Bug 1466031 - Apply various whitespace tweaks to test_animation-computed-timing.html; r?hiro draft
authorBrian Birtles <birtles@gmail.com>
Mon, 04 Jun 2018 09:44:26 +0900
changeset 803417 971e337b01a579e77d600ba5d358e81ce9caf62d
parent 803416 072d981860b8d66f983ef46ee330da5ef8f41157
child 803418 70a8c49a42563bfb7497f9c5b307770488e1e0ec
push id112095
push userbmo:bbirtles@mozilla.com
push dateMon, 04 Jun 2018 01:13:47 +0000
reviewershiro
bugs1466031
milestone62.0a1
Bug 1466031 - Apply various whitespace tweaks to test_animation-computed-timing.html; r?hiro MozReview-Commit-ID: F2I8G6q8qNE
dom/animation/test/css-animations/test_animation-computed-timing.html
--- a/dom/animation/test/css-animations/test_animation-computed-timing.html
+++ b/dom/animation/test/css-animations/test_animation-computed-timing.html
@@ -16,56 +16,55 @@
 
 'use strict';
 
 // --------------------
 // delay
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
-  assert_equals(effect.getComputedTiming().delay, 0,
-                'Initial value of delay');
+  assert_equals(effect.getComputedTiming().delay, 0, 'Initial value of delay');
 }, 'delay of a new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s -10s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s -10s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().delay, -10 * MS_PER_SEC,
                 'Initial value of delay');
 }, 'Negative delay of a new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 10s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 10s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().delay, 10 * MS_PER_SEC,
                 'Initial value of delay');
 }, 'Positive delay of a new animation');
 
 
 // --------------------
 // endDelay
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().endDelay, 0,
                 'Initial value of endDelay');
 }, 'endDelay of a new animation');
 
 
 // --------------------
 // fill
 // --------------------
 
 test(t => {
   const getEffectWithFill = fill => {
-    const div = addDiv(t, {style: 'animation: moveAnimation 100s ' + fill});
+    const div = addDiv(t, { style: 'animation: moveAnimation 100s ' + fill });
     return div.getAnimations()[0].effect;
   };
 
   let effect = getEffectWithFill('');
   assert_equals(effect.getComputedTiming().fill, 'none',
                 'Initial value of fill');
   effect = getEffectWithFill('forwards');
   assert_equals(effect.getComputedTiming().fill, 'forwards',
@@ -79,68 +78,70 @@ test(t => {
 }, 'fill of a new animation');
 
 
 // --------------------
 // iterationStart
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().iterationStart, 0,
                 'Initial value of iterationStart');
 }, 'iterationStart of a new animation');
 
 
 // --------------------
 // iterations
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().iterations, 1,
                 'Initial value of iterations');
 }, 'iterations of a new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 2016.5'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 2016.5' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().iterations, 2016.5,
                 'Initial value of iterations');
 }, 'iterations of a finitely repeating animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s infinite'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s infinite' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().iterations, Infinity,
                 'Initial value of iterations');
 }, 'iterations of an infinitely repeating animation');
 
 
 // --------------------
 // duration
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s -10s infinite'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 100s -10s infinite'
+  });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().duration, 100 * MS_PER_SEC,
                 'Initial value of duration');
 }, 'duration of a new animation');
 
 
 // --------------------
 // direction
 // --------------------
 
 test(t => {
   const getEffectWithDir = dir => {
-    const div = addDiv(t, {style: 'animation: moveAnimation 100s ' + dir});
+    const div = addDiv(t, { style: 'animation: moveAnimation 100s ' + dir });
     return div.getAnimations()[0].effect;
   };
 
   let effect = getEffectWithDir('');
   assert_equals(effect.getComputedTiming().direction, 'normal',
                 'Initial value of normal direction');
   effect = getEffectWithDir('reverse');
   assert_equals(effect.getComputedTiming().direction, 'reverse',
@@ -154,127 +155,131 @@ test(t => {
 }, 'direction of a new animation');
 
 
 // --------------------
 // easing
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().easing, 'linear',
                 'Initial value of easing');
 }, 'easing of a new animation');
 
 
 // ------------------------------
 // endTime
 // = max(start delay + active duration + end delay, 0)
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
                 'Initial value of endTime');
 }, 'endTime of an new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s -5s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s -5s' });
   const effect = div.getAnimations()[0].effect;
   const answer = (100 - 5) * MS_PER_SEC;
   assert_equals(effect.getComputedTiming().endTime, answer,
                 'Initial value of endTime');
 }, 'endTime of an animation with a negative delay');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 10s -100s infinite'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 10s -100s infinite'
+  });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().endTime, Infinity,
                 'Initial value of endTime');
 }, 'endTime of an infinitely repeating animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 100s infinite'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s 100s infinite' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
                 'Initial value of endTime');
 }, 'endTime of an infinitely repeating zero-duration animation');
 
 test(t => {
   // Fill forwards so div.getAnimations()[0] won't return an
   // undefined value.
-  const div = addDiv(t, {style: 'animation: moveAnimation 10s -100s forwards'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 10s -100s forwards'
+  });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().endTime, 0,
                 'Initial value of endTime');
 }, 'endTime of an animation that finishes before its startTime');
 
 
 // --------------------
 // activeDuration
 // = iteration duration * iteration count
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 5'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 5' });
   const effect = div.getAnimations()[0].effect;
   const answer = 100 * MS_PER_SEC * 5;
   assert_equals(effect.getComputedTiming().activeDuration, answer,
                 'Initial value of activeDuration');
 }, 'activeDuration of a new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s infinite'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s infinite' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().activeDuration, Infinity,
                 'Initial value of activeDuration');
 }, 'activeDuration of an infinitely repeating animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 1s infinite'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s 1s infinite' });
   const effect = div.getAnimations()[0].effect;
   // If either the iteration duration or iteration count are zero,
   // the active duration is zero.
   assert_equals(effect.getComputedTiming().activeDuration, 0,
                 'Initial value of activeDuration');
 }, 'activeDuration of an infinitely repeating zero-duration animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 1s 0'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 1s 0' });
   const effect = div.getAnimations()[0].effect;
   // If either the iteration duration or iteration count are zero,
   // the active duration is zero.
   assert_equals(effect.getComputedTiming().activeDuration, 0,
                 'Initial value of activeDuration');
 }, 'activeDuration of an animation with zero iterations');
 
 
 // --------------------
 // localTime
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().localTime, 0,
                 'Initial value of localTime');
 }, 'localTime of a new animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const anim = div.getAnimations()[0];
   anim.currentTime = 5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
                 'current localTime after setting currentTime');
 }, 'localTime of an animation is always equal to currentTime');
 
 promise_test(async t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
 
   const anim = div.getAnimations()[0];
   anim.playbackRate = 2; // 2 times faster
 
   await anim.ready;
 
   assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
                 'localTime is equal to currentTime');
@@ -291,39 +296,47 @@ test(t => {
 
   assert_equals(effect.getComputedTiming().localTime, null,
                 'localTime for orphaned effect');
 }, 'localTime of an AnimationEffect without an Animation');
 
 
 // --------------------
 // progress
-// Note: Default timing function is linear.
+//
+// Note: Even though CSS animations have a default animation-timing-function of
+// "ease", this only applies between keyframes (often referred to as the
+// keyframe-level easing). The progress value returned by getComputedTiming(),
+// however, only reflects effect-level easing and this defaults to "linear",
+// even for CSS animations.
 // --------------------
 
 test(t => {
-  const tests = [{ fill: '',          progress: [ null, null ] },
-                 { fill: 'none',      progress: [ null, null ] },
-                 { fill: 'forwards',  progress: [ null, 1.0 ] },
-                 { fill: 'backwards', progress: [ 0.0, null ] },
-                 { fill: 'both',      progress: [ 0.0, 1.0 ] }];
+  const tests = [
+    { fill: '', progress: [null, null] },
+    { fill: 'none', progress: [null, null] },
+    { fill: 'forwards', progress: [null, 1.0] },
+    { fill: 'backwards', progress: [0.0, null] },
+    { fill: 'both', progress: [0.0, 1.0] },
+  ];
   for (const test of tests) {
-    const div =
-      addDiv(t, {style: 'animation: moveAnimation 100s 10s ' + test.fill});
+    const div = addDiv(t, {
+      style: 'animation: moveAnimation 100s 10s ' + test.fill
+    });
     const anim = div.getAnimations()[0];
     assert_true(anim.effect.getComputedTiming().progress === test.progress[0],
-                'initial progress with "' + test.fill + '" fill');
+                `Initial progress with "${test.fill}" fill`);
     anim.finish();
     assert_true(anim.effect.getComputedTiming().progress === test.progress[1],
-                'finished progress with "' + test.fill + '" fill');
+                `Initial progress with "${test.fill}" fill`);
   }
 }, 'progress of an animation with different fill modes');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 10s 10 both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 10s 10 both' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 0.0,
                 'Initial value of progress');
   anim.currentTime += 2.5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress');
   anim.currentTime += 5 * MS_PER_SEC;
@@ -338,72 +351,76 @@ test(t => {
 }, 'progress of an integral repeating animation with normal direction');
 
 test(t => {
   // Note: FillMode here is "both" because
   // 1. Since this a zero-duration animation, it will already have finished
   //    so it won't be returned by getAnimations() unless it fills forwards.
   // 2. Fill backwards, so the progress before phase wouldn't be
   //    unresolved (null value).
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s infinite both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s infinite both' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 1.0,
                 'Initial value of progress in after phase');
 
   // Seek backwards
   anim.currentTime -= 1 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.0,
                 'Value of progress before phase');
 }, 'progress of an infinitely repeating zero-duration animation');
 
 test(t => {
   // Default iterations = 1
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s both' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 1.0,
                 'Initial value of progress in after phase');
 
   // Seek backwards
   anim.currentTime -= 1 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.0,
                 'Value of progress before phase');
 }, 'progress of a finitely repeating zero-duration animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 5s 10.25 both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s 5s 10.25 both' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 0.0,
                 'Initial value of progress (before phase)');
 
   // Using iteration duration of 1 now.
   // currentIteration now is floor(10.25) = 10, so progress should be 25%.
   anim.finish();
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress in after phase');
 }, 'progress of a non-integral repeating zero-duration animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 5s 10.25 both reverse'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 0s 5s 10.25 both reverse',
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 1.0,
                 'Initial value of progress (before phase)');
 
   // Seek forwards
   anim.finish();
   assert_equals(anim.effect.getComputedTiming().progress, 0.75,
                 'Value of progress in after phase');
 }, 'Progress of a non-integral repeating zero-duration animation ' +
    'with reversing direction');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 10s 10.25 both alternate'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 10s 10.25 both alternate',
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 0.0,
                 'Initial value of progress');
   anim.currentTime += 2.5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress');
   anim.currentTime += 5 * MS_PER_SEC;
@@ -414,17 +431,19 @@ test(t => {
                 'Value of progress');
   anim.finish()
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress');
 }, 'progress of a non-integral repeating animation ' +
    'with alternate direction');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 10s 10.25 both alternate-reverse'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 10s 10.25 both alternate-reverse',
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 1.0,
                 'Initial value of progress');
   anim.currentTime += 2.5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.75,
                 'Value of progress');
   anim.currentTime += 5 * MS_PER_SEC;
@@ -435,17 +454,19 @@ test(t => {
                 'Value of progress');
   anim.finish()
   assert_equals(anim.effect.getComputedTiming().progress, 0.75,
                 'Value of progress');
 }, 'progress of a non-integral repeating animation ' +
    'with alternate-reversing direction');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 10.25 both alternate'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 0s 10.25 both alternate',
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Initial value of progress');
   anim.currentTime += 2.5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress');
   anim.currentTime -= 5 * MS_PER_SEC;
@@ -453,17 +474,19 @@ test(t => {
                 'Value of progress');
   anim.finish()
   assert_equals(anim.effect.getComputedTiming().progress, 0.25,
                 'Value of progress');
 }, 'progress of a non-integral repeating zero-duration animation ' +
    'with alternate direction');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 10.25 both alternate-reverse'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 0s 10.25 both alternate-reverse',
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().progress, 0.75,
                 'Initial value of progress');
   anim.currentTime += 2.5 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().progress, 0.75,
                 'Value of progress');
   anim.currentTime -= 5 * MS_PER_SEC;
@@ -476,93 +499,95 @@ test(t => {
    'with alternate-reverse direction');
 
 
 // --------------------
 // currentIteration
 // --------------------
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 2s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 2s' });
   const effect = div.getAnimations()[0].effect;
   assert_equals(effect.getComputedTiming().currentIteration, null,
                 'Initial value of currentIteration before phase');
 }, 'currentIteration of a new animation with no backwards fill is unresolved ' +
    'in before phase');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
   const anim = div.getAnimations()[0];
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Initial value of currentIteration');
 }, 'currentIteration of a new animation is zero');
 
 test(t => {
   // Note: FillMode here is "both" because
   // 1. Since this a zero-duration animation, it will already have finished
   //    so it won't be returned by getAnimations() unless it fills forwards.
   // 2. Fill backwards, so the currentIteration (before phase) wouldn't be
   //    unresolved (null value).
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s infinite both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s infinite both' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().currentIteration, Infinity,
                 'Initial value of currentIteration in after phase');
 
   // Seek backwards
   anim.currentTime -= 2 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Value of currentIteration count during before phase');
 }, 'currentIteration of an infinitely repeating zero-duration animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 0s 10.5 both'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 0s 10.5 both' });
   const anim = div.getAnimations()[0];
 
   // Note: currentIteration = ceil(iteration start + iteration count) - 1
   assert_equals(anim.effect.getComputedTiming().currentIteration, 10,
                 'Initial value of currentIteration');
 
   // Seek backwards
   anim.currentTime -= 2 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Value of currentIteration count during before phase');
 }, 'currentIteration of a finitely repeating zero-duration animation');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 5.5 forwards'});
+  const div = addDiv(t, {
+    style: 'animation: moveAnimation 100s 5.5 forwards'
+  });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Initial value of currentIteration');
   // The 3rd iteration
   // Note: currentIteration = floor(scaled active time / iteration duration)
   anim.currentTime = 250 * MS_PER_SEC;
   assert_equals(anim.effect.getComputedTiming().currentIteration, 2,
                 'Value of currentIteration during the 3rd iteration');
   // Finish
   anim.finish();
   assert_equals(anim.effect.getComputedTiming().currentIteration, 5,
                 'Value of currentIteration in after phase');
 }, 'currentIteration of an animation with a non-integral iteration count');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s 2 forwards'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s 2 forwards' });
   const anim = div.getAnimations()[0];
 
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Initial value of currentIteration');
   // Finish
   anim.finish();
   assert_equals(anim.effect.getComputedTiming().currentIteration, 1,
                 'Value of currentIteration in after phase');
 }, 'currentIteration of an animation with an integral iteration count');
 
 test(t => {
-  const div = addDiv(t, {style: 'animation: moveAnimation 100s forwards'});
+  const div = addDiv(t, { style: 'animation: moveAnimation 100s forwards' });
   const anim = div.getAnimations()[0];
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Initial value of currentIteration');
   // Finish
   anim.finish();
   assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
                 'Value of currentIteration in after phase');
 }, 'currentIteration of an animation with a default iteration count');