remove the contend process server startup script
    * for the list of scripts loaded for each new content process. Will also remove message
    * listeners from already loaded scripts.
    */
   removeContentServerScript() {
     Services.ppmm.removeDelayedProcessScript(CONTENT_PROCESS_SERVER_STARTUP_SCRIPT);
     try {
       Services.ppmm.broadcastAsyncMessage("debug:close-content-server");
--- a/devtools/server/moz.build
+++ b/devtools/server/moz.build
@@ -13,13 +13,14 @@ DIRS += [
     'startup',
 ]
 
 BROWSER_CHROME_MANIFESTS += ['tests/browser/browser.ini']
 MOCHITEST_CHROME_MANIFESTS += ['tests/mochitest/chrome.ini']
 XPCSHELL_TESTS_MANIFESTS += ['tests/unit/xpcshell.ini']
 
 DevToolsModules(
+    'actor-registry.js',
     'main.js',
 )
 
 with Files('**'):
     BUG_COMPONENT = ('DevTools', 'General')
--- a/devtools/server/tests/browser/browser_actor_error.js
+++ b/devtools/server/tests/browser/browser_actor_error.js
@@ -11,17 +11,17 @@
 
 const ACTORS_URL =
   "chrome://mochitests/content/browser/devtools/server/tests/browser/error-actor.js";
 
 async function test() {
   DebuggerServer.init();
   DebuggerServer.registerAllActors();
 
-  DebuggerServer.registerModule(ACTORS_URL, {
+  ActorRegistry.registerModule(ACTORS_URL, {
     prefix: "error",
     constructor: "ErrorActor",
     type: { global: true },
   });
 
   const transport = DebuggerServer.connectPipe();
   const gClient = new DebuggerClient(transport);
   await gClient.connect();
--- a/devtools/server/tests/browser/head.js
+++ b/devtools/server/tests/browser/head.js
@@ -7,16 +7,17 @@
 /* eslint no-unused-vars: [2, {"vars": "local"}] */
 /* import-globals-from ../../../client/shared/test/shared-head.js */
 
 Services.scriptloader.loadSubScript(
   "chrome://mochitests/content/browser/devtools/client/shared/test/shared-head.js",
   this);
 
 const {DebuggerClient} = require("devtools/shared/client/debugger-client");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const {DebuggerServer} = require("devtools/server/main");
 
 const PATH = "browser/devtools/server/tests/browser/";
 const MAIN_DOMAIN = "http://test1.example.org/" + PATH;
 const ALT_DOMAIN = "http://sectest1.example.org/" + PATH;
 const ALT_DOMAIN_SECURED = "https://sectest1.example.org:443/" + PATH;
 
 // GUID to be used as a separator in compound keys. This must match the same
--- a/devtools/server/tests/mochitest/test_connectToFrame.html
+++ b/devtools/server/tests/mochitest/test_connectToFrame.html
@@ -42,16 +42,17 @@ function runTests() {
   const mm = iframe.QueryInterface(Ci.nsIFrameLoaderOwner).frameLoader.messageManager;
 
   // Register a test actor in the child process so that we can know if and when
   // this fake actor is destroyed.
   mm.loadFrameScript("data:text/javascript,new " + function FrameScriptScope() {
     /* eslint-disable no-shadow */
     const { require } = ChromeUtils.import("resource://devtools/shared/Loader.jsm", {});
     const { DebuggerServer } = require("devtools/server/main");
+    const { ActorRegistry } = require("devtools/server/actor-registry");
     /* eslint-enable no-shadow */
 
     DebuggerServer.init();
 
     function TestActor() {
       dump("instanciate test actor\n");
     }
     TestActor.prototype = {
@@ -62,17 +63,17 @@ function runTests() {
       },
       hello: function() {
         return {msg: "world"};
       }
     };
     TestActor.prototype.requestTypes = {
       "hello": TestActor.prototype.hello
     };
-    DebuggerServer.addTargetScopedActor({
+    ActorRegistry.addTargetScopedActor({
       constructorName: "TestActor",
       constructorFun: TestActor,
     }, "testActor");
   }, false);
 
   // Instantiate a minimal server
   DebuggerServer.init();
   if (!DebuggerServer.createRootActor) {
--- a/devtools/server/tests/unit/head_dbg.js
+++ b/devtools/server/tests/unit/head_dbg.js
@@ -26,16 +26,17 @@ const { NetUtil } = require("resource://
 const Services = require("Services");
 // Always log packets when running tests. runxpcshelltests.py will throw
 // the output away anyway, unless you give it the --verbose flag.
 Services.prefs.setBoolPref("devtools.debugger.log", true);
 // Enable remote debugging for the relevant tests.
 Services.prefs.setBoolPref("devtools.debugger.remote-enabled", true);
 
 const DevToolsUtils = require("devtools/shared/DevToolsUtils");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const { DebuggerServer } = require("devtools/server/main");
 const { DebuggerServer: WorkerDebuggerServer } = worker.require("devtools/server/main");
 const { DebuggerClient } = require("devtools/shared/client/debugger-client");
 const ObjectClient = require("devtools/shared/client/object-client");
 const { MemoryFront } = require("devtools/shared/fronts/memory");
 
 const { addDebuggerToGlobal } = ChromeUtils.import("resource://gre/modules/jsdebugger.jsm", {});
 
@@ -71,17 +72,17 @@ function startupAddonsManager() {
  * @returns `run_test` function
  */
 function makeMemoryActorTest(testGeneratorFunction) {
   const TEST_GLOBAL_NAME = "test_MemoryActor";
 
   return function run_test() {
     do_test_pending();
     startTestDebuggerServer(TEST_GLOBAL_NAME).then(client => {
-      DebuggerServer.registerModule("devtools/server/actors/heap-snapshot-file", {
+      ActorRegistry.registerModule("devtools/server/actors/heap-snapshot-file", {
         prefix: "heapSnapshotFile",
         constructor: "HeapSnapshotFileActor",
         type: { global: true }
       });
 
       getTestTab(client, TEST_GLOBAL_NAME, function(tabForm, rootForm) {
         if (!tabForm || !rootForm) {
           ok(false, "Could not attach to test tab: " + TEST_GLOBAL_NAME);
@@ -109,17 +110,17 @@ function makeMemoryActorTest(testGenerat
 /**
  * Save as makeMemoryActorTest but attaches the MemoryFront to the MemoryActor
  * scoped to the full runtime rather than to a tab.
  */
 function makeFullRuntimeMemoryActorTest(testGeneratorFunction) {
   return function run_test() {
     do_test_pending();
     startTestDebuggerServer("test_MemoryActor").then(client => {
-      DebuggerServer.registerModule("devtools/server/actors/heap-snapshot-file", {
+      ActorRegistry.registerModule("devtools/server/actors/heap-snapshot-file", {
         prefix: "heapSnapshotFile",
         constructor: "HeapSnapshotFileActor",
         type: { global: true }
       });
 
       getParentProcessActors(client).then(function(form) {
         if (!form) {
           ok(false, "Could not attach to chrome actors");
--- a/devtools/server/tests/unit/test_add_actors.js
+++ b/devtools/server/tests/unit/test_add_actors.js
@@ -11,35 +11,35 @@ function getActorInstance(connID, actorI
 /**
  * The purpose of these tests is to verify that it's possible to add actors
  * both before and after the DebuggerServer has been initialized, so addons
  * that add actors don't have to poll the object for its initialization state
  * in order to add actors after initialization but rather can add actors anytime
  * regardless of the object's state.
  */
 add_task(async function() {
-  DebuggerServer.registerModule("resource://test/pre_init_global_actors.js", {
+  ActorRegistry.registerModule("resource://test/pre_init_global_actors.js", {
     prefix: "preInitGlobal",
     constructor: "PreInitGlobalActor",
     type: { global: true },
   });
-  DebuggerServer.registerModule("resource://test/pre_init_target_scoped_actors.js", {
+  ActorRegistry.registerModule("resource://test/pre_init_target_scoped_actors.js", {
     prefix: "preInitTargetScoped",
     constructor: "PreInitTargetScopedActor",
     type: { target: true },
   });
 
   const client = await startTestDebuggerServer("example tab");
 
-  DebuggerServer.registerModule("resource://test/post_init_global_actors.js", {
+  ActorRegistry.registerModule("resource://test/post_init_global_actors.js", {
     prefix: "postInitGlobal",
     constructor: "PostInitGlobalActor",
     type: { global: true },
   });
-  DebuggerServer.registerModule("resource://test/post_init_target_scoped_actors.js", {
+  ActorRegistry.registerModule("resource://test/post_init_target_scoped_actors.js", {
     prefix: "postInitTargetScoped",
     constructor: "PostInitTargetScopedActor",
     type: { target: true },
   });
 
   let actors = await client.listTabs();
   Assert.equal(actors.tabs.length, 1);
 
--- a/devtools/server/tests/unit/test_client_request.js
+++ b/devtools/server/tests/unit/test_client_request.js
@@ -22,17 +22,17 @@ TestActor.prototype = {
   }
 };
 TestActor.prototype.requestTypes = {
   "hello": TestActor.prototype.hello,
   "error": TestActor.prototype.error
 };
 
 function run_test() {
-  DebuggerServer.addGlobalActor({
+  ActorRegistry.addGlobalActor({
     constructorName: "TestActor",
     constructorFun: TestActor,
   }, "test");
 
   DebuggerServer.init();
   DebuggerServer.registerAllActors();
 
   add_test(init);
--- a/devtools/server/tests/unit/test_registerClient.js
+++ b/devtools/server/tests/unit/test_registerClient.js
@@ -46,17 +46,17 @@ TestClient.prototype = {
 
   detach: function(onDone) {
     this.detached = true;
     onDone();
   }
 };
 
 function run_test() {
-  DebuggerServer.addGlobalActor({
+  ActorRegistry.addGlobalActor({
     constructorName: "TestActor",
     constructorFun: TestActor,
   }, "test");
 
   DebuggerServer.init();
   DebuggerServer.registerAllActors();
 
   add_test(init);
--- a/devtools/server/tests/unit/test_register_actor.js
+++ b/devtools/server/tests/unit/test_register_actor.js
@@ -9,36 +9,36 @@ function run_test() {
   DebuggerServer.registerAllActors();
 
   add_test(test_lazy_api);
   add_test(manual_remove);
   add_test(cleanup);
   run_next_test();
 }
 
-// Bug 988237: Test the new lazy actor loading
+// Bug 988237: Test the new lazy actor actor-register
 function test_lazy_api() {
   let isActorLoaded = false;
   let isActorInstantiated = false;
   function onActorEvent(subject, topic, data) {
     if (data == "loaded") {
       isActorLoaded = true;
     } else if (data == "instantiated") {
       isActorInstantiated = true;
     }
   }
   Services.obs.addObserver(onActorEvent, "actor");
-  DebuggerServer.registerModule("xpcshell-test/registertestactors-lazy", {
+  ActorRegistry.registerModule("xpcshell-test/registertestactors-lazy", {
     prefix: "lazy",
     constructor: "LazyActor",
     type: { global: true, target: true }
   });
   // The actor is immediatly registered, but not loaded
-  Assert.ok(DebuggerServer.targetScopedActorFactories.hasOwnProperty("lazyActor"));
-  Assert.ok(DebuggerServer.globalActorFactories.hasOwnProperty("lazyActor"));
+  Assert.ok(ActorRegistry.targetScopedActorFactories.hasOwnProperty("lazyActor"));
+  Assert.ok(ActorRegistry.globalActorFactories.hasOwnProperty("lazyActor"));
   Assert.ok(!isActorLoaded);
   Assert.ok(!isActorInstantiated);
 
   const client = new DebuggerClient(DebuggerServer.connectPipe());
   client.connect().then(function onConnect() {
     client.listTabs().then(onListTabs);
   });
   function onListTabs(response) {
@@ -60,25 +60,25 @@ function test_lazy_api() {
     Assert.ok(isActorInstantiated);
 
     Services.obs.removeObserver(onActorEvent, "actor");
     client.close().then(() => run_next_test());
   }
 }
 
 function manual_remove() {
-  Assert.ok(DebuggerServer.globalActorFactories.hasOwnProperty("lazyActor"));
-  DebuggerServer.removeGlobalActor("lazyActor");
-  Assert.ok(!DebuggerServer.globalActorFactories.hasOwnProperty("lazyActor"));
+  Assert.ok(ActorRegistry.globalActorFactories.hasOwnProperty("lazyActor"));
+  ActorRegistry.removeGlobalActor("lazyActor");
+  Assert.ok(!ActorRegistry.globalActorFactories.hasOwnProperty("lazyActor"));
 
   run_next_test();
 }
 
 function cleanup() {
   DebuggerServer.destroy();
 
   // Check that all actors are unregistered on server destruction
-  Assert.ok(!DebuggerServer.targetScopedActorFactories.hasOwnProperty("lazyActor"));
-  Assert.ok(!DebuggerServer.globalActorFactories.hasOwnProperty("lazyActor"));
+  Assert.ok(!ActorRegistry.targetScopedActorFactories.hasOwnProperty("lazyActor"));
+  Assert.ok(!ActorRegistry.globalActorFactories.hasOwnProperty("lazyActor"));
 
   run_next_test();
 }
 
--- a/devtools/server/tests/unit/testactors.js
+++ b/devtools/server/tests/unit/testactors.js
@@ -2,16 +2,17 @@
    http://creativecommons.org/publicdomain/zero/1.0/ */
 
 "use strict";
 
 const { LazyPool, createExtraActors } = require("devtools/shared/protocol/lazy-pool");
 const { RootActor } = require("devtools/server/actors/root");
 const { ThreadActor } = require("devtools/server/actors/thread");
 const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const { TabSources } = require("devtools/server/actors/utils/TabSources");
 const makeDebugger = require("devtools/server/actors/utils/make-debugger");
 
 var gTestGlobals = [];
 DebuggerServer.addTestGlobal = function(global) {
   gTestGlobals.push(global);
 };
 
@@ -58,17 +59,17 @@ TestTabList.prototype = {
   getList: function() {
     return Promise.resolve([...this._targetActors]);
   }
 };
 
 exports.createRootActor = function createRootActor(connection) {
   const root = new RootActor(connection, {
     tabList: new TestTabList(connection),
-    globalActorFactories: DebuggerServer.globalActorFactories,
+    globalActorFactories: ActorRegistry.globalActorFactories,
   });
 
   root.applicationType = "xpcshell-tests";
   return root;
 };
 
 function TestTargetActor(connection, global) {
   this.conn = connection;
@@ -107,17 +108,17 @@ TestTargetActor.prototype = {
   },
 
   form: function() {
     const response = { actor: this.actorID, title: this._global.__name };
 
     // Walk over target-scoped actors and add them to a new LazyPool.
     const actorPool = new LazyPool(this.conn);
     const actors = createExtraActors(
-      DebuggerServer.targetScopedActorFactories,
+      ActorRegistry.targetScopedActorFactories,
       actorPool,
       this
     );
     if (!actorPool.isEmpty()) {
       this._targetActorPool = actorPool;
       this.conn.addActorPool(this._targetActorPool);
     }
 
--- a/devtools/shared/protocol/lazy-pool.js
+++ b/devtools/shared/protocol/lazy-pool.js
@@ -46,17 +46,17 @@ LazyPool.prototype = extend(Pool.prototy
 exports.LazyPool = LazyPool;
 
 /**
  * Populate |parent._extraActors| as specified by |registeredActors|, reusing whatever
  * actors are already there. Add all actors in the final extra actors table to
  * |pool|. _extraActors is treated as a cache for lazy actors
  *
  * The target actor uses this to instantiate actors that other
- * parts of the browser have specified with DebuggerServer.addTargetScopedActor
+ * parts of the browser have specified with ActorRegistry.addTargetScopedActor
  *
  * @param factories
  *     An object whose own property names are the names of properties to add to
  *     some reply packet (say, a target actor grip or the "listTabs" response
  *     form), and whose own property values are actor constructor functions, as
  *     documented for addTargetScopedActor
  *
  * @param parent
--- a/devtools/shared/security/tests/unit/testactors.js
+++ b/devtools/shared/security/tests/unit/testactors.js
@@ -1,17 +1,17 @@
 /* Any copyright is dedicated to the Public Domain.
    http://creativecommons.org/publicdomain/zero/1.0/ */
-
 "use strict";
 
 const { LazyPool, createExtraActors } = require("devtools/shared/protocol/lazy-pool");
 const { RootActor } = require("devtools/server/actors/root");
 const { ThreadActor } = require("devtools/server/actors/thread");
 const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const promise = require("promise");
 
 var gTestGlobals = [];
 DebuggerServer.addTestGlobal = function(global) {
   gTestGlobals.push(global);
 };
 
 // A mock tab list, for use by tests. This simply presents each global in
@@ -47,17 +47,17 @@ TestTabList.prototype = {
   getList: function() {
     return promise.resolve([...this._targetActors]);
   }
 };
 
 exports.createRootActor = function createRootActor(connection) {
   const root = new RootActor(connection, {
     tabList: new TestTabList(connection),
-    globalActorFactories: DebuggerServer.globalActorFactories
+    globalActorFactories: ActorRegistry.globalActorFactories
   });
   root.applicationType = "xpcshell-tests";
   return root;
 };
 
 function TestTargetActor(connection, global) {
   this.conn = connection;
   this._global = global;
@@ -80,17 +80,17 @@ TestTargetActor.prototype = {
   },
 
   form: function() {
     const response = { actor: this.actorID, title: this._global.__name };
 
     // Walk over target-scoped actors and add them to a new LazyPool.
     const actorPool = new LazyPool(this.conn);
     const actors = createExtraActors(
-      DebuggerServer.targetScopedActorFactories,
+      ActorRegistry.targetScopedActorFactories,
       actorPool,
       this
     );
     if (!actorPool.isEmpty()) {
       this._targetActorPool = actorPool;
       this.conn.addActorPool(this._targetActorPool);
     }
 
--- a/devtools/shared/transport/tests/unit/head_dbg.js
+++ b/devtools/shared/transport/tests/unit/head_dbg.js
@@ -21,16 +21,17 @@ const Services = require("Services");
 // we can be sending large amounts of data. The test harness has
 // trouble dealing with logging all the data, and we end up with
 // intermittent time outs (e.g. bug 775924).
 // Services.prefs.setBoolPref("devtools.debugger.log", true);
 // Services.prefs.setBoolPref("devtools.debugger.log.verbose", true);
 // Enable remote debugging for the relevant tests.
 Services.prefs.setBoolPref("devtools.debugger.remote-enabled", true);
 
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const { DebuggerServer } = require("devtools/server/main");
 const { DebuggerClient } = require("devtools/shared/client/debugger-client");
 
 // Convert an nsIScriptError 'flags' value into an appropriate string.
 function scriptErrorFlagsToKind(flags) {
   let kind;
   if (flags & Ci.nsIScriptError.warningFlag) {
     kind = "warning";
@@ -86,17 +87,17 @@ var listener = {
 };
 
 Services.console.registerListener(listener);
 
 /**
  * Initialize the testing debugger server.
  */
 function initTestDebuggerServer() {
-  DebuggerServer.registerModule("devtools/server/actors/thread", {
+  ActorRegistry.registerModule("devtools/server/actors/thread", {
     prefix: "script",
     constructor: "ScriptActor",
     type: { global: true, target: true }
   });
   const { createRootActor } = require("xpcshell-test/testactors");
   DebuggerServer.setRootActor(createRootActor);
   // Allow incoming connections.
   DebuggerServer.init();
--- a/devtools/shared/transport/tests/unit/test_bulk_error.js
+++ b/devtools/shared/transport/tests/unit/test_bulk_error.js
@@ -34,17 +34,17 @@ TestBulkActor.prototype = {
 
 };
 
 TestBulkActor.prototype.requestTypes = {
   "jsonReply": TestBulkActor.prototype.jsonReply
 };
 
 function add_test_bulk_actor() {
-  DebuggerServer.addGlobalActor({
+  ActorRegistry.addGlobalActor({
     constructorName: "TestBulkActor",
     constructorFun: TestBulkActor,
   }, "testBulk");
 }
 
 /** * Tests ***/
 
 var test_string_error = async function(transportFactory, onReady) {
--- a/devtools/shared/transport/tests/unit/test_client_server_bulk.js
+++ b/devtools/shared/transport/tests/unit/test_client_server_bulk.js
@@ -88,17 +88,17 @@ TestBulkActor.prototype = {
 
 TestBulkActor.prototype.requestTypes = {
   "bulkEcho": TestBulkActor.prototype.bulkEcho,
   "bulkReply": TestBulkActor.prototype.bulkReply,
   "jsonReply": TestBulkActor.prototype.jsonReply
 };
 
 function add_test_bulk_actor() {
-  DebuggerServer.addGlobalActor({
+  ActorRegistry.addGlobalActor({
     constructorName: "TestBulkActor",
     constructorFun: TestBulkActor,
   }, "testBulk");
 }
 
 /** * Reply Handlers ***/
 
 var replyHandlers = {
--- a/devtools/shared/transport/tests/unit/testactors-no-bulk.js
+++ b/devtools/shared/transport/tests/unit/testactors-no-bulk.js
@@ -1,20 +1,20 @@
 /* Any copyright is dedicated to the Public Domain.
    http://creativecommons.org/publicdomain/zero/1.0/ */
 "use strict";
 
 const { RootActor } = require("devtools/server/actors/root");
-const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 
 /**
  * Root actor that doesn't have the bulk trait.
  */
 exports.createRootActor = function createRootActor(connection) {
   const root = new RootActor(connection, {
-    globalActorFactories: DebuggerServer.globalActorFactories
+    globalActorFactories: ActorRegistry.globalActorFactories
   });
   root.applicationType = "xpcshell-tests";
   root.traits = {
     bulk: false
   };
   return root;
 };
--- a/devtools/shared/transport/tests/unit/testactors.js
+++ b/devtools/shared/transport/tests/unit/testactors.js
@@ -1,16 +1,17 @@
 /* Any copyright is dedicated to the Public Domain.
    http://creativecommons.org/publicdomain/zero/1.0/ */
 "use strict";
 
 const { LazyPool, createExtraActors } = require("devtools/shared/protocol/lazy-pool");
 const { RootActor } = require("devtools/server/actors/root");
 const { ThreadActor } = require("devtools/server/actors/thread");
 const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const promise = require("promise");
 
 var gTestGlobals = [];
 DebuggerServer.addTestGlobal = function(global) {
   gTestGlobals.push(global);
 };
 
 // A mock tab list, for use by tests. This simply presents each global in
@@ -46,17 +47,17 @@ TestTabList.prototype = {
   getList: function() {
     return promise.resolve([...this._targetActors]);
   }
 };
 
 exports.createRootActor = function createRootActor(connection) {
   const root = new RootActor(connection, {
     tabList: new TestTabList(connection),
-    globalActorFactories: DebuggerServer.globalActorFactories
+    globalActorFactories: ActorRegistry.globalActorFactories
   });
   root.applicationType = "xpcshell-tests";
   return root;
 };
 
 function TestTargetActor(connection, global) {
   this.conn = connection;
   this._global = global;
@@ -79,23 +80,22 @@ TestTargetActor.prototype = {
   },
 
   form: function() {
     const response = { actor: this.actorID, title: this._global.__name };
 
     // Walk over target-scoped actors and add them to a new LazyPool.
     const actorPool = new LazyPool(this.conn);
     const actors = createExtraActors(
-      DebuggerServer.targetScopedActorFactories,
+      ActorRegistry.targetScopedActorFactories,
       actorPool,
       this
     );
     if (!actorPool.isEmpty()) {
       this._targetActorPool = actorPool;
-      this.conn.addActorPool(this._targetActorPool);
     }
 
     return { ...response, ...actors };
   },
 
   onAttach: function(request) {
     this._attached = true;
 
--- a/mobile/android/modules/dbg-browser-actors.js
+++ b/mobile/android/modules/dbg-browser-actors.js
@@ -6,36 +6,36 @@
 /* eslint-env commonjs */
 
 "use strict";
 /**
  * Fennec-specific actors.
  */
 
 const { RootActor } = require("devtools/server/actors/root");
-const { DebuggerServer } = require("devtools/server/main");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 const { BrowserTabList, BrowserAddonList, sendShutdownEvent } =
   require("devtools/server/actors/webbrowser");
 
 /**
  * Construct a root actor appropriate for use in a server running in a
  * browser on Android. The returned root actor:
- * - respects the factories registered with DebuggerServer.addGlobalActor,
+ * - respects the factories registered with ActorRegistry.addGlobalActor,
  * - uses a MobileTabList to supply tab actors,
  * - sends all navigator:browser window documents a Debugger:Shutdown event
  *   when it exits.
  *
  * * @param aConnection DebuggerServerConnection
  *        The conection to the client.
  */
 exports.createRootActor = function createRootActor(aConnection) {
   let parameters = {
     tabList: new MobileTabList(aConnection),
     addonList: new BrowserAddonList(aConnection),
-    globalActorFactories: DebuggerServer.globalActorFactories,
+    globalActorFactories: ActorRegistry.globalActorFactories,
     onShutdown: sendShutdownEvent
   };
   return new RootActor(aConnection, parameters);
 };
 
 /**
  * A live list of BrowserTabActors representing the current browser tabs,
  * to be provided to the root actor to answer 'listTabs' requests.
--- a/testing/talos/talos/tests/devtools/addon/content/tests/server/protocol.js
+++ b/testing/talos/talos/tests/devtools/addon/content/tests/server/protocol.js
@@ -29,18 +29,18 @@ module.exports = async function() {
   let tab = await testSetup(SIMPLE_URL);
   let messageManager = tab.linkedBrowser.messageManager;
 
   // Register a test actor within the content process
   messageManager.loadFrameScript("data:,(" + encodeURIComponent(
     `function () {
       const { require } = ChromeUtils.import("resource://devtools/shared/Loader.jsm", {});
 
-      const { DebuggerServer } = require("devtools/server/main");
-      DebuggerServer.registerModule("chrome://damp/content/tests/server/actor.js", {
+      const { ActorRegistry } = require("devtools/server/actor-registry");
+      ActorRegistry.registerModule("chrome://damp/content/tests/server/actor.js", {
         prefix: "dampTest",
         constructor: "DampTestActor",
         type: { target: true }
       });
     }`
   ) + ")()", true);
 
   // Create test payloads
--- a/testing/xpcshell/dbg-actors.js
+++ b/testing/xpcshell/dbg-actors.js
@@ -5,30 +5,31 @@
 /* globals require, exports */
 
 "use strict";
 
 const DebuggerServer = require("devtools/server/main");
 const { RootActor } = require("devtools/server/actors/root");
 const { BrowserTabList } = require("devtools/server/actors/webbrowser");
 const Services = require("Services");
+const { ActorRegistry } = require("devtools/server/actor-registry");
 
 /**
  * xpcshell-test (XPCST) specific actors.
  *
  */
 
 /**
  * Construct a root actor appropriate for use in a server running xpcshell
  * tests. <snip boilerplate> :)
  */
 function createRootActor(connection) {
   let parameters = {
     tabList: new XPCSTTabList(connection),
-    globalActorFactories: DebuggerServer.globalActorFactories,
+    globalActorFactories: ActorRegistry.globalActorFactories,
     onShutdown() {
       // If the user never switches to the "debugger" tab we might get a
       // shutdown before we've attached.
       Services.obs.notifyObservers(null, "xpcshell-test-devtools-shutdown");
     }
   };
   return new RootActor(connection, parameters);
 }