Bug 1444479 - P9. Remove WMF audio decoder channel limit. r?padenot
MozReview-Commit-ID: 4xj1Cd0ZzrA
--- a/dom/media/platforms/wmf/WMFAudioMFTManager.cpp
+++ b/dom/media/platforms/wmf/WMFAudioMFTManager.cpp
@@ -209,21 +209,16 @@ WMFAudioMFTManager::UpdateOutputType()
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
hr = type->GetUINT32(MF_MT_AUDIO_NUM_CHANNELS, &mAudioChannels);
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
hr = type->GetUINT32(MF_MT_AUDIO_CHANNEL_MASK, &mChannelsMap);
NS_ENSURE_TRUE(SUCCEEDED(hr), hr);
- AudioConfig::ChannelLayout layout(mAudioChannels);
- if (!layout.IsValid()) {
- return E_FAIL;
- }
-
return S_OK;
}
HRESULT
WMFAudioMFTManager::Output(int64_t aStreamOffset,
RefPtr<MediaData>& aOutData)
{
aOutData = nullptr;