--- a/dom/animation/test/css-animations/file_event-dispatch.html
+++ b/dom/animation/test/css-animations/file_event-dispatch.html
@@ -29,17 +29,17 @@ function AnimationEventHandler(target) {
};
this.target.onanimationend = evt => {
this.animationend = evt.elapsedTime;
};
this.target.onanimationcancel = evt => {
this.animationcancel = evt.elapsedTime;
};
}
-AnimationEventHandler.prototype.clear = function() {
+AnimationEventHandler.prototype.clear = () => {
this.animationstart = undefined;
this.animationiteration = undefined;
this.animationend = undefined;
this.animationcancel = undefined;
}
function setupAnimation(t, animationStyle) {
var div = addDiv(t, { style: "animation: " + animationStyle });
@@ -47,333 +47,333 @@ function setupAnimation(t, animationStyl
'animationiteration',
'animationend',
'animationcancel' ]);
var animation = div.getAnimations()[0];
return [animation, watcher, div];
}
-promise_test(function(t) {
+promise_test(t => {
// Add 1ms delay to ensure that the delay is not included in the elapsedTime.
const [animation, watcher] = setupAnimation(t, 'anim 100s 1ms');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Idle -> Active');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] = setupAnimation(t, 'anim 100s');
const handler = new AnimationEventHandler(div);
// Seek to After phase.
animation.finish();
return watcher.wait_for([ 'animationstart',
- 'animationend' ]).then(function() {
+ 'animationend' ]).then(() => {
assert_equals(handler.animationstart, 0.0);
assert_equals(handler.animationend, 100);
});
}, 'Idle -> After');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] =
setupAnimation(t, 'anim 100s 100s paused');
- return animation.ready.then(function() {
+ return animation.ready.then(() => {
// Seek to Active phase.
animation.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for('animationstart');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Before -> Active');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] =
setupAnimation(t, 'anim 100s 100s paused');
const handler = new AnimationEventHandler(div);
- return animation.ready.then(function() {
+ return animation.ready.then(() => {
// Seek to After phase.
animation.finish();
return watcher.wait_for([ 'animationstart', 'animationend' ]);
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(handler.animationstart, 0.0);
assert_equals(handler.animationend, 100.0);
});
}, 'Before -> After');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] = setupAnimation(t, 'anim 100s paused');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
div.style.display = 'none';
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, display: none');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
animation.currentTime = 100.0;
// Make idle
animation.timeline = null;
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_times_equal(evt.elapsedTime, 0.1);
});
}, 'Active -> Idle, setting Animation.timeline = null');
-promise_test(function(t) {
+promise_test(t => {
// we should NOT pause animation since calling cancel synchronously.
const [animation, watcher, div] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
animation.currentTime = 50.0;
animation.cancel();
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_times_equal(evt.elapsedTime, 0.05);
});
}, 'Active -> Idle, calling Animation.cancel()');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] =
setupAnimation(t, 'anim 100s 100s paused');
// Seek to Active phase.
animation.currentTime = 100 * MS_PER_SEC;
- return watcher.wait_for('animationstart').then(function() {
+ return watcher.wait_for('animationstart').then(() => {
// Seek to Before phase.
animation.currentTime = 0;
return watcher.wait_for('animationend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Before');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s paused');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Seek to After phase.
animation.finish();
return watcher.wait_for('animationend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100.0);
});
}, 'Active -> After');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] =
setupAnimation(t, 'anim 100s 100s paused');
const handler = new AnimationEventHandler(div);
// Seek to After phase.
animation.finish();
return watcher.wait_for([ 'animationstart',
- 'animationend' ]).then(function() {
+ 'animationend' ]).then(() => {
// Seek to Before phase.
animation.currentTime = 0;
handler.clear();
return watcher.wait_for([ 'animationstart', 'animationend' ]);
- }).then(function() {
+ }).then(() => {
assert_equals(handler.animationstart, 100.0);
assert_equals(handler.animationend, 0.0);
});
}, 'After -> Before');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] =
setupAnimation(t, 'anim 100s 100s paused');
const handler = new AnimationEventHandler(div);
// Seek to After phase.
animation.finish();
return watcher.wait_for([ 'animationstart',
- 'animationend' ]).then(function() {
+ 'animationend' ]).then(() => {
// Seek to Active phase.
animation.currentTime = 100 * MS_PER_SEC;
handler.clear();
return watcher.wait_for('animationstart');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100.0);
});
}, 'After -> Active');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div]
= setupAnimation(t, 'anim 100s 100s 3 paused');
const handler = new AnimationEventHandler(div);
- return animation.ready.then(function() {
+ return animation.ready.then(() => {
// Seek to iteration 0 (no animationiteration event should be dispatched)
animation.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for('animationstart');
- }).then(function(evt) {
+ }).then(evt => {
// Seek to iteration 2
animation.currentTime = 300 * MS_PER_SEC;
handler.clear();
return watcher.wait_for('animationiteration');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 200);
// Seek to After phase (no animationiteration event should be dispatched)
animation.currentTime = 400 * MS_PER_SEC;
return watcher.wait_for('animationend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 300);
});
}, 'Active -> Active (forwards)');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s 100s 3');
// Seek to After phase.
animation.finish();
return watcher.wait_for([ 'animationstart',
- 'animationend' ]).then(function() {
+ 'animationend' ]).then(() => {
// Seek to iteration 2 (no animationiteration event should be dispatched)
animation.pause();
animation.currentTime = 300 * MS_PER_SEC;
return watcher.wait_for('animationstart');
- }).then(function() {
+ }).then(() => {
// Seek to mid of iteration 0 phase.
animation.currentTime = 200 * MS_PER_SEC;
return watcher.wait_for('animationiteration');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 200.0);
// Seek to before phase (no animationiteration event should be dispatched)
animation.currentTime = 0;
return watcher.wait_for('animationend');
});
}, 'Active -> Active (backwards)');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher, div] =
setupAnimation(t, 'anim 100s paused');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Seek to Idle phase.
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('animationcancel');
- }).then(function() {
+ }).then(() => {
// Restart this animation.
div.style.display = '';
return watcher.wait_for('animationstart');
});
}, 'Active -> Idle -> Active: animationstart is fired by restarting animation');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] =
setupAnimation(t, 'anim 100s 100s 2 paused');
// Make After.
animation.finish();
return watcher.wait_for([ 'animationstart',
- 'animationend' ]).then(function(evt) {
+ 'animationend' ]).then(evt => {
animation.playbackRate = -1;
return watcher.wait_for('animationstart');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 200);
// Seek to 1st iteration
animation.currentTime = 200 * MS_PER_SEC - 1;
return watcher.wait_for('animationiteration');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100);
// Seek to before
animation.currentTime = 100 * MS_PER_SEC - 1;
return watcher.wait_for('animationend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0);
assert_equals(animation.playState, 'running'); // delay
});
}, 'Negative playbackRate sanity test(Before -> Active -> Before)');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
animation.cancel();
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
animation.cancel();
// Then wait a couple of frames and check that no event was dispatched.
return waitForAnimationFrames(2);
});
}, 'Call Animation.cancel after cancelling animation.');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
animation.cancel();
animation.play();
return watcher.wait_for([ 'animationcancel',
'animationstart' ]);
});
}, 'Restart animation after cancelling animation immediately.');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
animation.cancel();
animation.play();
animation.cancel();
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
// Then wait a couple of frames and check that no event was dispatched.
return waitForAnimationFrames(2);
});
}, 'Call Animation.cancel after restarting animation immediately.');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
animation.timeline = null;
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
animation.timeline = document.timeline;
animation.play();
return watcher.wait_for('animationstart');
});
}, 'Set timeline and play transition after clearing the timeline.');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
// Make idle
animation.cancel();
return watcher.wait_for('animationcancel');
- }).then(function(evt) {
+ }).then(evt => {
animation.effect = null;
// Then wait a couple of frames and check that no event was dispatched.
return waitForAnimationFrames(2);
});
}, 'Set null target effect after cancelling the animation.');
-promise_test(function(t) {
+promise_test(t => {
const [animation, watcher] = setupAnimation(t, 'anim 100s');
- return watcher.wait_for('animationstart').then(function(evt) {
+ return watcher.wait_for('animationstart').then(evt => {
animation.effect = null;
return watcher.wait_for('animationend');
- }).then(function(evt) {
+ }).then(evt => {
animation.cancel();
// Then wait a couple of frames and check that no event was dispatched.
return waitForAnimationFrames(2);
});
}, 'Cancel the animation after clearing the target effect.');
done();
</script>
--- a/dom/animation/test/css-transitions/file_event-dispatch.html
+++ b/dom/animation/test/css-transitions/file_event-dispatch.html
@@ -24,17 +24,17 @@ function TransitionEventHandler(target)
this.target.ontransitionend = evt => {
this.transitionend = evt.elapsedTime;
};
this.target.ontransitioncancel = evt => {
this.transitioncancel = evt.elapsedTime;
};
}
-TransitionEventHandler.prototype.clear = function() {
+TransitionEventHandler.prototype.clear = () => {
this.transitionrun = undefined;
this.transitionstart = undefined;
this.transitionend = undefined;
this.transitioncancel = undefined;
};
function setupTransition(t, transitionStyle) {
var div = addDiv(t, { style: 'transition: ' + transitionStyle });
@@ -47,427 +47,427 @@ function setupTransition(t, transitionSt
div.style.marginLeft = '100px';
var transition = div.getAnimations()[0];
return [transition, watcher, div];
}
// On the next frame (i.e. when events are queued), whether or not the
// transition is still pending depends on the implementation.
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
- return watcher.wait_for('transitionrun').then(function(evt) {
+ return watcher.wait_for('transitionrun').then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Idle -> Pending or Before');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
// Force the transition to leave the idle phase
transition.startTime = document.timeline.currentTime;
- return watcher.wait_for('transitionrun').then(function(evt) {
+ return watcher.wait_for('transitionrun').then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Idle -> Before');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
var handler = new TransitionEventHandler(div);
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
transition.pause();
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
assert_equals(handler.transitionrun, 0.0);
assert_equals(handler.transitionstart, 0.0);
});
}, 'Idle or Pending -> Active');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
var handler = new TransitionEventHandler(div);
// Seek to After phase.
transition.finish();
return watcher.wait_for([ 'transitionrun',
'transitionstart',
- 'transitionend' ]).then(function(evt) {
+ 'transitionend' ]).then(evt => {
assert_equals(handler.transitionrun, 0.0);
assert_equals(handler.transitionstart, 0.0);
assert_equals(handler.transitionend, 100.0);
});
}, 'Idle or Pending -> After');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
return Promise.all([ watcher.wait_for('transitionrun'),
- transition.ready ]).then(function() {
+ transition.ready ]).then(() => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Before -> Idle (display: none)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
return Promise.all([ watcher.wait_for('transitionrun'),
- transition.ready ]).then(function() {
+ transition.ready ]).then(() => {
// Make idle
transition.timeline = null;
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Before -> Idle (Animation.timeline = null)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
return Promise.all([ watcher.wait_for('transitionrun'),
- transition.ready ]).then(function() {
+ transition.ready ]).then(() => {
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for('transitionstart');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Before -> Active');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
var handler = new TransitionEventHandler(div);
return Promise.all([ watcher.wait_for('transitionrun'),
- transition.ready ]).then(function() {
+ transition.ready ]).then(() => {
// Seek to After phase.
transition.currentTime = 200 * MS_PER_SEC;
return watcher.wait_for([ 'transitionstart', 'transitionend' ]);
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(handler.transitionstart, 0.0);
assert_equals(handler.transitionend, 100.0);
});
}, 'Before -> After');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s');
// Seek to Active start position.
transition.pause();
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, no delay (display: none)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s');
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
transition.currentTime = 0;
transition.timeline = null;
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, no delay (Animation.timeline = null)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
// Pause so the currentTime is fixed and we can accurately compare the event
// time in transition cancel events.
transition.pause();
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, with positive delay (display: none)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
transition.currentTime = 100 * MS_PER_SEC;
transition.timeline = null;
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, with positive delay (Animation.timeline = null)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s -50s');
// Pause so the currentTime is fixed and we can accurately compare the event
// time in transition cancel events.
transition.pause();
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 50.0);
});
}, 'Active -> Idle, with negative delay (display: none)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s -50s');
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
transition.currentTime = 50 * MS_PER_SEC;
transition.timeline = null;
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Idle, with negative delay (Animation.timeline = null)');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Seek to Before phase.
transition.currentTime = 0;
return watcher.wait_for('transitionend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 0.0);
});
}, 'Active -> Before');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Seek to After phase.
transition.currentTime = 200 * MS_PER_SEC;
return watcher.wait_for('transitionend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100.0);
});
}, 'Active -> After');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
var handler = new TransitionEventHandler(div);
// Seek to After phase.
transition.finish();
return watcher.wait_for([ 'transitionrun',
'transitionstart',
- 'transitionend' ]).then(function(evt) {
+ 'transitionend' ]).then(evt => {
// Seek to Before phase.
transition.currentTime = 0;
return watcher.wait_for([ 'transitionstart', 'transitionend' ]);
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(handler.transitionstart, 100.0);
assert_equals(handler.transitionend, 0.0);
});
}, 'After -> Before');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s 100s');
// Seek to After phase.
transition.finish();
return watcher.wait_for([ 'transitionrun',
'transitionstart',
- 'transitionend' ]).then(function(evt) {
+ 'transitionend' ]).then(evt => {
// Seek to Active phase.
transition.currentTime = 100 * MS_PER_SEC;
return watcher.wait_for('transitionstart');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100.0);
});
}, 'After -> Active');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s -50s');
var handler = new TransitionEventHandler(div);
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function() {
+ 'transitionstart' ]).then(() => {
assert_equals(handler.transitionrun, 50.0);
assert_equals(handler.transitionstart, 50.0);
transition.finish();
return watcher.wait_for('transitionend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 100.0);
});
}, 'Calculating the interval start and end time with negative start delay.');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
var handler = new TransitionEventHandler(div);
- return watcher.wait_for('transitionrun').then(function(evt) {
+ return watcher.wait_for('transitionrun').then(evt => {
// We can't set the end delay via generated effect timing.
// Because CSS-Transition use the AnimationEffectTimingReadOnly.
transition.effect = new KeyframeEffect(div,
{ marginleft: [ '0px', '100px' ]},
{ duration: 100 * MS_PER_SEC,
endDelay: -50 * MS_PER_SEC });
// Seek to Before and play.
transition.cancel();
transition.play();
return watcher.wait_for([ 'transitioncancel',
'transitionrun',
'transitionstart' ]);
- }).then(function() {
+ }).then(() => {
assert_equals(handler.transitionstart, 0.0);
// Seek to After phase.
transition.finish();
return watcher.wait_for('transitionend');
- }).then(function(evt) {
+ }).then(evt => {
assert_equals(evt.elapsedTime, 50.0);
});
}, 'Calculating the interval start and end time with negative end delay.');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
- return watcher.wait_for('transitionrun').then(function() {
+ return watcher.wait_for('transitionrun').then(() => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
return watcher.wait_for('transitioncancel');
- }).then(function() {
+ }).then(() => {
transition.cancel();
// Then wait a couple of frames and check that no event was dispatched
return waitForAnimationFrames(2);
});
}, 'Call Animation.cancel after cancelling transition.');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
- return watcher.wait_for('transitionrun').then(function(evt) {
+ return watcher.wait_for('transitionrun').then(evt => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
transition.play();
watcher.wait_for([ 'transitioncancel',
'transitionrun',
'transitionstart' ]);
});
}, 'Restart transition after cancelling transition immediately');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s 100s');
- return watcher.wait_for('transitionrun').then(function(evt) {
+ return watcher.wait_for('transitionrun').then(evt => {
// Make idle
div.style.display = 'none';
flushComputedStyle(div);
transition.play();
transition.cancel();
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
// Then wait a couple of frames and check that no event was dispatched
return waitForAnimationFrames(2);
});
}, 'Call Animation.cancel after restarting transition immediately');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher] =
setupTransition(t, 'margin-left 100s');
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
// Make idle
transition.timeline = null;
return watcher.wait_for('transitioncancel');
- }).then(function(evt) {
+ }).then(evt => {
transition.timeline = document.timeline;
transition.play();
return watcher.wait_for(['transitionrun', 'transitionstart']);
});
}, 'Set timeline and play transition after clear the timeline');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s');
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function() {
+ 'transitionstart' ]).then(() => {
transition.cancel();
return watcher.wait_for('transitioncancel');
- }).then(function() {
+ }).then(() => {
// Make After phase
transition.effect = null;
// Then wait a couple of frames and check that no event was dispatched
return waitForAnimationFrames(2);
});
}, 'Set null target effect after cancel the transition');
-promise_test(function(t) {
+promise_test(t => {
var [transition, watcher, div] =
setupTransition(t, 'margin-left 100s');
return watcher.wait_for([ 'transitionrun',
- 'transitionstart' ]).then(function(evt) {
+ 'transitionstart' ]).then(evt => {
transition.effect = null;
return watcher.wait_for('transitionend');
- }).then(function(evt) {
+ }).then(evt => {
transition.cancel();
// Then wait a couple of frames and check that no event was dispatched
return waitForAnimationFrames(2);
});
}, 'Cancel the transition after clearing the target effect');
done();