Bug 1382358 - Allow unusual/spurious glsl versions in non-DEBUG builds. - r=kvark
MozReview-Commit-ID: GbJb9ankCGl
--- a/dom/canvas/WebGLShaderValidator.cpp
+++ b/dom/canvas/WebGLShaderValidator.cpp
@@ -114,17 +114,17 @@ ShaderOutput(gl::GLContext* gl)
case 330: return SH_GLSL_330_CORE_OUTPUT;
case 400: return SH_GLSL_400_CORE_OUTPUT;
case 410: return SH_GLSL_410_CORE_OUTPUT;
case 420: return SH_GLSL_420_CORE_OUTPUT;
case 430: return SH_GLSL_430_CORE_OUTPUT;
case 440: return SH_GLSL_440_CORE_OUTPUT;
case 450: return SH_GLSL_450_CORE_OUTPUT;
default:
- MOZ_CRASH("GFX: Unexpected GLSL version.");
+ MOZ_ASSERT(false, "GFX: Unexpected GLSL version.");
}
}
return SH_GLSL_COMPATIBILITY_OUTPUT;
}
webgl::ShaderValidator*
WebGLContext::CreateShaderValidator(GLenum shaderType) const