Bug 1412427 part 5: Deindent over-indented MPL boilerplate comments down to 1 space, for consistency & alignment. (whitespace-only) r?jfkthame draft
authorDaniel Holbert <dholbert@cs.stanford.edu>
Fri, 27 Oct 2017 15:55:37 -0700
changeset 687994 319696abfefde6c3c87ff0944d3725c5d27d0c30
parent 687993 b36bec105b1d1143438aa866edebb075a3870c70
child 687995 653a77307e887b82e0579282aca95cb98345c4ed
push id86636
push userdholbert@mozilla.com
push dateFri, 27 Oct 2017 22:57:17 +0000
reviewersjfkthame
bugs1412427
milestone58.0a1
Bug 1412427 part 5: Deindent over-indented MPL boilerplate comments down to 1 space, for consistency & alignment. (whitespace-only) r?jfkthame This patch was automatically generated. I found the files to be fixed in this patch with the following command: grep -r " \* This Source Code" gfx ...and then I modified each of these files with the following script (where $1 is the filename to be modified): ### line1=" \* This Source Code Form is subject to the terms of the Mozilla Public" line2=" \* License, v\. 2\.0\. If a copy of the MPL was not distributed with this" line3=" \* file, You can obtain one at http://mozilla\.org/MPL/2\.0/\. \*/" # Strip off 1 space at beginning: sed -i s%"^ $line1"%"$line1"% $1 sed -i s%"^ $line2"%"$line2"% $1 sed -i s%"^ $line3"%"$line3"% $1 ### MozReview-Commit-ID: EwCjyajgY4W
gfx/2d/DrawTargetDual.cpp
gfx/2d/DrawTargetDual.h
gfx/2d/ExtendInputEffectD2D1.cpp
gfx/2d/ExtendInputEffectD2D1.h
gfx/2d/RadialGradientEffectD2D1.cpp
gfx/2d/RadialGradientEffectD2D1.h
gfx/2d/SourceSurfaceDual.h
--- a/gfx/2d/DrawTargetDual.cpp
+++ b/gfx/2d/DrawTargetDual.cpp
@@ -1,10 +1,10 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
+ * This Source Code Form is subject to the terms of the Mozilla Public
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      
 #include "DrawTargetDual.h"
 #include "Tools.h"
 #include "Logging.h"
 
 namespace mozilla {
--- a/gfx/2d/DrawTargetDual.h
+++ b/gfx/2d/DrawTargetDual.h
@@ -1,10 +1,10 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
+ * This Source Code Form is subject to the terms of the Mozilla Public
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      
 #ifndef MOZILLA_GFX_DRAWTARGETDUAL_H_
 #define MOZILLA_GFX_DRAWTARGETDUAL_H_
      
 #include <vector>
 #include <sstream>
--- a/gfx/2d/ExtendInputEffectD2D1.cpp
+++ b/gfx/2d/ExtendInputEffectD2D1.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
-  * License, v. 2.0. If a copy of the MPL was not distributed with this
-  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "ExtendInputEffectD2D1.h"
 
 #include "Logging.h"
 
 #include "ShadersD2D1.h"
 #include "HelpersD2D.h"
 
--- a/gfx/2d/ExtendInputEffectD2D1.h
+++ b/gfx/2d/ExtendInputEffectD2D1.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
-  * License, v. 2.0. If a copy of the MPL was not distributed with this
-  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_EXTENDINPUTEFFECTD2D1_H_
 #define MOZILLA_GFX_EXTENDINPUTEFFECTD2D1_H_
 
 #include <d2d1_1.h>
 #include <d2d1effectauthor.h>
 #include <d2d1effecthelpers.h>
 
--- a/gfx/2d/RadialGradientEffectD2D1.cpp
+++ b/gfx/2d/RadialGradientEffectD2D1.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
-  * License, v. 2.0. If a copy of the MPL was not distributed with this
-  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "RadialGradientEffectD2D1.h"
 
 #include "Logging.h"
 
 #include "ShadersD2D1.h"
 #include "HelpersD2D.h"
 
--- a/gfx/2d/RadialGradientEffectD2D1.h
+++ b/gfx/2d/RadialGradientEffectD2D1.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
-  * License, v. 2.0. If a copy of the MPL was not distributed with this
-  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_RADIALGRADIENTEFFECTD2D1_H_
 #define MOZILLA_GFX_RADIALGRADIENTEFFECTD2D1_H_
 
 #include <d2d1_1.h>
 #include <d2d1effectauthor.h>
 #include <d2d1effecthelpers.h>
 
--- a/gfx/2d/SourceSurfaceDual.h
+++ b/gfx/2d/SourceSurfaceDual.h
@@ -1,10 +1,10 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-  * This Source Code Form is subject to the terms of the Mozilla Public
+ * This Source Code Form is subject to the terms of the Mozilla Public
  * License, v. 2.0. If a copy of the MPL was not distributed with this
  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
      
 #ifndef MOZILLA_GFX_SOURCESURFACEDUAL_H_
 #define MOZILLA_GFX_SOURCESURFACEDUAL_H_
      
 #include "2D.h"