Bug 1412427 part 4: Indent under-indented MPL boilerplate comments by 1 space, for consistency & alignment. (whitespace-only) r?jfkthame draft
authorDaniel Holbert <dholbert@cs.stanford.edu>
Fri, 27 Oct 2017 15:55:37 -0700
changeset 687993 b36bec105b1d1143438aa866edebb075a3870c70
parent 687992 6d8e75acb12cedbebfcd242fb4d48c4b33854481
child 687994 319696abfefde6c3c87ff0944d3725c5d27d0c30
push id86636
push userdholbert@mozilla.com
push dateFri, 27 Oct 2017 22:57:17 +0000
reviewersjfkthame
bugs1412427
milestone58.0a1
Bug 1412427 part 4: Indent under-indented MPL boilerplate comments by 1 space, for consistency & alignment. (whitespace-only) r?jfkthame This patch was automatically generated. I found the files to be fixed in this patch with the following command: grep -r "^\* This Source Code" gfx ...and then I modified each of these files with the following script (where $1 is the filename to be modified): ### line1="\* This Source Code Form is subject to the terms of the Mozilla Public" line2="\* License, v\. 2\.0\. If a copy of the MPL was not distributed with this" line3="\* file, You can obtain one at http://mozilla\.org/MPL/2\.0/\. \*/" # Insert 1 space at beginning: sed -i s%"^$line1"%" $line1"% $1 sed -i s%"^$line2"%" $line2"% $1 sed -i s%"^$line3"%" $line3"% $1 ### MozReview-Commit-ID: HXBMrfnhlVr
gfx/2d/AutoHelpersWin.h
gfx/layers/Compositor.h
gfx/layers/CompositorTypes.h
gfx/layers/Effects.h
gfx/layers/SyncObject.cpp
gfx/layers/SyncObject.h
gfx/layers/TextureSourceProvider.cpp
gfx/layers/TextureSourceProvider.h
gfx/layers/basic/BasicCompositor.cpp
gfx/layers/basic/BasicCompositor.h
gfx/layers/basic/TextureHostBasic.cpp
gfx/layers/basic/TextureHostBasic.h
gfx/layers/basic/X11BasicCompositor.cpp
gfx/layers/basic/X11BasicCompositor.h
gfx/layers/client/TextureClientPool.cpp
gfx/layers/client/TextureClientPool.h
gfx/layers/client/TextureClientRecycleAllocator.cpp
gfx/layers/client/TextureClientRecycleAllocator.h
gfx/layers/composite/TextureHost.h
gfx/layers/d3d11/MLGDeviceD3D11.cpp
gfx/layers/d3d11/MLGDeviceD3D11.h
gfx/layers/mlgpu/BufferCache.cpp
gfx/layers/mlgpu/BufferCache.h
gfx/layers/mlgpu/ClearRegionHelper.h
gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
gfx/layers/mlgpu/ContainerLayerMLGPU.h
gfx/layers/mlgpu/FrameBuilder.cpp
gfx/layers/mlgpu/FrameBuilder.h
gfx/layers/mlgpu/ImageLayerMLGPU.cpp
gfx/layers/mlgpu/ImageLayerMLGPU.h
gfx/layers/mlgpu/LayerMLGPU.cpp
gfx/layers/mlgpu/LayerMLGPU.h
gfx/layers/mlgpu/LayerManagerMLGPU.cpp
gfx/layers/mlgpu/LayerManagerMLGPU.h
gfx/layers/mlgpu/MLGDevice.cpp
gfx/layers/mlgpu/MLGDevice.h
gfx/layers/mlgpu/MLGDeviceTypes.h
gfx/layers/mlgpu/MaskOperation.cpp
gfx/layers/mlgpu/MaskOperation.h
gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
gfx/layers/mlgpu/MemoryReportingMLGPU.h
gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
gfx/layers/mlgpu/PaintedLayerMLGPU.h
gfx/layers/mlgpu/RenderPassMLGPU.cpp
gfx/layers/mlgpu/RenderPassMLGPU.h
gfx/layers/mlgpu/RenderViewMLGPU.cpp
gfx/layers/mlgpu/RenderViewMLGPU.h
gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
gfx/layers/mlgpu/SharedBufferMLGPU.cpp
gfx/layers/mlgpu/SharedBufferMLGPU.h
gfx/layers/mlgpu/StagingBuffer.cpp
gfx/layers/mlgpu/StagingBuffer.h
gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
gfx/layers/mlgpu/TexturedLayerMLGPU.h
gfx/layers/mlgpu/UtilityMLGPU.h
gfx/layers/opengl/TextureHostOGL.cpp
gfx/vr/VRDisplayHost.cpp
gfx/vr/VRDisplayHost.h
gfx/vr/VRDisplayPresentation.cpp
gfx/vr/VRDisplayPresentation.h
--- a/gfx/2d/AutoHelpersWin.h
+++ b/gfx/2d/AutoHelpersWin.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_AutoHelpersWin_h
 #define mozilla_gfx_AutoHelpersWin_h
 
 #include <windows.h>
 
 namespace mozilla {
 namespace gfx {
--- a/gfx/layers/Compositor.h
+++ b/gfx/layers/Compositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_COMPOSITOR_H
 #define MOZILLA_GFX_COMPOSITOR_H
 
 #include "Units.h"                      // for ScreenPoint
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/RefPtr.h"             // for already_AddRefed, RefCounted
 #include "mozilla/gfx/2D.h"             // for DrawTarget
--- a/gfx/layers/CompositorTypes.h
+++ b/gfx/layers/CompositorTypes.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_LAYERS_COMPOSITORTYPES_H
 #define MOZILLA_LAYERS_COMPOSITORTYPES_H
 
 #include <stdint.h>                     // for uint32_t
 #include <sys/types.h>                  // for int32_t
 #include "LayersTypes.h"                // for LayersBackend, etc
 #include "nsXULAppAPI.h"                // for GeckoProcessType, etc
--- a/gfx/layers/Effects.h
+++ b/gfx/layers/Effects.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_LAYERS_EFFECTS_H
 #define MOZILLA_LAYERS_EFFECTS_H
 
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/RefPtr.h"             // for RefPtr, already_AddRefed, etc
 #include "mozilla/gfx/Matrix.h"         // for Matrix4x4
 #include "mozilla/gfx/Point.h"          // for IntSize
--- a/gfx/layers/SyncObject.cpp
+++ b/gfx/layers/SyncObject.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "SyncObject.h"
 
 #ifdef XP_WIN
 #include "mozilla/layers/TextureD3D11.h"
 #endif
 
 namespace mozilla {
--- a/gfx/layers/SyncObject.h
+++ b/gfx/layers/SyncObject.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_LAYERS_SYNCOBJECT_H
 #define MOZILLA_GFX_LAYERS_SYNCOBJECT_H
 
 #include "mozilla/RefCounted.h"
 
 struct ID3D11Device;
 
--- a/gfx/layers/TextureSourceProvider.cpp
+++ b/gfx/layers/TextureSourceProvider.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "mozilla/layers/TextureSourceProvider.h"
 #include "mozilla/layers/TextureHost.h"
 
 namespace mozilla {
 namespace layers {
 
 TextureSourceProvider::~TextureSourceProvider()
--- a/gfx/layers/TextureSourceProvider.h
+++ b/gfx/layers/TextureSourceProvider.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 #ifndef mozilla_gfx_layers_TextureSourceProvider_h
 #define mozilla_gfx_layers_TextureSourceProvider_h
 
 #include "nsISupportsImpl.h"
 #include "mozilla/AlreadyAddRefed.h"
 #include "mozilla/TimeStamp.h"
 #include "mozilla/layers/CompositorTypes.h"
 #include "nsTArray.h"
--- a/gfx/layers/basic/BasicCompositor.cpp
+++ b/gfx/layers/basic/BasicCompositor.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "BasicCompositor.h"
 #include "BasicLayersImpl.h"            // for FillRectWithMask
 #include "TextureHostBasic.h"
 #include "mozilla/layers/Effects.h"
 #include "nsIWidget.h"
 #include "gfx2DGlue.h"
 #include "mozilla/gfx/2D.h"
--- a/gfx/layers/basic/BasicCompositor.h
+++ b/gfx/layers/basic/BasicCompositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_BASICCOMPOSITOR_H
 #define MOZILLA_GFX_BASICCOMPOSITOR_H
 
 #include "mozilla/layers/Compositor.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/gfx/2D.h"
 #include "mozilla/gfx/Triangle.h"
--- a/gfx/layers/basic/TextureHostBasic.cpp
+++ b/gfx/layers/basic/TextureHostBasic.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureHostBasic.h"
 #ifdef XP_MACOSX
 #include "MacIOSurfaceTextureHostBasic.h"
 #endif
 
 using namespace mozilla::gl;
 using namespace mozilla::gfx;
--- a/gfx/layers/basic/TextureHostBasic.h
+++ b/gfx/layers/basic/TextureHostBasic.h
@@ -1,13 +1,13 @@
 
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
 #define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
 
 #include "CompositableHost.h"
 #include "mozilla/layers/LayersSurfaces.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/gfx/2D.h"
--- a/gfx/layers/basic/X11BasicCompositor.cpp
+++ b/gfx/layers/basic/X11BasicCompositor.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "X11BasicCompositor.h"
 #include "gfxPlatform.h"
 #include "gfx2DGlue.h"
 #include "gfxXlibSurface.h"
 #include "gfxImageSurface.h"
 #include "mozilla/X11Util.h"
 
--- a/gfx/layers/basic/X11BasicCompositor.h
+++ b/gfx/layers/basic/X11BasicCompositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_X11BASICCOMPOSITOR_H
 #define MOZILLA_GFX_X11BASICCOMPOSITOR_H
 
 #include "mozilla/layers/BasicCompositor.h"
 #include "mozilla/layers/X11TextureSourceBasic.h"
 #include "mozilla/layers/TextureHostBasic.h"
 #include "gfxXlibSurface.h"
--- a/gfx/layers/client/TextureClientPool.cpp
+++ b/gfx/layers/client/TextureClientPool.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureClientPool.h"
 #include "CompositableClient.h"
 #include "mozilla/layers/CompositableForwarder.h"
 #include "mozilla/layers/TextureForwarder.h"
 #include "mozilla/layers/TiledContentClient.h"
 
 #include "gfxPrefs.h"
--- a/gfx/layers/client/TextureClientPool.h
+++ b/gfx/layers/client/TextureClientPool.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTURECLIENTPOOL_H
 #define MOZILLA_GFX_TEXTURECLIENTPOOL_H
 
 #include "mozilla/gfx/Types.h"
 #include "mozilla/gfx/Point.h"
 #include "mozilla/RefPtr.h"
 #include "TextureClient.h"
--- a/gfx/layers/client/TextureClientRecycleAllocator.cpp
+++ b/gfx/layers/client/TextureClientRecycleAllocator.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "gfxPlatform.h"
 #include "ImageContainer.h"
 #include "mozilla/layers/BufferTexture.h"
 #include "mozilla/layers/ISurfaceAllocator.h"
 #include "mozilla/layers/TextureForwarder.h"
 #include "TextureClientRecycleAllocator.h"
 
--- a/gfx/layers/client/TextureClientRecycleAllocator.h
+++ b/gfx/layers/client/TextureClientRecycleAllocator.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
 #define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
 
 #include <map>
 #include <stack>
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/TextureForwarder.h"
--- a/gfx/layers/composite/TextureHost.h
+++ b/gfx/layers/composite/TextureHost.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTUREHOST_H
 #define MOZILLA_GFX_TEXTUREHOST_H
 
 #include <functional>
 #include <stddef.h>                     // for size_t
 #include <stdint.h>                     // for uint64_t, uint32_t, uint8_t
 #include "gfxTypes.h"
--- a/gfx/layers/d3d11/MLGDeviceD3D11.cpp
+++ b/gfx/layers/d3d11/MLGDeviceD3D11.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MLGDeviceD3D11.h"
 #include "mozilla/ArrayUtils.h"
 #include "mozilla/Telemetry.h"
 #include "mozilla/WindowsVersion.h"
 #include "mozilla/gfx/GPUParent.h"
 #include "mozilla/gfx/StackArray.h"
 #include "mozilla/layers/DiagnosticsD3D11.h"
--- a/gfx/layers/d3d11/MLGDeviceD3D11.h
+++ b/gfx/layers/d3d11/MLGDeviceD3D11.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_d3d11_MLGDeviceD3D11_h 
 #define mozilla_gfx_layers_d3d11_MLGDeviceD3D11_h 
 
 #include <d3d11_1.h>
 
 #include "mozilla/layers/MLGDevice.h"
 #include "mozilla/layers/SyncObject.h"
--- a/gfx/layers/mlgpu/BufferCache.cpp
+++ b/gfx/layers/mlgpu/BufferCache.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "BufferCache.h"
 #include "MLGDevice.h"
 #include "ShaderDefinitionsMLGPU.h"
 #include "mozilla/MathAlgorithms.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/BufferCache.h
+++ b/gfx/layers/mlgpu/BufferCache.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_BufferCache_h
 #define mozilla_gfx_layers_mlgpu_BufferCache_h
 
 #include "mozilla/EnumeratedArray.h"
 #include "mozilla/RefPtr.h"
 #include <deque>
 #include <vector>
--- a/gfx/layers/mlgpu/ClearRegionHelper.h
+++ b/gfx/layers/mlgpu/ClearRegionHelper.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
 #define mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
 
 #include "SharedBufferMLGPU.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "ContainerLayerMLGPU.h"
 #include "gfxPrefs.h"
 #include "LayersLogging.h"
 #include "LayerManagerMLGPU.h"
 #include "MLGDevice.h"
 #include "mozilla/gfx/Rect.h"
 #include "mozilla/gfx/Types.h"
--- a/gfx/layers/mlgpu/ContainerLayerMLGPU.h
+++ b/gfx/layers/mlgpu/ContainerLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
 
 #include "LayerMLGPU.h"
 #include "MLGDeviceTypes.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/FrameBuilder.cpp
+++ b/gfx/layers/mlgpu/FrameBuilder.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "FrameBuilder.h"
 #include "ContainerLayerMLGPU.h"
 #include "GeckoProfiler.h"              // for profiler_*
 #include "LayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "MaskOperation.h"
 #include "MLGDevice.h"                  // for MLGSwapChain
--- a/gfx/layers/mlgpu/FrameBuilder.h
+++ b/gfx/layers/mlgpu/FrameBuilder.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_FrameBuilder_h
 #define mozilla_gfx_layers_mlgpu_FrameBuilder_h
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/gfx/Point.h"
 #include "mozilla/gfx/Types.h"
 #include "MaskOperation.h"
--- a/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "ImageLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 
 namespace mozilla {
 
 using namespace gfx;
 
--- a/gfx/layers/mlgpu/ImageLayerMLGPU.h
+++ b/gfx/layers/mlgpu/ImageLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_IMAGELAYERMLGPU_H
 #define MOZILLA_GFX_IMAGELAYERMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "TexturedLayerMLGPU.h"
 #include "ImageLayers.h"
 #include "mozilla/layers/ImageHost.h"
--- a/gfx/layers/mlgpu/LayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/LayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "LayerManagerMLGPU.h"
 #include "RenderPassMLGPU.h"
 #include "RenderViewMLGPU.h"
 #include "FrameBuilder.h"
 #include "mozilla/layers/ImageHost.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/LayerMLGPU.h
+++ b/gfx/layers/mlgpu/LayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_LayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_LayerMLGPU_h
 
 #include "Layers.h"
 #include "mozilla/layers/LayerManagerComposite.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/LayerManagerMLGPU.cpp
+++ b/gfx/layers/mlgpu/LayerManagerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "LayerManagerMLGPU.h"
 #include "LayerTreeInvalidation.h"
 #include "PaintedLayerMLGPU.h"
 #include "ImageLayerMLGPU.h"
 #include "CanvasLayerMLGPU.h"
 #include "GeckoProfiler.h"              // for profiler_*
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/LayerManagerMLGPU.h
+++ b/gfx/layers/mlgpu/LayerManagerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_LAYERMANAGERMLGPU_H
 #define MOZILLA_GFX_LAYERMANAGERMLGPU_H
 
 #include "Layers.h"
 #include "mozilla/layers/LayerManagerComposite.h"
 #include "LayerMLGPU.h"
 
--- a/gfx/layers/mlgpu/MLGDevice.cpp
+++ b/gfx/layers/mlgpu/MLGDevice.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MLGDevice.h"
 #include "mozilla/layers/TextureHost.h"
 #include "BufferCache.h"
 #include "ClearRegionHelper.h"
 #include "gfxConfig.h"
 #include "gfxPrefs.h"
 #include "gfxUtils.h"
--- a/gfx/layers/mlgpu/MLGDevice.h
+++ b/gfx/layers/mlgpu/MLGDevice.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MLGDevice_h
 #define mozilla_gfx_layers_mlgpu_MLGDevice_h
 
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/EnumeratedArray.h"
 #include "mozilla/RefPtr.h"             // for already_AddRefed, RefCounted
 #include "mozilla/TypedEnumBits.h"
--- a/gfx/layers/mlgpu/MLGDeviceTypes.h
+++ b/gfx/layers/mlgpu/MLGDeviceTypes.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
 #define mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
 
 #include "mozilla/TypedEnumBits.h"
 #include "mozilla/gfx/Types.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/MaskOperation.cpp
+++ b/gfx/layers/mlgpu/MaskOperation.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MaskOperation.h"
 #include "FrameBuilder.h"
 #include "LayerMLGPU.h"
 #include "mozilla/layers/LayersHelpers.h"
 #include "MLGDevice.h"
 #include "TexturedLayerMLGPU.h"
 
--- a/gfx/layers/mlgpu/MaskOperation.h
+++ b/gfx/layers/mlgpu/MaskOperation.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MaskOperation_h
 #define mozilla_gfx_layers_mlgpu_MaskOperation_h
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/gfx/Rect.h"
 #include "SharedBufferMLGPU.h"
 #include <vector>
--- a/gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
+++ b/gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MemoryReportingMLGPU.h"
 #include "nsIMemoryReporter.h"
 
 namespace mozilla {
 namespace layers {
 namespace mlg {
 
--- a/gfx/layers/mlgpu/MemoryReportingMLGPU.h
+++ b/gfx/layers/mlgpu/MemoryReportingMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MemoryReportingMLGPU_h
 #define mozilla_gfx_layers_mlgpu_MemoryReportingMLGPU_h
 
 #include "mozilla/Atomics.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "PaintedLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "mozilla/layers/LayersHelpers.h"
 #include "UnitTransforms.h"
 
 namespace mozilla {
 
--- a/gfx/layers/mlgpu/PaintedLayerMLGPU.h
+++ b/gfx/layers/mlgpu/PaintedLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_PAINTEDLAYERMLGPU_H
 #define MOZILLA_GFX_PAINTEDLAYERMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "mozilla/layers/ContentHost.h"
 #include "MLGDeviceTypes.h"
 #include "nsRegionFwd.h"
--- a/gfx/layers/mlgpu/RenderPassMLGPU.cpp
+++ b/gfx/layers/mlgpu/RenderPassMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "RenderPassMLGPU.h"
 #include "ContainerLayerMLGPU.h"
 #include "FrameBuilder.h"
 #include "ImageLayerMLGPU.h"
 #include "LayersLogging.h"
 #include "MaskOperation.h"
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/RenderPassMLGPU.h
+++ b/gfx/layers/mlgpu/RenderPassMLGPU.h
@@ -1,13 +1,13 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
  *
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_RENDERPASSMLGPU_H
 #define MOZILLA_GFX_RENDERPASSMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "ShaderDefinitionsMLGPU.h"
 #include "SharedBufferMLGPU.h"
 #include "StagingBuffer.h"
--- a/gfx/layers/mlgpu/RenderViewMLGPU.cpp
+++ b/gfx/layers/mlgpu/RenderViewMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "RenderViewMLGPU.h"
 #include "ContainerLayerMLGPU.h"
 #include "FrameBuilder.h"
 #include "gfxPrefs.h"
 #include "LayersHelpers.h"
 #include "LayersLogging.h"
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/RenderViewMLGPU.h
+++ b/gfx/layers/mlgpu/RenderViewMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_RenderViewMLGPU_h
 #define mozilla_gfx_layers_mlgpu_RenderViewMLGPU_h
 
 #include "LayerManagerMLGPU.h"
 #include "ClearRegionHelper.h"
 #include "RenderPassMLGPU.h"
 #include "Units.h"
--- a/gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
+++ b/gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
@@ -1,13 +1,13 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
  *
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef _include_gfx_layers_mlgpu_ShaderDefinitions_inl_h
 #define _include_gfx_layers_mlgpu_ShaderDefinitions_inl_h
 
 namespace mozilla {
 namespace layers {
 namespace mlg {
 
--- a/gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
+++ b/gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_SHADERDEFINITIONSMLGPU_H
 #define MOZILLA_GFX_SHADERDEFINITIONSMLGPU_H
 
 #include "mozilla/gfx/Point.h"
 #include "mozilla/gfx/Triangle.h"
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/LayersHelpers.h"
--- a/gfx/layers/mlgpu/SharedBufferMLGPU.cpp
+++ b/gfx/layers/mlgpu/SharedBufferMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "SharedBufferMLGPU.h"
 #include "BufferCache.h"
 #include "MLGDevice.h"
 
 using namespace std;
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/SharedBufferMLGPU.h
+++ b/gfx/layers/mlgpu/SharedBufferMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_SharedBufferMLGPU_h
 #define mozilla_gfx_layers_mlgpu_SharedBufferMLGPU_h
 
 #include "ShaderDefinitionsMLGPU.h"
 #include "MLGDevice.h"
 #include "MLGDeviceTypes.h"
 #include "StagingBuffer.h"
--- a/gfx/layers/mlgpu/StagingBuffer.cpp
+++ b/gfx/layers/mlgpu/StagingBuffer.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "StagingBuffer.h"
 #include "MLGDevice.h"
 #include "ShaderDefinitionsMLGPU.h"
 
 namespace mozilla {
 namespace layers {
 
--- a/gfx/layers/mlgpu/StagingBuffer.h
+++ b/gfx/layers/mlgpu/StagingBuffer.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_StagingBuffer_h
 #define mozilla_gfx_layers_mlgpu_StagingBuffer_h
 
 #include "mozilla/MathAlgorithms.h"
 #include "mozilla/UniquePtr.h"
 #include "UtilityMLGPU.h"
 #include <algorithm>
--- a/gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
+++ b/gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureSourceProviderMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "MLGDevice.h"
 #ifdef XP_WIN
 # include "mozilla/layers/MLGDeviceD3D11.h"
 #endif
 
--- a/gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
+++ b/gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_TextureSourceProviderMLGPU_h
 #define mozilla_gfx_layers_mlgpu_TextureSourceProviderMLGPU_h
 
 #include "mozilla/layers/TextureSourceProvider.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TexturedLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "RenderViewMLGPU.h"
 #include "FrameBuilder.h"
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/ImageHost.h"
 #include "UnitTransforms.h"
--- a/gfx/layers/mlgpu/TexturedLayerMLGPU.h
+++ b/gfx/layers/mlgpu/TexturedLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_TexturedLayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_TexturedLayerMLGPU_h
 
 #include "LayerMLGPU.h"
 #include "ImageLayers.h"
 #include "mozilla/layers/ImageHost.h"
 
--- a/gfx/layers/mlgpu/UtilityMLGPU.h
+++ b/gfx/layers/mlgpu/UtilityMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_UtilityMLGPU_h
 #define mozilla_gfx_layers_mlgpu_UtilityMLGPU_h
 
 #include "mozilla/Assertions.h"
 #include "mozilla/MathAlgorithms.h"
 
 namespace mozilla {
--- a/gfx/layers/opengl/TextureHostOGL.cpp
+++ b/gfx/layers/opengl/TextureHostOGL.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureHostOGL.h"
 
 #include "EGLUtils.h"
 #include "GLContext.h"                  // for GLContext, etc
 #include "GLLibraryEGL.h"               // for GLLibraryEGL
 #include "GLUploadHelpers.h"
 #include "GLReadTexImageHelper.h"
--- a/gfx/vr/VRDisplayHost.cpp
+++ b/gfx/vr/VRDisplayHost.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "VRDisplayHost.h"
 #include "gfxPrefs.h"
 #include "gfxVR.h"
 #include "ipc/VRLayerParent.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/dom/GamepadBinding.h" // For GamepadMappingType
 #include "VRThread.h"
--- a/gfx/vr/VRDisplayHost.h
+++ b/gfx/vr/VRDisplayHost.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef GFX_VR_DISPLAY_HOST_H
 #define GFX_VR_DISPLAY_HOST_H
 
 #include "gfxVR.h"
 #include "nsTArray.h"
 #include "nsString.h"
 #include "nsCOMPtr.h"
--- a/gfx/vr/VRDisplayPresentation.cpp
+++ b/gfx/vr/VRDisplayPresentation.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "VRDisplayPresentation.h"
 
 #include "mozilla/dom/DocGroup.h"
 #include "mozilla/Unused.h"
 #include "VRDisplayClient.h"
 #include "VRLayerChild.h"
 
--- a/gfx/vr/VRDisplayPresentation.h
+++ b/gfx/vr/VRDisplayPresentation.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef GFX_VR_DISPLAY_PRESENTATION_H
 #define GFX_VR_DISPLAY_PRESENTATION_H
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/dom/VRDisplayBinding.h"
 
 namespace mozilla {